Board 8 > Could Vita flopping devastate Sony?

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Pretty_Odd
11/01/11 11:14:00 AM
#1:


Say it's a major flop on the scale of Virtual Boy, because I think that's what's going to happen. They saw how everyone is playing games on their cell phones and wanted to capitalize on that. The thing is, none of these people are going to buy Vita. None of them. And hardcores aren't going to buy it because they don't want to buy a handheld to play f***ing cell phone games.

So, what happens to Sony? Do they go the way of SEGA?

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foolm0ron
11/01/11 11:15:00 AM
#2:


Yeah, the biggest electronics manufacturer in the world is going to stop making hardware

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KimPilgrim
11/01/11 11:16:00 AM
#3:


Uh yeah those games are totally cell phone games. Just look at Uncharted.

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JaKyL25
11/01/11 11:17:00 AM
#4:


Everyone make sure to buy the Xbox 3 or else there will never be another version of Windows again.

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Pretty_Odd
11/01/11 11:17:00 AM
#5:


KimPilgrim posted...
Uh yeah those games are totally cell phone games. Just look at Uncharted.

Yeah, Uncharted the f***ing cell phone version. There's no aiming or gameplay. You just tap on the screen to shoot the guy. That's exactly the problem.

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paperwarior
11/01/11 11:19:00 AM
#6:


Well, sure. 3DS helped make Nintendo lose a billion dollars.

This was to the title, not "Sony going out of business."

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AfroSquirrel
11/01/11 11:19:00 AM
#7:


This is like expecting Google to go out of business because Facebook is more successful than Google+.

The Vita is a pretty tiny part of Sony's business plan.

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Pretty_Odd
11/01/11 11:20:00 AM
#8:


Ok guiz I obviously mean Sony's gaming division. Gosh.

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KimPilgrim
11/01/11 11:23:00 AM
#9:


Pretty_Odd posted...
KimPilgrim posted...
Uh yeah those games are totally cell phone games. Just look at Uncharted.

Yeah, Uncharted the f***ing cell phone version. There's no aiming or gameplay. You just tap on the screen to shoot the guy. That's exactly the problem.


That is the OPTIONAL control scheme.

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JaKyL25
11/01/11 11:24:00 AM
#10:


Well you brought up the Virtual Boy in your first post. Nintendo "managed to survive" it flopping without missing a beat.

The worst case scenario would be the Vita killing off Sony handhelds, but in all likelihood this is gonna be the last handheld dedicated gaming device they put out anyway. By the time the Vita's life cycle is over, handheld gaming will be done solely on tablets and smartphones.

Whether Vita succeeds or fails, it's the end of its line anyway.

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edwardsdv
11/01/11 11:24:00 AM
#11:


No.

Its launching with monster hunter.

It'll sell in Japan if nowhere else.

Also you do realize it has the processing power of a freaking Ps2 or 3 and you'll be able to play PS3 games on it using the save files from your PS3 using Sonys cloud technology, right?

It's basically a portable console, that will also have its own unique handheld games.

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edwardsdv
11/01/11 11:25:00 AM
#12:


From: JaKyL25 | #010
Well you brought up the Virtual Boy in your first post. Nintendo "managed to survive" it flopping without missing a beat.

The worst case scenario would be the Vita killing off Sony handhelds, but in all likelihood this is gonna be the last handheld dedicated gaming device they put out anyway. By the time the Vita's life cycle is over, handheld gaming will be done solely on tablets and smartphones.

Whether Vita succeeds or fails, it's the end of its line anyway.


I still hope not. I hate tablet computers and smart phones.

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JaKyL25
11/01/11 11:28:00 AM
#13:


You hate them in general, or just hate the current state of gaming on them?

Hating them in general seems irrational.

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Pretty_Odd
11/01/11 11:29:00 AM
#14:


edwardsdv posted...
you'll be able to play PS3 games on it using the save files from your PS3 using Sonys cloud technology, right?

Ummm.... I've never heard anything like this.

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paperwarior
11/01/11 11:33:00 AM
#15:


PS3 ports. Probably can emulate PS2 on it, although I don't think they said.

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foolm0ron
11/01/11 11:33:00 AM
#16:


From: edwardsdv | #011
you'll be able to play PS3 games on it using the save files from your PS3 using Sonys cloud technology


Technically this is possible but I don't think any game will implement it for a while, especially since the cloud saving is PSN+ only

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VincentLauw
11/01/11 11:35:00 AM
#17:




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GranzonEx
11/01/11 11:35:00 AM
#18:


The Vita is too big to fail.

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paperwarior
11/01/11 11:41:00 AM
#19:


You hate them in general, or just hate the current state of gaming on them?

Personally, the current state of gaming on them. Specifically, no buttons.

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edwardsdv
11/01/11 11:41:00 AM
#20:


From: JaKyL25 | #013
You hate them in general, or just hate the current state of gaming on them?

Hating them in general seems irrational.


Tablet computers i dislike because they are just non-functional at everything they do. Anything I could even think to do on one, I could do in a far more efficient way on a laptop.

Smart phones and me will never get along, At least not ones that are fully touch enabled. My fingers are just a touch too wide to make good use of them without the screen being impractically big for the phone to be pcoketable- and most current smartphones I cant even make proper use of are really stretching the limit there anyway. The "smartest" i can really go is a blackberry with a keyboard.

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barreldragon88
11/01/11 11:43:00 AM
#21:


GranzonEx posted...
The Vita is too big to fail.

Just like how the big banks are too big to fail, right?

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edwardsdv
11/01/11 11:43:00 AM
#22:


From: paperwarior | #019
You hate them in general, or just hate the current state of gaming on them?

Personally, the current state of gaming on them. Specifically, no buttons.


Also this. short of going touch everything- which is a pretty simplistic control scheme, trying to unify a control scheme for all Tablet computers and smartphones is not something you'll really ever get without some of them becoming dedicated gaming machines,at which point why wouldn't there just be another handheld generation?

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XIII_rocks
11/01/11 11:43:00 AM
#23:


From: JaKyL25 | #005
Everyone make sure to buy the Xbox 3 or else there will never be another version of Windows again.


post of teh topic

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edwardsdv
11/01/11 11:45:00 AM
#24:


From: foolm0ron | #016
Technically this is possible but I don't think any game will implement it for a while, especially since the cloud saving is PSN+ only


You can also download ps3 games and some upcoming games that are slated for dual release have been said to be able to use that system, like Vanillawares upcoming Dragon Crown.

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FateStayAlbion
11/01/11 11:51:00 AM
#25:


I personally hate any gaming that doesn't have normal controls... I was never able to get into Wii or DS because of that. So unless something has d-pad/analog stick and buttons, no thanks.

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JaKyL25
11/01/11 11:53:00 AM
#26:


Also this. short of going touch everything- which is a pretty simplistic control scheme

"Touch everything" isn't THAT DIFFERENT from mouse controls, and there are plenty of games that you can play with a mouse.

The disconnect seems to come from how complex people want handheld gaming to be. It's portable gaming--it's inherently SUPPOSED to be less complex and easier to pick up and put down in short stints. That's great that the Vita can play PS3 games, but why would you WANT to play PS3 games on a portable? That's a fairly small audience.

Does every genre work on smartphones/tablets? No, of course not. But take something like the Final Fantasy tablet ports---there's absolutely no reason that FFT would control worse on a tablet than it would with buttons and a d-pad.

And I think that over the next 5 years, we're gonna see more and more advancement from smartphones and tablets so that by 2016 there won't be a need for a Vita 2.

Nintendo might do one more handheld generation because they're always behind when it comes to technological trends, and they have enough desired exclusives that they can withhold to make it sell, but eventually their golden goose is cooked as well.

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paperwarior
11/01/11 12:42:00 PM
#27:


Not being able to do certain genres is bad, though, especially popular ones like action, fighting, and shooters.

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JaKyL25
11/01/11 12:47:00 PM
#28:


Are those genres really that popular on handhelds though?

Action, sure, that's a large enough label that I'll grant it, but what were the last huge handheld shooters and fighters?

Some platforms just aren't made for certain genres. Consoles can't do RTS like PCs can, but yet people still buy consoles.

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paperwarior
11/01/11 12:51:00 PM
#29:


Action, sure, that's a large enough label that I'll grant it, but what were the last huge handheld shooters and fighters?

Lots of fighters get ported to handhelds. As for shooters, they aren't too popular (Mainly third-person as well) but the advent of dual analogs on handhelds will help.

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JaKyL25
11/01/11 12:56:00 PM
#30:


I'm not arguing that fighters get RELEASED on handhelds; what I'm asking is what fighters were ESSENTIAL to handhelds. What handheld fighting game jumped out there and justified its existence either artistically or through pure popularity?

The vast majority of gamers don't use handhelds for complex games like shooters. Just because they CAN be put on handhelds doesn't mean they SHOULD.

Now, in the favor of fighting games is that they're formatted perfectly for handheld gaming. You play in bite-sized chunks of like 5 minutes maximum and then your match is over, and then you can choose to invest in another match or close up shop every time a match ends. That's perfect. The issue then as far as justifying their existence on handhelds becomes the gaming community. Is there a large enough group of people clamoring for portable fighting action that justifies their continued production?

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SupremeZero
11/01/11 12:56:00 PM
#31:


From: Pretty_Odd | #014
edwardsdv posted...
you'll be able to play PS3 games on it using the save files from your PS3 using Sonys cloud technology, right?

Ummm.... I've never heard anything like this.


Then you didn't pay any attention to the Vita whatsoever. Move along, folks.

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FateStayAlbion
11/01/11 12:59:00 PM
#32:


So you're saying only popular stuff should be made? I play plenty of jrpgs and fighters on my PSP... they aren't big sellers, but I wouldn't be interested in a handheld without those genres.

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GranzonEx
11/01/11 1:02:00 PM
#33:


From: barreldragon88 | #021
Just like how the big banks are too big to fail, right?


Totally different.

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HanOfTheNekos
11/01/11 1:02:00 PM
#34:


Considering that consoles are known to lose money (at least to retailers), I would consider the Vita largely to be a non-factor.

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JaKyL25
11/01/11 1:02:00 PM
#35:


justified its existence either artistically or through pure popularity?

If people are making portable fighting games that don't sell but are considered fantastic, and are distinct portable experiences (i.e. more suited for portables than consoles), then by all means they should continue to be made.

Plenty of JRPGs are this way now.

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#36
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paperwarior
11/01/11 1:03:00 PM
#37:


The thing about JRPGs, too, is that they're primarily marketed to people with dedicated game systems, because they're complex. If there's still a market for them on handhelds, there's still a market for dedicated handhelds.

Don't worry, Ulti, we're not talking to Guiga.

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Lopen
11/01/11 1:04:00 PM
#38:


I think you're overestimating the popularity of gaming on Smartphones among gamers, Jakyl. While Smartphone gaming is popular these days, I don't think it's because gamers find it an acceptable alternative to a dedicated handheld, it's just that non-gamers are playing them because they're accessible.

What I mean to say is, there's little reason to believe that Smartphones or Tablets are actually taking any sales away from handhelds. The only reason the 3DS caused such a severe loss is because the production cost was too high to make the systems reasonably priced. I doubt it had anything to do with the handheld market shrinking. Not that you said this, but I'm thinking you might be thinking this with your talk of portable gaming Armageddon.

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JaKyL25
11/01/11 1:06:00 PM
#39:


But the other thing about JRPGs is that they're one genre that is PERFECTLY SUITED to be ported over to tablets.

In fact, in a lot of cases the gameplay can actually be improved by a touchscreen. Menu time decreases exponentially!

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JaKyL25
11/01/11 1:08:00 PM
#40:


From: Lopen | #038
I think you're overestimating the popularity of gaming on Smartphones among gamers, Jakyl. While Smartphone gaming is popular these days, I don't think it's because gamers find it an acceptable alternative to a dedicated handheld, it's just that non-gamers are playing them because they're accessible.

What I mean to say is, there's little reason to believe that Smartphones or Tablets are actually taking any sales away from handhelds. The only reason the 3DS caused such a severe loss is because the production cost was too high to make the systems reasonably priced. I doubt it had anything to do with the handheld market shrinking. Not that you said this, but I'm thinking you might be thinking this with your talk of portable gaming Armageddon.


I'm predicting it in the future, the same way things like newspapers and libraries and the Post Office are staring down an oncoming apocalypse that might be years away, but is still inevitable.

We are by no means on the immediate precipice of the smartphone/tablet takeover, but 5 years from now we may very well be. I think there's still plenty of room for both the 3DS and the Vita to be huge successes.

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Pretty_Odd
11/01/11 1:09:00 PM
#41:


UltimaterializerX posted...
You guys still haven't learned to ignore guiga topics?

No wonder this board gets trolled so much, you never ignore any of them.


Funny, all you do is troll me.

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Metal_DK
11/01/11 1:11:00 PM
#42:


the days of portable console sales in the 80+ million (or in the DS's case, 140 mill) are over. But the vita will be far from a flop, assuming they market the thing correctly.

But ya, smartphones have taken a huge chunk out of portable consoles. The past few years has been more about "quick, easy to learn" games. Call it A.D.D, call it the economic decline for most americans causing a desire for less complicated gameplay, call it casuals taking over the market, etc. But thats (for better or for worse) what the largest portion of gamers want these days.

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Lopen
11/01/11 1:14:00 PM
#43:


I don't think it's inevitable until Smartphones/Tablets actually get a library that a gamer would consider getting one of them for. The difference between handhelds and newspapers is that the paper format has been infringed on by news websites already.

Handhelds on the other hand still dwarf Smartphones and Tablets in terms of legitimate gaming libraries, and in games that aren't just ports. It's theoretically possible for them to be obsoleted to some extent just looking at the capabilities of the machines, but I wouldn't start calling for the apocalypse until it actually starts happening. Then I might say "give it 5 years."

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JaKyL25
11/01/11 1:18:00 PM
#44:


You're looking at it as though a gamer is making a choice "Do I buy a smartphone or do I buy a Vita?" That's not the point.

The point is that by 2017 or whatever, everyone will ALREADY HAVE a smartphone. Then they won't need to buy a new $250 portable system to play their JRPGs, because market penetration will be so big for smartphones and tablets that people will have already started making versions of them for those platforms. Square already has FF1-3 and Tactics available, and I'll be damned if FFIV isn't on the way knowing their need to put that thing out on every platform since the Atari 2600.

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Lopen
11/01/11 1:18:00 PM
#45:


From: Metal_DK | #042
the days of portable console sales in the 80+ million (or in the DS's case, 140 mill) are over. But the vita will be far from a flop, assuming they market the thing correctly.

But ya, smartphones have taken a huge chunk out of portable consoles. The past few years has been more about "quick, easy to learn" games. Call it A.D.D, call it the economic decline for most americans causing a desire for less complicated gameplay, call it casuals taking over the market, etc. But thats (for better or for worse) what the largest portion of gamers want these days.


And see that's where I disagree. You're saying that the smartphones are taking a chunk out of the portable gaming market. I'm saying I've never met a portable gamer that got a smartphone and played games on it. I've met people that happen to have a smartphone because they want it for other things, that happen to use it for gaming from time to time out of boredom, but that's not really the same thing.

Basically, until you have people saying things like "well, I could buy the Vita, but my smartphone can play most of the games I want for it so I'll pass," smartphones aren't hurting the portable game market at all-- they're just making an entirely new market.

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#46
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Lopen
11/01/11 1:22:00 PM
#47:


From: JaKyL25 | #044
You're looking at it as though a gamer is making a choice "Do I buy a smartphone or do I buy a Vita?" That's not the point.

The point is that by 2017 or whatever, everyone will ALREADY HAVE a smartphone. Then they won't need to buy a new $250 portable system to play their JRPGs, because market penetration will be so big for smartphones and tablets that people will have already started making versions of them for those platforms. Square already has FF1-3 and Tactics available, and I'll be damned if FFIV isn't on the way knowing their need to put that thing out on every platform since the Atari 2600.


No. I'm looking at it as: "I really want this game on the Vita, but I don't need a Vita because it's been announced for release on my Smartphone"

FF1-3 and Tactics is nice, but that's like... not even really scratching the surface. Basically, for Smartphones to obsolete the portable industry, developers need to start devoting as much resources to smartphone game development as they do portable game development now. They can't just randomly release some ports of games whenever they feel like it, even if the games are good, and expect to obsolete the portable market, which is the state of Smartphone gaming right now, pretty much.

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foolm0ron
11/01/11 1:24:00 PM
#48:


From: JaKyL25 | #026
"Touch everything" isn't THAT DIFFERENT from mouse controls


Yes it is

Not to mention the fact that very few games can be played with just a mouse, you need a keyboard too.

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Metal_DK
11/01/11 1:25:00 PM
#49:


And see that's where I disagree. You're saying that the smartphones are taking a chunk out of the portable gaming market. I'm saying I've never met a portable gamer that got a smartphone and played games on it. I've met people that happen to have a smartphone because they want it for other things, that happen to use it for gaming from time to time out of boredom, but that's not really the same thing.

Basically, until you have people saying things like "well, I could buy the Vita, but my smartphone can play most of the games I want for it so I'll pass," smartphones aren't hurting the portable game market at all-- they're just making an entirely new market.


As of right now, the people gfaqs would describe as "hardcore gamers" arent being all "well ill just use my smartphone". You are correct to assume that. But if you dont think smartphones are taking away (for better or for worse) from portable systems, you are crazy.

Whats like the #1 or #2 selling game on the DS? Nintendogs. Its sold close to 25 mill. Aka the type of game that would appeal to angry birds and and farmville people.

So ya, while we wont be seeing radiant historia or something of the sort on the iphone anytime soon (but as somebody already mentioned...FFs are coming to smartphones), it is taking a chunk out of portable systems sales. Its not "creating some completely brand new market".

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edwardsdv
11/01/11 1:26:00 PM
#50:


From: Lopen | #045
And see that's where I disagree. You're saying that the smartphones are taking a chunk out of the portable gaming market. I'm saying I've never met a portable gamer that got a smartphone and played games on it. I've met people that happen to have a smartphone because they want it for other things, that happen to use it for gaming from time to time out of boredom, but that's not really the same thing.

Basically, until you have people saying things like "well, I could buy the Vita, but my smartphone can play most of the games I want for it so I'll pass," smartphones aren't hurting the portable game market at all-- they're just making an entirely new market.


To be fair, he is predicting exactly that- I just don't see that ever being the case.

Theresa decent amount of business done with the current business models for big developers to want to fully embrace smartphone/tablet gaming. And the beauty of the nextgen portable market, by the way, is that it can do basically everything. The limited touch capabilities can be used to make good RTSes in ways that werent previously possible for instance.

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