Board 8 > Daily reminder that Order of Ecclesia is the best Castlevania game.

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BoshStrikesBack
10/07/11 11:13:00 PM
#1:


In terms of gameplay and level design, anyway; Symphony of the Night will always win out in terms of atmosphere. Still, I'm replaying the game for what must be the twentieth time (clean HM LV1 run awww yeah) and I really can't believe how amazingly well-designed this game is. Every glyph has its uses.

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Panthera
10/07/11 11:14:00 PM
#2:


I'm inclined to agree

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#3
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th3l3fty
10/08/11 12:33:00 AM
#4:


OoE has horrible level design because they're all way too small

and then the one level that looks like it actually has promise turns out to be entirely linear

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NeoElfboy
10/08/11 12:36:00 AM
#5:


Just finished this game today and yeah, have to second this based on the ones I've played!

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Naye745
10/08/11 12:37:00 AM
#6:


it was pretty not good for a castlevania game

which means it was still good, but disappointing

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foolm0ron
10/08/11 12:44:00 AM
#7:


CotM son

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Panthera
10/08/11 12:51:00 AM
#8:


From: foolm0ron | #007
CotM son


Blandest game ever

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Naye745
10/08/11 12:53:00 AM
#9:


cotm is awesome, but it plays a lot more like an older castlevania, where you're trudging slowly through every room to make sure you don't get ****ed, whereas the new ones you pretty much cruise through most areas really quickly until you hit a boss/hard enemy

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Paratroopa1
10/08/11 12:55:00 AM
#10:


It's weird because I think CotM and OoE are easily the two best Metroidvanias.
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Naye745
10/08/11 12:56:00 AM
#11:


i think ooe is pretty much at the bottom

i didnt really play harmony of dissonance though and everyone likes that the least

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Paratroopa1
10/08/11 12:57:00 AM
#12:


I can't even begin to imagine how anyone could think Harmony of Dissonance was better than any of the others, it's really bad.
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TheKoolAidShoto
10/08/11 1:03:00 AM
#13:


OoE is far and away the best CV since AoS, I'll say that. It feels like the first real step for the series after Aria, instead of those uninspired retreads like DoS/PoR(fun, though they were)

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TheKoolAidShoto
10/08/11 1:04:00 AM
#14:


From: Paratroopa1 | #012
I can't even begin to imagine how anyone could think Harmony of Dissonance was better than any of the others, it's really bad.


Also this, holy f***ing s***, HoDiss***sucks is bad

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Naye745
10/08/11 1:09:00 AM
#15:


heh

and i thought dawn and portrait were much much better than either order or aria

goofy cv opinionzone

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Naye745
10/08/11 1:10:00 AM
#16:


also para should make more listy

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th3l3fty
10/08/11 1:33:00 AM
#17:


Harmony of Dissonance is way better than Circle of the Moon

spellcards worst ever

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VitalVI
10/08/11 1:36:00 AM
#18:


SOTN > all

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Diet Water
10/08/11 1:54:00 AM
#19:


I was playing Portrait of Ruin and it froze on me multiple times so it's automatically the worst.

OoE is easily the funnest.

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BoshStrikesBack
10/08/11 10:15:00 AM
#20:


i think ooe is pretty much at the bottom

Sounds to me like the more linear style of OoE just isn't your thing! In terms of challenge and design, it's pretty exceptional.

And I happen to really enjoy Harmony of Dissonance, but we're not going to get into that.

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SHINE GET 64
10/08/11 10:39:00 AM
#22:


Shanoa Quest the best

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#21
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SHINE GET 64
10/08/11 10:43:00 AM
#23:


plus a character theme I'd put in the top 5 of all time castlevania themes with the classis



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GranzonEx
10/08/11 10:43:00 AM
#24:


AoS the best.

OoE doesn't have much replay value.

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SubDeity
10/08/11 11:33:00 AM
#25:


OoE got a lot better after a kinda blah early portion, but I'd still put it near the bottom of the series.

Which still makes it great, of course.

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Panthera
10/08/11 2:48:00 PM
#26:


From: SantaRPG | #021
CotM has it's issues. But it's certainly not bland. It's one of the few castlevania games that provided a challenge to me even when equipped with the best gear + grinding.


"Challenge" doesn't make it not be bland. It's bland because most of the areas look awful, the enemies are horrendously repetitive, most of the levels amount to the same stretch of terrain copy pasted with the same enemies in the same spots, and most of the bosses follow a one or two attack pattern and boil down to killing you from tedium because unless you get the right combination of cards (yay random drops you'll never see if you don't know where to farm them!) your damage output will be atrocious. Hugh is the only boss in the entire game that's remotely interesting to fight.

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BoshStrikesBack
10/08/11 3:05:00 PM
#27:


^Not to mention most of the music is recycled, and that game was hell on the eyes when it was first released.

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