Board 8 > So Diablo 3 has been confirmed for having a console release.

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Ayuyu
01/10/12 4:33:00 PM
#1:


I sure hope none of you guys will re-consider buying it on PC because of this, spreading out would be stupid when most of us have a PC capable of running the game since I doubt its system requirements are high at all.

Also no source because I'm lazy but it shouldn't be hard to find an article about it.

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Xiahou Shake
01/10/12 4:35:00 PM
#2:


I'm infinitely curious as to how they can make this work control wise.
No interest at all in the game itself so I guess I'll amuse myself with observing this, instead. >_>

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foolm0ron
01/10/12 4:35:00 PM
#3:


They've been talking about a console version since it was announced IIRC.

System requirements were similar to WoW last time they said anything.
So if you have a computer that can run 2004 games, you're good.

Also they will prob try to do console cross-play, and Diablo really would be fine on a controller. I imagine there will be millions of sales on consoles.

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Wanglicious
01/10/12 4:35:00 PM
#4:


who the hell would buy a blizzard game on not-pc.

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Ayuyu
01/10/12 4:35:00 PM
#5:


From: Xiahou Shake | #002
I'm infinitely curious as to how they can make this work control wise.
No interest at all in the game itself so I guess I'll amuse myself with observing this, instead. >_>


I assume kinda like BG:DA or Champions of Norrath.

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foolm0ron
01/10/12 4:37:00 PM
#6:


From: Xiahou Shake | #002
I'm infinitely curious as to how they can make this work control wise.


Left stick = movement
Triggers/shoulders = skills

And that's all you need to emulate the 2-skill clicking system in D2. Maybe use the right stick for aiming certain skills. They got rid of potions so you won't need buttons for that.

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foolm0ron
01/10/12 4:37:00 PM
#7:


From: Wanglicious | #004
who the hell would buy a blizzard game on not-pc.


Same people who buy Bethesda and Valve games

i.e. millions

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Articuno2001
01/10/12 4:43:00 PM
#8:


I might.
Since I don't have a PC that can handle it.

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Red Shifter
01/10/12 4:44:00 PM
#9:


diablo was on ps1

it took half of your memory card to save

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Ayuyu
01/10/12 4:45:00 PM
#10:


From: Articuno2001 | #008
I might.
Since I don't have a PC that can handle it.


Wat

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GintokiSaotome
01/10/12 4:45:00 PM
#11:


If this goes to consoles, I'd expect it would outsell PC. There are just far more console games.

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Red Shifter
01/10/12 4:49:00 PM
#12:


blizzard games have very low pc requirements

if you can't handle a game, it's surprising you can handle being on the internet

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Shoenin_Kakashi
01/10/12 4:50:00 PM
#13:



it took half of your memory card to save



GOOD TIMES

Still getting it on PC for Battle.net

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neonreap
01/10/12 4:56:00 PM
#14:


they confirmed they filled a position today, but knowing they were putting together a team for the console Diablo project is like... really old.

as for the control scheme, I'm guessing something like Dark Alliance though I wouldn't be shocked if this is more for touchpad/nextgen stuff.

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JDTAY
01/10/12 5:00:00 PM
#15:


IGN is here to rain on your parade, mwahahaha!

http://games.ign.com/articles/121/1216193p1.html

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GranzonEx
01/10/12 5:03:00 PM
#16:


From: Ayuyu | #001
I sure hope none of you guys will re-consider buying it on PC because of this, spreading out would be stupid when most of us have a PC capable of running the game since I doubt its system requirements are high at all.


What is wrong with people buying the game on consoles? They should still be able to play with people on battle.net.

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Xiahou Shake
01/10/12 5:25:00 PM
#17:


From: GranzonEx | #016
What is wrong with people buying the game on consoles? They should still be able to play with people on battle.net.


It's like buying Starcraft 64. Just... bleck.

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Shoenin_Kakashi
01/10/12 5:26:00 PM
#18:


that reminds me, Steam is on PS3 now right?

Are people on PS3 able to play with PC folks?

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Icehawk
01/10/12 5:27:00 PM
#19:


i would def get it on console over PC, since consoles are more fun to play on. gaming chair ftw

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DeathChicken
01/10/12 5:27:00 PM
#20:


The console version of Diablo 1 was pretty damn great

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azuarc
01/10/12 5:34:00 PM
#21:


I would never want to play a Diablo clone on console. I've tried, and my experience is that most games of that type fail spectacularly. (Sacred 2, anyone?)

The key issue is that abilities in these games are targeted. You need a cursor to position them. Every system I've seen that has tried to use a thumbstick to emulate a targeting system has failed, including Diablo (PS1), Sacred 2 (360), and the Baldur's Gate games. The only game in this style that has been *remotely* passable was Champions of Norrath, and only because it was a console exclusive, so there were no existing abilities that had to be shoehorned into console controls.


However, the converse of this statement is troubling. Blizzard games are the sorts of games that lend themselves naturally to keyboard + mouse. In recent years, there has been a radical shift in game development where games that I would normally think of as computer-first have been clearly designed with a console mentality, and the PC version been adapted from the console edition rather than the other way around. As a result, games like Skyrim have limitations and user interfaces that often look hamfisted or kludgy. I assumed the one developer I would never have to worry about this from would be Blizzard, since they always seemed so radically intent on focusing on desktops as their platform. If Diablo III is designed in such a way that it is meant to be friendly to consoles, rather than simply ported after the fact, I'm concerned I may no longer be interested in playing it. (Slight exaggeration, but it will be less good than if it were purely a PC title.)

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GranzonEx
01/10/12 5:35:00 PM
#22:


From: Xiahou Shake | #017
It's like buying Starcraft 64. Just... bleck.


Not my problem people get it on the inferior platform. That doesn't take away my enjoyment of the game.

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neonreap
01/10/12 6:07:00 PM
#23:


azuarc posted...
I would never want to play a Diablo clone on console. I've tried, and my experience is that most games of that type fail spectacularly. (Sacred 2, anyone?)

The key issue is that abilities in these games are targeted. You need a cursor to position them. Every system I've seen that has tried to use a thumbstick to emulate a targeting system has failed, including Diablo (PS1), Sacred 2 (360), and the Baldur's Gate games. The only game in this style that has been *remotely* passable was Champions of Norrath, and only because it was a console exclusive, so there were no existing abilities that had to be shoehorned into console controls


I think you might be lying about Baldur's Gate - the PC game is very different from the console games. Dark Alliance games are pretty much Norrath.

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foolm0ron
01/10/12 6:52:00 PM
#24:


From: Shoenin_Kakashi | #018
that reminds me, Steam is on PS3 now right?

Are people on PS3 able to play with PC folks?


Portal 2, yes

No other game yet, though, but I'm sure if some developer wanted to include PS3 Steamworks in their game, Valve would be glad to let them do so

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