Current Events > Suggest me a rogueLITE to play.

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billcom6
08/20/20 4:22:54 PM
#1:


I want to keep some progression from previous runs.

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Tyranthraxus
08/20/20 4:23:11 PM
#2:


Dead Cells

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Lysandear
08/20/20 4:23:39 PM
#3:


Tyranthraxus posted...
Dead Cells
This

Also the obvious ones like Isaac and Gungeon
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ThePieReborn
08/20/20 4:23:56 PM
#4:


Risk of Rain and Risk of Rain 2 are good fun.

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Garioshi
08/20/20 4:25:51 PM
#5:


Slay the Spire

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billcom6
08/20/20 4:28:14 PM
#6:


Lysandear posted...
This

Also the obvious ones like Isaac and Gungeon
I know nothing about the genre but always assumed those were rogueLIKES where you start from scratch each time.

Again, I know nothing.

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DarkChozoGhost
08/20/20 4:29:50 PM
#7:


I've always like Rougue Legacy. That's heavy on the upgrades

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wackyteen
08/20/20 4:30:24 PM
#8:


I'm playing Dead Cells right now

play Dead Cells

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Tyranthraxus
08/20/20 4:31:10 PM
#9:


billcom6 posted...
I know nothing about the genre but always assumed those were rogueLIKES where you start from scratch each time.

Again, I know nothing.

Roguelike means "like rogue" so Dungeons of Dredmor is a roguelike. Roguelite is a game that takes the same randomly generated playing area with permanent death ideas from Rogue but uses them in an original format. Progression doesn't have to carry over but it usually does.

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Lysandear
08/20/20 4:31:13 PM
#10:


billcom6 posted...
I know nothing about the genre but always assumed those were rogueLIKES where you start from scratch each time.

Again, I know nothing.
I don't really know the difference tbh, never heard the term roguelite. But I went off your OP, and all 3 of those games have a fuckton of progression between runs. You start with your character's usual items and then have to collect from scratch each time though
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Rainbow_Dashing
08/20/20 5:09:07 PM
#11:


Tyranthraxus posted...


Roguelike means "like rogue" so Dungeons of Dredmor is a roguelike. Roguelite is a game that takes the same randomly generated playing area with permanent death ideas from Rogue but uses them in an original format. Progression doesn't have to carry over but it usually does.
He has it right. When someone says roguelikes and roguelites the correct definition of roguelike is a game like rogue. The original ass computer version made in ascii bullshit where you try to win and lose hundreds of times with no sense of direction until you figure out the mechanics by sheer trial and error.



Something like that. Games that are roguelikes are things like nethack, dungeons of dreadmore, adom, dungeon crawl stone soup, doomrl, cogmind, caves of qud, angband, cataclysm dark days ahead, tangledeep, tales of majeyal. There's modern looking ones that don't look like ascii and are a bit more generous in terms of advice but in general they tend to be hard and you learn by trial and error.

A rouge LITE is something that uses the mechanics of death and respawn at the beginning and you keep something whether it's items or skills, and you can pay to keep more. Sometimes you don't get to keep anything but you start over and begin a new proceedurally generated dungeon. Games that let you progress with skills after death are something like deadcells or rogue legacy, or necrodancer. Games that start over and you keep nothing, are ftl, noita, slay the spire, dicey dungeons, one step from eden.

Honestly they need to get rid of the name roguelite. It causes too much confusion because this distinction has to be made. A game being called a roguelike and not being like rogue is just an absolute scam. A roguelite can means so much. Proceedurally generated dungeons? Sure. Permadeath? Sure. Keep Progression after dying? MAYBE. RANDOMNESS? 100%

Keeping in line with your desire for keeping progression from previous runs...uhh, rogue legacy is like that and crypt of the necrodancer, if you want some card based game that has progression Griftlanders is a roguelite as well. Wizard of Legend has some progression but nothing like you can come in souped up and crush shit. Uhh roguelites can VARY significantly in gameplay, you have action games, fps, puzzle, card, bullet hell, all made in a roguelite form. It's really what you're up to. The proceedurally random nature of these games make it easier to develop as you don't have to care too much about level design more so how it scales which is why people latch and develop these games enmasse.

I play a lot of roguelites and roguelikes, so I can give some advice to put you in line. I don't think dead cells has the progression you're looking for. You don't get stronger every single run, sometimes you just get a weapon at random as a bonus as far as I remember. I'm only a 4 boss cell plebe, so I don't recommend that. Slay the spire like someone else said does have some progression but you start over with a fresh deck that's always the same, what is progression is the cards you find along the way that you unlock that you can add to your deck later on. Rogue legacy fits with what you want spot on. Isaac and Gungeon do not have progression in the sense that each time you start you get stronger, no you can unlock characters or more guns or more abilities that you can find later on. Same thing with Risk of Rain. I haven't played Risk of Rain 2 however to confirm there is no progression right as you begin or if it's something you unlock to make a run different later on.

Looking through my library, dungeonmans is a roguelike AND has progression as well in it from what I remember of it from 2 years ago. You train heroes and when you die one of them takes over. So you have progression from who you've trained.

In general if you like difficult games and restarting and learning new things roguelikes are your thing. If you like games that are a bit difficult but get easier with time you'll prefer roguelites. A roguelike is basically set in stone usually being turn based grid based combat, whereas a roguelite can be literally any genre.

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Tyranthraxus
08/20/20 5:13:04 PM
#12:


Hey @Rainbow_Dashing I don't think I've seen you post in years.

How you been.

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DespondentDeity
08/20/20 5:18:33 PM
#13:


Slay the Spire

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Antifar
08/20/20 5:19:59 PM
#14:


Into the Breach
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Giant_Aspirin
08/20/20 5:20:52 PM
#15:


Dead Cells
Rouge Legacy

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K181
08/20/20 5:22:53 PM
#16:


ThePieReborn posted...
Risk of Rain and Risk of Rain 2 are good fun.


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MC_BatCommander
08/20/20 5:23:41 PM
#17:


Streets of Rogue

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MabusIncarnate
08/20/20 5:26:07 PM
#18:


UnderMine is new and it's great

Also Binding of Issac, Dead Cells, Enter the Gungeon, Risk of Rain 2, and Slay the Spire are all fantastic options as well.

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