I've never played a game that completely butchers itself so spectacularly from one half of the game to the next. If anything games usually start slow and become amazing.
Oh, the gameplay owns, which is why I said Disc 2 sans post-game. It's like Tales of Symphonia but more fun, but after the great party chemistry Nel/Cliff/Fayt had, it just gets completely crapped on when blue-haired chick shows up. I would have honestly liked the game more if it was just Nel/Cliff/Fayt the entire game going around being the general badasses they were for the most of Disc 1.
I didn't even dislike the plot twist, it's just that by the time the plot twist happened I really didn't give a damn about most of the characters that the game decided mattered.
the plot twist wouldn't be as bad if it was hinted at or foreshadowed or vaguely mentioned ominously or anything. Instead 90% of disc1 is spent on a pointless war what has nothing to do with anything
I've never played a game that completely butchers itself so spectacularly from one half of the game to the next. If anything games usually start slow and become amazing.
Yeah... that's how I feel. In fact I've never beaten the game! After the beginning od Disc 2, I just lost all motivation to play. Maybe I'll pick it back up for this post-game everyone's raving about, but man the plot just went to hell once it got all anticlimactic.
Maria Traydor (and Sophia) more like get out I want my trio of badasses to punch their way through reality instead because that'd be cooler and make more sense.
not to mention RAAAAAAAAAAWWWWWWWRRRRRRRRRR coming out WAAAAAAAAAAAAAAAAAAAAAAAH in maybe the greatest case of the voice actor not reading the script ever.
not to mention RAAAAAAAAAAWWWWWWWRRRRRRRRRR coming out WAAAAAAAAAAAAAAAAAAAAAAAH in maybe the greatest case of the voice actor not reading the script ever.
Get out. Get the hell out of this thread right now. I don't know if you were being honest or if you were making a joke but this world has no place for such vile filth. Get. Out.
The game was really fun to play. The story was obviously lacking and I didn't care for any of the children characters, but that's not what you play SO games for!
Lots of stuff plotwise didn't make any sense to me
***SPOILERS***
Why did that one girl look exactly like Sophia?
Why were they able to develop a weapon too powerful for that planet's technology? Cliff makes a big deal about it to Fayt and then they never mention it again. Was it supposed to be foreshadowing the big twist or the presence of that unidentified object? Or was it just an abandoned Greeton plot point?
Why all the references to Greeton? You never go there and it has no significant impact on the plot.
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Watch me play games! http://www.livestream.com/dabu
Someone told me that a long time ago. On my next playthrough I remember specifically looking for clues of this and couldn't find any, so I just assumed it was a fan theory.
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Watch me play games! http://www.livestream.com/dabu
Pros - Nel, Cliff, Mirage, combat early on, impressive visuals at times, decent voice acting as a whole (no need to bring up the few incredibly ****ty voices that we all know by now)
Cons - Everything else and I mean everything else
It's probably the worst game that I have ever played
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"Anybody interested in grabbing a couple of burgers and hittin' the cemetery?" -Royal "Oh sure, walk to the sun"- Guybrush
From: LordOfDabu | #034 Someone told me that a long time ago. On my next playthrough I remember specifically looking for clues of this and couldn't find any, so I just assumed it was a fan theory.
it's a really obtuse and unobvious thing and all the clues i think come from supplemental materials
it's kinda dumb, so don't think about it too much
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bad advice http://img.imgcake.com/viktorpnges.png
LordOfDabu posted... Why did that one girl look exactly like Sophia?
Sprite reuse.
Why all the references to Greeton? You never go there and it has no significant impact on the plot.
You needed a cover. You basically went "uh... yeah." to the Greeton theory which caused like 50 wrong assumptions from everyone else because that was the only sensible explanation.
Why were they able to develop a weapon too powerful for that planet's technology? Cliff makes a big deal about it to Fayt and then they never mention it again. Was it supposed to be foreshadowing the big twist or the presence of that unidentified object? Or was it just an abandoned Greeton plot point?
That's just a plot hole. Sensible explanations include "Cliff and Fayt aren't symbologists so they aren't good judges of exactly how much symbology you can substitute for technology" and "4D wizards did it".
Weakupedia posted... the twist could have been awesome
but it was executed so damn poorly
This.
I am legitimately surprised that people LIKED the gameplay though. I dunno. Maybe it's better when the AI shows some faint traces of common sense, but I wouldn't know that because I never made it that far!