Board 8 > Remember 10 years ago when everyone said...

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Se7enthrust
04/21/17 8:56:46 AM
#1:


...that digital games would be so much cheaper?

A hard copy of Call of Duty: Ghosts is $3 at Gamestop right now and I just checked XBL and it's $39.99!?!?!?

Who the f*** is paying for digital these days anyway?
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Heroic Bigpun
04/21/17 9:02:51 AM
#2:


Foolmo
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Metal_DK
04/21/17 9:03:43 AM
#3:


Because when the Casual Revolution of 2007 kicked off, the gaming community thought that the cheaper costs due to lack of logistics, shipping, physical labor and goods, etc would cause companies to lower prices. But a day 1 digital release is the same price as the respective day 1 physical release. Its more that people are so used to paying the $50 - $60 for a brand new game, they continue to do that no matter how its distributed.
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Se7enthrust
04/21/17 9:08:46 AM
#4:


Metal_DK posted...
Because when the Casual Revolution of 2007 kicked off, the gaming community thought that the cheaper costs due to lack of logistics, shipping, physical labor and goods, etc would cause companies to lower prices. But a day 1 digital release is the same price as the respective day 1 physical release. Its more that people are so used to paying the $50 - $60 for a brand new game, they continue to do that no matter how its distributed.


I wish I didn't have to worry about finances and could waste cash so frivolously.

I don't know how people can consciously do it honestly. Nearly 80% of the digital games that I'm looking up are way more expensive than anything in my local game stores.

The only thing that I think is even worth it are the games that are exclusive to digital but oddly enough even those are on average cheaper than physical releases lately.
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SupremeZero
04/21/17 9:14:45 AM
#5:


Unsurprisingly, a used copy is still going to cost less than a digital copy.
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Peace___Frog
04/21/17 9:15:55 AM
#6:


It's because of convenience and snap decision making. If you're considering getting a game, many people would be willing to pay a small premium if it meant not going out to a nearby game store. The next point is regarding self control and spontaneous purchases. For some consumers, once they think they want something, if it's already at their fingertips then they won't shop around for a lower price.


And looking at it from the perspective of a distributor, physical stores have an incentive to go through their inventory, even if it means discounting some products. Digital distributors don't have that inventory issue and thus don't need to cycle.
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Metal_DK
04/21/17 9:19:34 AM
#7:


Se7enthrust posted...
The only thing that I think is even worth it are the games that are exclusive to digital but oddly enough even those are on average cheaper than physical releases lately.


I've noticed that too. Its strange but I think explainable.

I think its because a game that has a physical and digital release get viewed by people still a certain way, allowing companies to charge the 50/60. A digital only release gets viewed differently (frequently because digital only releases are from smaller companies for one reason), thus gets the lower price tag.
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The Utility Man
04/21/17 9:20:19 AM
#8:


No, but I remember 10 years ago when your "Save My" Mega Man Boss Edition III contest started. =p
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Se7enthrust
04/21/17 9:24:10 AM
#9:


The Utility Man posted...
No, but I remember 10 years ago when your "Save My" Mega Man Boss Edition III contest started. =p


lol

Has it really been that long? joke... and I hope it doesn't end up being that long. I think 3 years ought to be long enough at the rate we are going.lol

Edit: Interesting though that the 1st contest took a year and the 2nd one took 2 years.

2nd Edit: It's a good thing I decided that 3 will be the last one. Can you imagine if I actually went all the way to the SMMmBE X!
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The Utility Man
04/21/17 9:27:24 AM
#10:


Se7enthrust posted...

lol

Has it really been that long? joke... and I hope it doesn't end up being that long. I think 3 years ought to be long enough at the rate we are going.lol


Well, I do have a PM from you inviting me to join the contest back in November of 2014.

Hmmm, there also seems to be a PM about a 7/7 prize from the last contest......wonder what ever came of that.
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Nanis23
04/21/17 9:33:21 AM
#11:


Metal_DK posted...
Because when the Casual Revolution of 2007

Shut the fuck up already
Didn't you say you are done with this shit?
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Metal_DK
04/21/17 9:38:08 AM
#12:


The era ended last year, doesn't mean its not relevant in situations.
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Casual Revolution 2007 - 2016
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EndOfDiscOne
04/21/17 9:41:09 AM
#13:


Nanis23 posted...
Metal_DK posted...
Because when the Casual Revolution of 2007

Shut the fuck up already
Didn't you say you are done with this shit?


Of course you would hate a good gimmick.
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#14
Post #14 was unavailable or deleted.
kevwaffles
04/21/17 10:37:46 AM
#15:


I pretty much don't buy anything old digitally unless it's on sale. But then again I don't get many AAA games anymore and the ones I do I tend to get fairly new.

Metal_DK posted...
Se7enthrust posted...
The only thing that I think is even worth it are the games that are exclusive to digital but oddly enough even those are on average cheaper than physical releases lately.


I've noticed that too. Its strange but I think explainable.

I think its because a game that has a physical and digital release get viewed by people still a certain way, allowing companies to charge the 50/60. A digital only release gets viewed differently (frequently because digital only releases are from smaller companies for one reason), thus gets the lower price tag.

It's not really a perception thing. Those games don't have as big of a budget in the first place, so of course they're going to both charge less and not go through process of a physical release.
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Se7enthrust
04/21/17 10:53:32 AM
#16:


The Utility Man posted...
a PM about a 7/7 prize from the last contest......wonder what ever came of that.


One that will arrive with your winnings from the current contest... whenever that will be. >_>
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SmartMuffin
04/21/17 11:00:20 AM
#17:


its almost like pricing is driven by customer willingness to pay rather than the costs of production
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JDPizza
04/21/17 11:06:42 AM
#18:


SmartMuffin posted...
its almost like pricing is driven by customer willingness to pay rather than the costs of production

Here is Smuffin denying supply side economics, just in case you thought he was conservative. >_>

There is one place where digital game prices have plummeted though. PC master race, awwww yeah. It helps that they stopped making phys copies. If only consoles could get away with that stuff. Unfortunately, console gamers would rather have phys copies than cheap digital copies. No wonder they aren't the master race.
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SmartMuffin
04/21/17 11:44:58 AM
#19:


Here is Smuffin denying supply side economics, just in case you thought he was conservative. >_>

Dude, the notion that pricing is driven by costs is Marxist labor theory of value crap.
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