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Kana 08/10/17 9:24:19 AM #1: |
That game felt so unfocused and it's way too big for its own good. It's like they were working on an MMO but changed their minds at the last second and made a single-player game.
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Jiggy101011 08/10/17 10:50:41 AM #2: |
I thought the main quest line was interesting and it was ultimately what kept me going, but the side quests and your teammates were so dull. It's one of the few Bioware games where I didn't want to romanticize any of the group or learn anything more about them.
I enjoyed the Dragon fights though and the combat was pretty fluid compared to DA 2. I know they are making another Dragon Age game but after playing The Witcher 3 most RPG games feel dull and have uninspired fetch quests. --- Gamertag: F1RE v2 PSN ID: F1REx Man got me a 9 and she sexy. ... Copied to Clipboard!
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funkyfritter 08/10/17 10:52:09 AM #3: |
Because they wanted to make it open world.
--- And with that...pow! I'm gone! ... Copied to Clipboard!
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Kana 08/10/17 10:56:49 AM #4: |
funkyfritter posted...
Because they wanted to make it open world. Yeah, well, they made it not good. --- ... Copied to Clipboard!
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Kana 08/10/17 10:57:31 AM #5: |
Jiggy101011 posted...
after playing The Witcher 3 most RPG games feel dull and have uninspired fetch quests. That game was one big uninspired fetch quest lmao --- ... Copied to Clipboard!
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Bligh_with_no_T 08/10/17 11:01:43 AM #6: |
I can't believe I hunted down all those stupid shard things.
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Jiggy101011 08/10/17 12:04:36 PM #7: |
Kana posted...
Jiggy101011 posted...after playing The Witcher 3 most RPG games feel dull and have uninspired fetch quests. I can see how you think that chasing after Ciri is a fetch quest. It's everything else such as Witcher contracts, the side missions, the second half of the game after finding her, and then the 2 DLCs that just make that game so enjoyable to me. I find missions such as "go get me 10 of these and turn them in" as fetch quests and Inquisition has those in spades. --- Gamertag: F1RE v2 PSN ID: F1REx Man got me a 9 and she sexy. ... Copied to Clipboard!
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Kana 08/10/17 12:09:37 PM #8: |
Yeah I've had this conversation a million times if you have to play the side missions to get a passable experience then that's not good game design
You're right that the DLCs are like a million times better though. They're like different games. --- ... Copied to Clipboard!
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ParanoidObsessive 08/10/17 12:21:36 PM #9: |
Kana posted...
That game felt so unfocused and it's way too big for its own good. It's like they were working on an MMO but changed their minds at the last second and made a single-player game. Quoted from Helly's topic: ParanoidObsessive posted... VeeVees posted...a game with huge maps for the sake of having huge maps and no focus Developers never seem to understand this, but "open-world" makes it almost a requirement that the rest of the game be "narrative-light", because you never know when a given player is going to encounter a given plot-point, or otherwise experience part of the story. In Skyrim, you can play for 100+ hours and never even fight your first dragon, or you can rush directly through the main plot and ignore everything else. You can do the civil war plotline as soon as the game starts, or you can put it off until after you fight Alduin, or you can ignore it entirely. You can do the Mages' Guild questline, or not. You can spend the entire game never going to Markath. And so on. So every one of those questlines has to be both almost entirely self-contained and mostly inconsequential, so as not to conflict with other things. Which means that almost nothing you do ever really matters, no one you meet is ever really going to be much more than a bland generic NPC, and no grand narrative is ever going to weave through all of your actions and tell an overarching story with interesting themes or metaphors. You're always going to be a bland collection of RPG stats adventuring in a very pretty but ultimately soulless world, grinding for mats, stats, and coin. You're basically an oldschool D&D character in a game being run by a dullard DM. And while I'm picking on Skyrim (though the same could be said of Oblivion, and ESO, and...), the same holds true for most open-world RPGs. SOME can almost transcend this weakness (New Vegas), though most don't (Fallout 3 and 4). Because it requires brilliant writing and some massive coordination and dialogue juggling to really make that dynamic work and still tell a story worth hearing. So when you're BioWare and 90% of the praise all of your previous games got was for strong narrative and character interaction, "open-world" is about the absolute LAST thing you want to try to incorporate into your game. Especially when you don't really seem to know how to do it in a compelling or interesting way. In DA:I, that mostly manifested as the open-world just being a backdrop for endless fetch and grind quests, while all of the plot goodies were still mostly linear trees. Which made the game feel dull as shit (especially in the Hinterlands) when you were doing main story quests. But even that could have been countered if the gameplay and supporting characters were the best the series had ever seen... as opposed to some of the worst, which is what they were. DA as a franchise is pretty much dead to me. As is ME. And BioWare. --- "Wall of Text'D!" --- oldskoolplayr76 "POwned again." --- blight family ... Copied to Clipboard!
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Krow_Incarnate 08/10/17 12:30:50 PM #10: |
Origins is the only good Dragon Age.
It's a shame, really. --- Hail Hydra ... Copied to Clipboard!
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helIy 08/10/17 12:54:37 PM #11: |
the combat is pretty fun though
the little I played last night, which was like a main story mission I guess since shit happened, was a blast then dialog happened and I just --- depressed again morning comes too fast and i'm tired of the routine ... Copied to Clipboard!
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Kana 08/10/17 4:33:36 PM #12: |
if po thinks im gonna read two po posts in one he's out of his damn mind
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ParanoidObsessive 08/10/17 4:38:17 PM #13: |
Kana posted...
if po thinks im gonna read two po posts in one he's out of his damn mind POception. You really should read it, though, because it's one of those rare occasions when I'm actually agreeing with something you said. --- "Wall of Text'D!" --- oldskoolplayr76 "POwned again." --- blight family ... Copied to Clipboard!
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Bligh_with_no_T 08/10/17 4:38:52 PM #14: |
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ZiggiStardust 08/10/17 4:41:50 PM #16: |
inquisition was great. it was like an mmo, but with an awesome story (not generic mmo shit), no subscription fee, no pressure to group up with jerks online, great open world, and fun dragon bosses, ok?
my only complaint was the ending was pretty anti-climactic, and not great. what really sucked was when mass effect andromeda tried to do something similar and completely failed, ok? --- ... Copied to Clipboard!
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ParanoidObsessive 08/10/17 6:26:48 PM #17: |
ZiggiStardust posted...
inquisition was great. it was like an mmo Logic error. Contradiction. Reboot runtime. --- "Wall of Text'D!" --- oldskoolplayr76 "POwned again." --- blight family ... Copied to Clipboard!
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ZiggiStardust 08/11/17 9:38:49 AM #18: |
ParanoidObsessive posted...
ZiggiStardust posted...inquisition was great. it was like an mmo some solid ICOYAR humor going on here, ok? --- ... Copied to Clipboard!
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Mead 08/11/17 10:54:29 AM #19: |
I liked it. I had a cool dwarf that got down with josephine, plus I fought dragons and shit
What more do you people want --- https://en.wikipedia.org/wiki/Mead "I'm Mary Poppins ya'll!" ... Copied to Clipboard!
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LaggnFragnLarry 08/11/17 11:13:05 AM #20: |
it was the first dragon age game ive played and i enjoyed it
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Kana 08/11/17 1:05:15 PM #21: |
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ZiggiStardust 08/11/17 1:24:39 PM #22: |
Mead posted...
I liked it. I had a cool dwarf that got down with josephine, plus I fought dragons and shit this guy gets it, ok? --- ... Copied to Clipboard!
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WarGreymon77 08/11/17 4:50:41 PM #23: |
DA:O / DA:A - 9.5/10
DA2 - Lame ass DA:I - So boring I can't even do a 2nd playthrough ... Copied to Clipboard!
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