Current Events > $500 for Xbox One X really isn't a bad deal tbh

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NeuralLaxative
06/15/17 11:32:30 PM
#1:


I mean, most decent brand name (Sony, samsung, LG, etc) 2017 models of 4K UHD blu ray players are almost $300 alone, and once you hit high end brands like oppo youre hitting near $600. I'm sure the quality of the 4k blu ray player isn't fantastic but taking the cost of one of those out alone leaves you at $200 for the gaming portion of the console. I won't even factor in 4k streaming as a perk because some newer receivers and TVs can do it nowadays built in, but that's nice as well if you don't have a good device. 2016 models are cheaper but comparatively speaking based on 2017 models that ain't a bad deal.

Tack on a 1TB HD, $50 wireless controller, month of free game pass, and cables and they have to be eating shit profit wise on this thing. If you already have a 4K entertainment system and surround sound system and don't have a 4K blu ray player or streaming device it's really a pretty good price if you ask me
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AlternativeFAQS
06/15/17 11:32:53 PM
#2:


b7
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ChromaticAngel
06/15/17 11:34:16 PM
#3:


I'm hype. I might snag one and a $249 PS4 as well.
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legendarylemur
06/15/17 11:34:23 PM
#4:


c8
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halomonkey1_3_5
06/15/17 11:34:56 PM
#5:


XB1 S has 4k Blu-Ray and is $249
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Darmik
06/15/17 11:37:33 PM
#6:


For the hardware it offers sure. But you could buy an Xbox One S (which supports 4k Blu-ray) AND a PS4 for the same price and you'll access all the games Xbox One X offers and more.

But I guess we'll see how this thing sells. I think it will be pretty niche personally.
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kingdrake2
06/15/17 11:41:18 PM
#7:


i swear the prices keep going up :(.

at most i would consider 400$ for a system.
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NeuralLaxative
06/16/17 11:03:31 AM
#8:


Darmik posted...
For the hardware it offers sure. But you could buy an Xbox One S (which supports 4k Blu-ray) AND a PS4 for the same price and you'll access all the games Xbox One X offers and more.

But I guess we'll see how this thing sells. I think it will be pretty niche personally.


Anything 4K is pretty niche at the moment tbh. Certainly not for everyone
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KStateKing17
06/16/17 11:18:40 AM
#9:


kingdrake2 posted...
i swear the prices keep going up :(.

at most i would consider 400$ for a system.

Honestly I think $500 is okay for it. The launch console was the same price, and I think the previous gen started at $600.
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thompsontalker7
06/16/17 11:26:29 AM
#10:


It's a lot of fluff considering it's a mid-cycle upgrade and there's nothing ATM to prove it's worthwhile

Basically anyone buying this on launch is saying "yeah well it could be worthwhile soon"
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green butter
06/16/17 11:27:30 AM
#11:


thompsontalker7 posted...
It's a lot of fluff considering it's a mid-cycle upgrade and there's nothing ATM to prove it's worthwhile

Basically anyone buying this on launch is saying "yeah well it could be worthwhile soon"

pretty much this, reminds me of those people that bought electric cars when they first came out because the tech was cool conceptually and then there were only like 3 charging stations in their state
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thompsontalker7
06/16/17 11:29:44 AM
#12:


I mean the PS4 Pro was also fishy at launch but it's gotten a lot of support from developers right after launch and Sony themselves with Boost Mode, all within less than a year

When your biggest selling point on a $500 console is 4K something tells me you lost focus while making it
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Coffeebeanz
06/16/17 11:32:02 AM
#13:


$500 is too much for a console that really isn't a new generation. I might go for it if it had its own selection of games made solely for it and not held back by the requirement of those games to also work on X1. This is precisely why the PS4 Pro isn't all that great, and I have one.

The difference is that the PS4 Pro is only $100 more than the base model, so it's an easy choice especially if you don't already have a PS4

Even worse is that the X1 is vastly inferior technologically to the X1X, which means games will probably never really use all that power. Hell that's a problem with PS4 Pro, and the gap is a lot smaller between the two
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thompsontalker7
06/16/17 11:35:50 AM
#14:


Yeah, I only got the Pro because I gave my brother my first PS4, optical port, and I'm a frame rate whore. Otherwise that gold 1TB is fantastic
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gatorsPENSbucs
06/16/17 11:36:25 AM
#15:


halomonkey1_3_5 posted...
XB1 S has 4k Blu-Ray and is $249

Yup, and hopefully should be coming out with some nice deals soonish. Pick one of those up and get the 1X next year sometime.
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littlebro07
06/16/17 11:49:01 AM
#16:


It's a pretty good deal. But as someone who has an X1S already, is there any reason I should pick one up without having a 4K TV?
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DifferentialEquation
06/16/17 11:50:02 AM
#17:


Coffeebeanz posted...
Even worse is that the X1 is vastly inferior technologically to the X1X, which means games will probably never really use all that power. Hell that's a problem with PS4 Pro, and the gap is a lot smaller between the two


From what I've heard devs say, it sounds like the 1X makes it almost trivial to scale their games up to use the extra power.
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s0nicfan
06/16/17 11:51:28 AM
#18:


If it ends up with full backwards compatibility for all 360 and xb0x games then I'll get it just to reduce the number of boxes under my TV.
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Coffeebeanz
06/16/17 12:06:06 PM
#19:


DifferentialEquation posted...
Coffeebeanz posted...
Even worse is that the X1 is vastly inferior technologically to the X1X, which means games will probably never really use all that power. Hell that's a problem with PS4 Pro, and the gap is a lot smaller between the two


From what I've heard devs say, it sounds like the 1X makes it almost trivial to scale their games up to use the extra power.


There's a difference between scaling a game up and really tailoring an experience to new hardware.
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NeuralLaxative
06/16/17 12:14:04 PM
#20:


DifferentialEquation posted...
Coffeebeanz posted...
Even worse is that the X1 is vastly inferior technologically to the X1X, which means games will probably never really use all that power. Hell that's a problem with PS4 Pro, and the gap is a lot smaller between the two


From what I've heard devs say, it sounds like the 1X makes it almost trivial to scale their games up to use the extra power.


Sounds like fanboy heresay to me. Plenty of devs have had no trouble getting games to run better.

http://wccftech.com/gears-war-4-4k-xbox-one-x-1-day/

https://www.gamespot.com/articles/e3-2017-forza-7-revealed-runs-at-native-4k60fps-on/1100-6450745/

Spencer said from the start that it's up to developers how to utilize the extra power. Some will go with checkerboarding, some won't. We will see. Either way nice to have the extra horse power under the hood if you can afford it
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weapon_d00d816
06/16/17 12:26:25 PM
#21:


I'll be willing to bet GameStop has a trade-in deal eventually and I can knock off $50 from my purchase.
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Gamer99z
06/17/17 11:42:24 PM
#23:


NeuralLaxative posted...
Tack on a month of free game pass

You mean the games that you only get to keep while you have it and that 90% of people only have so they can be allowed to use their internet which they already pay for? Lmao. If anything XBL/PS+ are where they make up for some of the loss on the system itself.
Microsoft already started they're either selling at cost or for a slight loss on the hardware itself.
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ChromaticAngel
06/17/17 11:58:23 PM
#24:


Coffeebeanz posted...
DifferentialEquation posted...
Coffeebeanz posted...
Even worse is that the X1 is vastly inferior technologically to the X1X, which means games will probably never really use all that power. Hell that's a problem with PS4 Pro, and the gap is a lot smaller between the two


From what I've heard devs say, it sounds like the 1X makes it almost trivial to scale their games up to use the extra power.


There's a difference between scaling a game up and really tailoring an experience to new hardware.


Yes, but tailoring a game to use new and more powerful hardware is fairly trivial.

Almost every single major PC game supports a wide variety of settings. Usually 4-5 options of Anti-Aliasing, Anisotropic Filtering, multiple resolutions including 4k or esoteric stuff like 21:9 screens. Then there is also V-Sync, or newer better alternatives like G-Sync and FreeSync. All this junk can be turned on and off at whim.

Seeing as XBox One is basically just running a modified Windows 10 at this point, Developers can copy certain settings from the PC version and make them presets for the consoles, one for X1 and one for X1X.

This is actually feasible on the X1X as it's just using beefier hardware where as the PS4 is doing a bunch of assheaded things with its hardware and then overclocking it for PS4 Pro.
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Endofall
06/20/17 4:58:28 AM
#25:


lol
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MrMallard
06/20/17 5:07:30 AM
#26:


I really hope this is Microsoft's Wii U.
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OwlRammer
06/20/17 5:10:50 AM
#27:


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Endofall
06/22/17 2:21:44 AM
#28:


lmao
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Darmik
06/22/17 2:24:43 AM
#29:


MrMallard posted...
I really hope this is Microsoft's Wii U.


It doesn't matter if it is. Microsoft is just gonna report on Xbox One sales. Doesn't matter if it's standard, S or X. Just like Sony does with the PS4 Pro.
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YourDrunkFather
06/22/17 2:41:57 AM
#30:


Gamer99z posted...
NeuralLaxative posted...
Tack on a month of free game pass

You mean the games that you only get to keep while you have it and that 90% of people only have so they can be allowed to use their internet which they already pay for? Lmao. If anything XBL/PS+ are where they make up for some of the loss on the system itself.
Microsoft already started they're either selling at cost or for a slight loss on the hardware itself.


Swing and a miss
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NeuralLaxative
06/22/17 5:48:45 PM
#31:


Good outlook from multiple developers

Bob Roberts (Middle-earth: Shadow of War): "Crazy powerful"

"It’s a crazy powerful box. [Shadow of War on Xbox One X] will be the prettiest possible version of the game [among consoles]. We have some devkits which also load a lot faster. While in development it’s extra nice to load a giant world in a matter of seconds so we can iterate faster. But it will also have faster loading times for players, I think that one of the big things in this console generation is that we got a lot more memory, but in a lot of games I played loading times got longer rather than shorter. It’s nice to see them push on this side of the technology."



Paul Bettner (Super Lucky's Tale): "Most developer-friendly console"

"From a developer's standpoint, [Xbox One X] is the most developer-friendly console we have ever worked with," Bettner told GameSpot. "Not just because the hardware is super over-powered--which it is. I don't understand how they... it's like a high-end PC crammed into this tiny little box."

"The tools and support we had developing the game is the most advanced it's ever been. And I think that's because Microsoft hasn't necessarily been reinventing [with every new console], they've been refining and making it more powerful. This is the best version yet of the Xbox."



Enric Alvarez (Raiders of the Broken Planet): "It's a beast"

"We couldn’t be happier to be supporting this powerful, exciting new console from Microsoft. They have been really supportive during the development of the game and we want to make the most of their new technology. Seeing the game on a 4K TV just completely takes your breath away. It’s been really awesome working with this new console. It’s a beast."


Jonathan Rogers (Path of Exile): "Very powerful"

"Bringing a PC game to Xbox, Microsoft makes it really easy because of the… in terms of tools. So it really just comes down to making the gameplay good. And especially on Xbox One X, two hours after we got the dev kit it was running at 4K, 60fps. That thing is very powerful. It was that easy. I think we were expecting it to take a little longer than that, but no, it was a cinch."



Jesse Rapczak (ARK: Survival Evolved): "It's just phenomenal"

"The Xbox One X is great. Everything from the devkits is so much easier to develop for. It’s faster in all sorts of ways, especially for us developers it’s easier to iterate. In terms of horsepower, it’s just phenomenal, it is expensive but when you think about the price for a similarly spec'd PC, it doesn’t unreasonable at all to me," Rapczak told WCCFTech.


"If you think about it, it’s kind of equivalent to a GTX 1070 maybe and the Xbox One X actually has 12GB of GDDR5 memory. It’s kind of like having a pretty high-end PC minus a lot of overhead due to the operating system on PC. So I would say it’s equivalent to a 16GB 1070 PC, and that’s a pretty good deal for $499."



http://www.gamesradar.com/its-a-crazy-powerful-box-devs-react-to-xbox-one-x/#
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s0nicfan
06/22/17 5:58:09 PM
#32:


Smsrt of Microsoft to double down on dev kits and using their PC background to attract 3rd parties through ease of use.
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sylverlolol
06/22/17 6:04:02 PM
#33:


Too bad it still doesn't have any worthwhile exclusives beyond Halo and Gears.
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Darmik
06/22/17 6:11:31 PM
#34:


Most of those developers cited have marketing deals with the Xbox lol. Not saying it isn't powerful but it's marketing.
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Gamer99z
06/22/17 6:32:39 PM
#35:


YourDrunkFather posted...
Gamer99z posted...
NeuralLaxative posted...
Tack on a month of free game pass

You mean the games that you only get to keep while you have it and that 90% of people only have so they can be allowed to use their internet which they already pay for? Lmao. If anything XBL/PS+ are where they make up for some of the loss on the system itself.
Microsoft already started they're either selling at cost or for a slight loss on the hardware itself.


Swing and a miss

How's it a miss? Paid XBL was bullshit when M$ started it and it was bullshit when Sony adapted it too. People will say bullshit like "I actually have it primarily for the games!" Which yeah that may be true for you but for the majority it isn't. Look back to when Sony introduced PS+ on the PS3, I think I had like 3 people on my friend list who had PS+ and now that it's mandatory for online play nobody on my list that has a PS4 doesn't have it. And back on the PS3 it was giving consistently great games and good discounts each month and the quality of games now is pretty shit and largely indie garbage, and it's not like XBL games have been much better.
When you buy your $500 console XBL is basically a way for them to actually be charging you $560 for it by locking functionality behind a paywall. Yeah the game service is fine and all, and I'm sure a bunch if people would still have it because it's almost like paying to get a surprise each month but as a whole I don't know how anyone can unironically defend this as a good thing. I mean if you stick to the 10 year long gen that's $600 over the lifetime of the system just to be able to play online... And if it's for kids or something and say you have a couple kids each with their own account on the system you've got to pay for both of them. It's scummy as fuck and I don't know why anyone would defend it.

So that's at the very least, $600 over the lifetime of the system that you wouldn't have had to pay on most previous generations of console or on PC. And you can argue about the "free games" all you want but the few gems you get each year in the mountains of shit, and gems that are usually years old at that, just isn't worth it to me. You could cut out the middle man and cut all the shit games and just buy what you want yourself on PC which the games will be even cheaper on than on consoles. So $600 on top of the already $500 launch price of the Xbox One and now the launch price of the X model. Do you really think $1100 for a console and then the "privilege" to be able to use it's full functionality over it's lifetime is fair???
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Darmik
06/22/17 6:36:23 PM
#36:


Gamer99z posted...
YourDrunkFather posted...
Gamer99z posted...
NeuralLaxative posted...
Tack on a month of free game pass

You mean the games that you only get to keep while you have it and that 90% of people only have so they can be allowed to use their internet which they already pay for? Lmao. If anything XBL/PS+ are where they make up for some of the loss on the system itself.
Microsoft already started they're either selling at cost or for a slight loss on the hardware itself.


Swing and a miss

How's it a miss? Paid XBL was bullshit when M$ started it and it was bullshit when Sony adapted it too. People will say bullshit like "I actually have it primarily for the games!" Which yeah that may be true for you but for the majority it isn't. Look back to when Sony introduced PS+ on the PS3, I think I had like 3 people on my friend list who had PS+ and now that it's mandatory for online play nobody on my list that has a PS4 doesn't have it. And back on the PS3 it was giving consistently great games and good discounts each month and the quality of games now is pretty shit and largely indie garbage, and it's not like XBL games have been much better.
When you buy your $500 console XBL is basically a way for them to actually be charging you $560 for it by locking functionality behind a paywall. Yeah the game service is fine and all, and I'm sure a bunch if people would still have it because it's almost like paying to get a surprise each month but as a whole I don't know how anyone can unironically defend this as a good thing. I mean if you stick to the 10 year long gen that's $600 over the lifetime of the system just to be able to play online... And if it's for kids or something and say you have a couple kids each with their own account on the system you've got to pay for both of them. It's scummy as fuck and I don't know why anyone would defend it.

So that's at the very least, $600 over the lifetime of the system that you wouldn't have had to pay on most previous generations of console or on PC. And you can argue about the "free games" all you want but the few gems you get each year in the mountains of shit, and gems that are usually years old at that, just isn't worth it to me. You could cut out the middle man and cut all the shit games and just buy what you want yourself on PC which the games will be even cheaper on than on consoles. So $600 on top of the already $500 launch price of the Xbox One and now the launch price of the X model. Do you really think $1100 for a console and then the "privilege" to be able to use it's full functionality over it's lifetime is fair???


You're not talking about the right thing. He said Xbox Game Pass. Not Xbox Live.

Even then your argument about Xbox Live isn't completely accurate. All accounts on an Xbox One with Gold can play online as long as one of them is subbed.
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Gamer99z
06/22/17 8:15:49 PM
#37:


Darmik posted...
Even then your argument about Xbox Live isn't completely accurate. All accounts on an Xbox One with Gold can play online as long as one of them is subbed.

Ah, I haven't used XBL since early 360 and I forgot about the Gold membership and stuff which I don't think I had. Or wait wasn't there at some point a specific family version that allowed multiple account that used to cost more? I don't really remember. But still the overall point stands.
And yeah I just noticed it said game pass 0_0
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LepartialJury
06/25/17 3:27:20 AM
#38:


Darmik posted...
Gamer99z posted...
YourDrunkFather posted...
Gamer99z posted...
NeuralLaxative posted...
Tack on a month of free game pass

You mean the games that you only get to keep while you have it and that 90% of people only have so they can be allowed to use their internet which they already pay for? Lmao. If anything XBL/PS+ are where they make up for some of the loss on the system itself.
Microsoft already started they're either selling at cost or for a slight loss on the hardware itself.


Swing and a miss

How's it a miss? Paid XBL was bullshit when M$ started it and it was bullshit when Sony adapted it too. People will say bullshit like "I actually have it primarily for the games!" Which yeah that may be true for you but for the majority it isn't. Look back to when Sony introduced PS+ on the PS3, I think I had like 3 people on my friend list who had PS+ and now that it's mandatory for online play nobody on my list that has a PS4 doesn't have it. And back on the PS3 it was giving consistently great games and good discounts each month and the quality of games now is pretty shit and largely indie garbage, and it's not like XBL games have been much better.
When you buy your $500 console XBL is basically a way for them to actually be charging you $560 for it by locking functionality behind a paywall. Yeah the game service is fine and all, and I'm sure a bunch if people would still have it because it's almost like paying to get a surprise each month but as a whole I don't know how anyone can unironically defend this as a good thing. I mean if you stick to the 10 year long gen that's $600 over the lifetime of the system just to be able to play online... And if it's for kids or something and say you have a couple kids each with their own account on the system you've got to pay for both of them. It's scummy as fuck and I don't know why anyone would defend it.

So that's at the very least, $600 over the lifetime of the system that you wouldn't have had to pay on most previous generations of console or on PC. And you can argue about the "free games" all you want but the few gems you get each year in the mountains of shit, and gems that are usually years old at that, just isn't worth it to me. You could cut out the middle man and cut all the shit games and just buy what you want yourself on PC which the games will be even cheaper on than on consoles. So $600 on top of the already $500 launch price of the Xbox One and now the launch price of the X model. Do you really think $1100 for a console and then the "privilege" to be able to use it's full functionality over it's lifetime is fair???


You're not talking about the right thing. He said Xbox Game Pass. Not Xbox Live.

Even then your argument about Xbox Live isn't completely accurate. All accounts on an Xbox One with Gold can play online as long as one of them is subbed.

This wasn't true for the 360 though
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