you think five is a lot? for an eight year old game?
There have been eighteen expansions to the original game since release. Expansions are purchased separately and provide additional content to the game (for example: raising the maximum character level; adding new races, classes, zones, continents, quests, equipment, game features). Additionally, the game is updated through downloaded patches. The EQ expansions:
The Ruins of Kunark (April 2000) The Scars of Velious (December 2000) The Shadows of Luclin (December 2001) The Planes of Power (October 2002) The Legacy of Ykesha (February 2003) Lost Dungeons of Norrath (September 2003) Gates of Discord (February 2004) Omens of War (September 2004) Dragons of Norrath (February 2005) Depths of Darkhollow (September 2005) Prophecy of Ro (February 2006) The Serpent's Spine (September 2006) The Buried Sea (February 2007) Secrets of Faydwer (November 2007) Seeds of Destruction (October 2008) Underfoot (December 2009) House of Thule (October 2010) Veil of Alaris (November 2011)
it's a smart business model, the only flaw could be decreasing subscriptions/ decreased purchases of the next expacs, but even then it provides a nice transition to their next mmo
Wanglicious posted... more like 'man they've only had 4 expansions in 10 years?'
that's a ridiculously low number.
@people saying that's not very many expansions
blizzard typically releases at least 2 'patches' a year that have as much or more content than a typical expansion in everquest. this comes as part of your monthly fee rather than paying for a new expansion