Board 8 > Final Fantasy VII Remake shifts to internal dev under Mobius project leader

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Jeff Zero
05/29/17 2:39:38 AM
#1:


Credit to GAF user LordofLore.

http://www.novacrystallis.com/2017/05/final-fantasy-vii-remake-shifts-toward-internal-development/

Square Enix is shifting development of Final Fantasy VII Remake in-house. According to several comments made during a special broadcast, it was revealed Naoki Hamaguchi, who was previously in charge of the development for Mobius Final Fantasy, will be taking on a top developmental role for the highly-anticipated remake. He made the following comments during the show:

"So far, development (for FFVIIR) has been carried out mainly with the support of external partners. However, in view of factors such as improving quality when the product goes into mass production in the future, the company has decided to shift the developmental system back to within the company, so as to maintain a stable schedule and have control over factors such as quality. We will be forming a robust system within the company to properly carry out the development.”


http://gematsu.com/2017/05/final-fantasy-vii-remake-development-shifts-external-cooperation-internal-focus

Last week, news surfaced that Square Enix is recruiting core staff for Final Fantasy VII Remake and that Naoki Hamaguchi, the main programmer of Lightning Returns: Final Fantasy XIII and project lead on Mobius Final Fantasy, is project lead on the remake.

...

“The information is already available online, but I’ve taken charge on the development side for Final Fantasy VII Remake,” Hamaguchi said. “As for the whole story, (it’s a sensitive topic, but) until now, development was moving forward with external cooperation, but the company has decided to shift to an internal setup, including mass production and quality, because we want to control everything, including quality, on a stable schedule. (I won’t be leaving Mobius Final Fantasy.)”

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EmDubyaSee
05/29/17 2:40:28 AM
#2:


zGood. Probably..
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Bane_Of_Despair
05/29/17 2:42:01 AM
#3:


Jeff Zero posted...
because we want to control everything


boy that's quite the quote taken out of context
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iiicon
05/29/17 2:53:12 AM
#4:


Final Fantasy XIV is literally the only well-managed Square project.
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Xiahou Shake
05/29/17 3:30:06 AM
#5:


They're giving the head developmental role to a mobile game dev? Uhhhhhh... that sounds pretty bad.

I didn't know a majority of it was being done by external groups, though, that sounds even worse. Wtf are they doing with this project?
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NowItsAngeTime
05/29/17 3:46:00 AM
#6:


Xiahou Shake posted...
They're giving the head developmental role to a mobile game dev? Uhhhhhh... that sounds pretty bad.

I didn't know a majority of it was being done by external groups, though, that sounds even worse. Wtf are they doing with this project?


well an episodic game is similar to how mobile games are treated this game though right
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BlackMageJawa
05/29/17 5:30:18 AM
#7:


You know, I genuinely thought the entire FF7R project was a bluff and that no work was being done on it at all.

Turns out I was being too optimistic.
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Corrik
05/29/17 8:26:42 AM
#8:


The development sounds like a shitshow.
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SupremeZero
05/29/17 8:38:16 AM
#9:


iiicon posted...
Final Fantasy XIV is literally the only well-managed Square project.

...XIV flopped initially.
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greengravy294
05/29/17 8:44:41 AM
#10:


14 1.0 was really poorly received (and it sucked to boot) but it's had incredibly strong direction since even the original launch. Final patch of FF14 1.23 had the game in a pretty decent place even.
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Jeff Zero
05/29/17 10:45:34 AM
#11:


iiicon posted...
Final Fantasy XIV is literally the only well-managed Square project.


You ain't wrong.
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TheRock1525
05/29/17 11:17:04 AM
#12:


Making the lead programmer of Lightning Returns the head of this makes me really excited for the gameplay changes.
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