Board 8 > Final Fantasy X HD might be using the FFXIII engine?

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SHINE GET 64
09/23/11 11:50:00 AM
#1:


http://www.neogaf.com/forum/showthread.php?t=446098

That's right, caught by surprise announcement at the Tokyo Game Show to see again in our Final Fantasy X and PSVita PS3, and just give information, leaving many doubts. It was rumored that it would be an HD remaster as we have already seen in our PS3. Nothing is further from reality, to our knowledge from PSTime will be a remake using the engine of Final Fantasy XIII.

Here are some details:

Use the same engine that Final Fantasy XIII and adapted to PSVita.
All that is made from scratch with the new engine is the design of the characters, the aeons and stage elements.
The sets and scenes in HD remasters CGI will implement a "filter" FFXIII Engine.
The magic and some lighting effects are achieved with the new engine "Luminous".
The Blitzball undergo small changes.
Online options will include (not yet known details).
The release date in Japan in fiscal 2012.
That's all the details we could learn from PSTime, soon we will offer new information.



huh well that would make it worth looking into

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KingButz
09/23/11 11:52:00 AM
#2:


From: SHINE GET 64 | #001
The Blitzball undergo small changes.


Hopefully that means AI improvement.

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muddersmilk
09/23/11 11:52:00 AM
#3:


The Blitzball undergo small changes.

They better not screw up Blitzball.

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LeonhartFour
09/23/11 11:52:00 AM
#4:


Maybe "undergo small changes" means ONLINE BLITZBALL

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KingButz
09/23/11 11:53:00 AM
#5:


Online blitzball that would be sick

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Ultimaphazon
09/23/11 11:54:00 AM
#6:


Maybe "undergo small changes" means ONLINE BLITZBALL

That was my first thought when I read "Online options will include (not yet known details)."

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GranzonEx
09/23/11 11:54:00 AM
#7:


I'm down for this. I don't mind them getting rid of RANDOM ENCOUNTERS, and also if they destroy the dumb chocobo minigames.

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ZFS
09/23/11 11:56:00 AM
#8:


I have a very hard time believing this is actually true, even ignoring it comes from a no name website.

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LeonhartFour
09/23/11 11:56:00 AM
#9:


Although I don't want to get my hopes up yet until Square actually confirms this.

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Haguile
09/23/11 11:58:00 AM
#10:


I'm pleasantly surprised but I won't get too optimistic until I see an official announcement or screenshots. Until then, I'll assume someone screwed up something and made a mistake when announcing the news. Don't want to get disappointed by it!

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GranzonEx
09/23/11 11:58:00 AM
#11:


They literally can't mess this up unless they change the FFX battle system and then put 40% of the story in a datalog.

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Kotetsu534
09/23/11 11:59:00 AM
#12:


Seems like this info was badly translated, but:

All that is made from scratch with the new engine is the design of the characters, the aeons and stage elements.

Uh oh.

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ZaziGuado
09/23/11 11:59:00 AM
#13:


I dont want to get my hopes up either, but yeah this would be a system seller for me.

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ZFS
09/23/11 12:01:00 PM
#14:


In all likelihood, it'll be comparable to the other HD "remakes" that have been released.

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HeroDelTiempo17
09/23/11 12:01:00 PM
#15:


From: muddersmilk | #003
The Blitzball undergo small changes.

They better not screw up Blitzball.


It can't get any worse than it already was

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foolm0ron
09/23/11 12:02:00 PM
#16:


To update the models of players and aeons doesn't seem too unlikely...
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GranzonEx
09/23/11 12:02:00 PM
#17:


From: HeroDelTiempo17 | #015
It can't get any worse than it already was


The hell are you smoking? Blitzball is amazing. The mandatory game is the worst though.

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Ultimaphazon
09/23/11 12:07:00 PM
#18:


Blitzball is great, but it quickly gets way too easy, which eventually makes it kinda boring to me.
Winning matches 10-0 stops being fun after a while.

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ZFS
09/23/11 12:07:00 PM
#19:


Blitzball pretty awesome. Best FF mini-game!

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LeonhartFour
09/23/11 12:08:00 PM
#20:


Yeah, early game Blitzball is the best. It's too easy to get overpowered.

Thankfully, the game lets you do a level reset so you can play low level Blitzball forever!

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KingButz
09/23/11 12:08:00 PM
#21:


From: Ultimaphazon | #018
Blitzball is great, but it quickly gets way too easy, which eventually makes it kinda boring to me.
Winning matches 10-0 stops being fun after a while.



This pretty much. Having to play around 50 games just to get wakka's sigil was coma-inducing.

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Ultimaphazon
09/23/11 12:14:00 PM
#22:


You can get the Sigil in as few 24 games (more realistically, 26), so it's not THAT bad, but Wakka's is still the worst sigil. It takes hours while every other sigil can easily be gotten after half an hour.

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GranzonEx
09/23/11 12:16:00 PM
#23:


There is no way his is worse than Tidus'. No way.

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FFaddict1313
09/23/11 12:18:00 PM
#24:


Is this going to be that International version we never got or whatever?

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LeonhartFour
09/23/11 12:18:00 PM
#25:


Wakka's sigil is only the worst if you don't enjoy Blitzball.

Tidus's, Lulu's, and Kimahri's are all worse because they are in no way enjoyable.

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Some_Character
09/23/11 12:21:00 PM
#26:


All of the Sigils were bad. Except Yuna's. Strangely enough Aeon battles are my favourite.

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Weakupedia
09/23/11 12:21:00 PM
#27:


cautiously excited about this if true

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Ultimaphazon
09/23/11 12:23:00 PM
#28:


Lulu's isn't enjoyable, but it takes less than 15 minutes.
Tidus is actually fun (>_> yeah I know), and Kimahri is really easy, assuming you have a map.

As I said, I like Blitzball, but it's just too much Blitzball.

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Zero_Kuribo
09/23/11 12:23:00 PM
#29:


Problem with Blitzball was it scaled horribly.

Can be hard as balls because your team was complete doody, or easy as piss because you have a competent team, or be "what difficulty?" if your players become Phelps.

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LeonhartFour
09/23/11 12:23:00 PM
#30:


Rikku's Sigil was fine.

At the very least, it was the easiest to cheat because it takes no effort to look up the solutions.

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KingButz
09/23/11 12:24:00 PM
#31:


From: LeonhartFour | #025
Wakka's sigil is only the worst if you don't enjoy Blitzball.

Tidus's, Lulu's, and Kimahri's are all worse because they are in no way enjoyable.


Lulu's takes 15-20 minutes if you do it right, which puts it above the others in my eyes.

Tidus and Kimahri you can get in an hour or two, if that. Kimahri way less once you learn the patterns.

Wakka's probably took me 15-20 hours.

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Anagram
09/23/11 12:24:00 PM
#32:


I hope they don't remove the kid who wants to grow up to become a blitzball.

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LeonhartFour
09/23/11 12:24:00 PM
#33:


Well, the thing about Wakka's Sigil is that you shouldn't try to do it all at once. I play a game or two at every Save Sphere, and by the time I get to the end of the game, the Sigil is mine.

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LeonhartFour
09/23/11 12:25:00 PM
#34:


And it's really more about the frustration factor than the length.

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GranzonEx
09/23/11 12:25:00 PM
#35:


I've only gotten Tidus' Sigil once out of my 11 playthroughs. **** those chocobo training and races.

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Ultimaphazon
09/23/11 12:27:00 PM
#36:


Yeah, I guess if you play regularly, it's much better. I don't really do that, so I get a serious Blitzball-overdose at the end.

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