Board 8 > What is your opinion on silent protags in video games?

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NowItsAngeTime
11/19/18 12:18:57 PM
#1:


What is it? - Results (19 votes)
I like them more than non-silent protags, I like fully customizing everything including my name and want to imagine myse
10.53% (2 votes)
2
I like them more than non-silent protags but prefer them with a preset character design. Many times I like these preset
5.26% (1 vote)
1
I prefer protags with actual personality and dialogue, it easier for me to like a story when the person you control acti
42.11% (8 votes)
8
I like all kinds of protags or dont care either way
42.11% (8 votes)
8
Something Ive been thinking about

EDIT: Welp my choices were too long
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Dark Young Link
11/19/18 12:19:59 PM
#2:


A well written protagonist that talks is better than a silent protagonist.

But a silent protagonist is better than a poorly written protagonist that talks.
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Surskit
11/19/18 12:39:12 PM
#3:


I don't mind them? Depends on the game. Like I have never thought Chrono Trigger would be a better game if Crono could speak.
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BK_Sheikah00
11/19/18 12:50:10 PM
#4:


The ability to speak does not make you intelligent.
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CelesMyUserName
11/19/18 12:53:46 PM
#5:


pretty impossible for me to hate unless their have a shit design
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Snake5555555555
11/19/18 12:53:55 PM
#6:


Definitely prefer voice acting, it always takes me out of the story when NPCs are talking to me or something bonkers is happening and I'm just standing there with the blankest expression ever.
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hombad46
11/19/18 12:57:58 PM
#7:


Snake5555555555 posted...
Definitely prefer voice acting, it always takes me out of the story when NPCs are talking to me or something bonkers is happening and I'm just standing there with the blankest expression ever.


Yep, that was one of my issues with Pokemon Gen VII, I think the protagonist's expression changes once in the entire game when Nihilego first appears?
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iiicon
11/19/18 1:54:22 PM
#8:


I find myself caring less about the presence of a speaking protagonist as time goes on and video game narratives are told in more ways. I don't think Gone Home was harmed by having a (mostly) silent protagonist. A similar narrative adventure game, Firewatch, was absolutely made better for the relationship its two main characters forged. So the last one, I guess? The quality of the protagonist goes to the quality of writing overall, which I find myself more interested in.
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Gatarix
11/19/18 1:59:28 PM
#9:


Silent protags are boring. In general I don't want the protagonist (of anything, whether it's a game/book/anime/etc.) to be a generic good-guy everyman, or the straight man to a more colorful cast. I'm spending the most time with the protag; I want them to be distinct and memorable and have narrative agency.

So it's not really about "Does the MC have dialogue" so much as "is the MC a legit character rather than a lifeless avatar."
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pyresword
11/19/18 2:05:45 PM
#10:


Generally I don't like it or at best am neutral towards it.

The major exception is probably Amaterasu from Okami since it mostly makes sense in the context of the game that she is silent.

I also like the Persona 3 protagonist somewhat, though a lot of that is due to him having somewhat of an implied personality.
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pjbasis
11/19/18 2:33:59 PM
#11:


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Eddv
11/19/18 2:34:42 PM
#12:


BK_Sheikah00 posted...
The ability to speak does not make you intelligent.


This topic is proof
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