Poll of the Day > hey so i started dragon age inquisition again

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helly
08/10/17 2:17:02 AM
#1:


and i have no idea what the fuck i'm doing.

i don't know where i am, what the main quest i should be doing is, whats even happened in the main quest, who these characters are, who i even am, how to navigate the inventory screen, ect.

jesus fuck this game.
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VeeVees
08/10/17 2:34:24 AM
#2:


a game with huge maps for the sake of having huge maps and no focus
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knivesX2004
08/10/17 2:45:24 AM
#3:


I got about 10 hours into that game before I realized that there's nothing in it and stopped.
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helly
08/10/17 3:28:38 AM
#4:


i forgot who flemeth was, so i googled and spoiled myself

ucking bitch boy solas kills flemeth? what the actual shit? from just a hug? bullshit.

@ParanoidObsessive

explain.
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TheCyborgNinja
08/10/17 6:54:31 AM
#5:


Honestly, as bad as Andromeda was, Inquisition was worse. It pandered harder to "them" and had a less meaningful story (somehow) and worse gameplay.
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ParanoidObsessive
08/10/17 11:44:10 AM
#6:


VeeVees posted...
a game with huge maps for the sake of having huge maps and no focus

It's the end result of their "We love Skyrim and are going to examine it for ideas" philosophy they openly gushed about during development.

Even at the time, I was mostly like "While a BioWare-style game set in an Elder Scrolls-type setting could be phenomenal, odds are they're going to learn all the wrong lessons from Skyrim, and wind up watering down all the things that have always been BioWare's selling points". And that's basically exactly what we got.

About half the game felt like inconsequential fetch quests (a la 90% of Skyrim's pointless, weak, narrative-light sidequests that are almost inevitable once you start working in an open-world environment) and tedious grind (which in some ways felt almost MMOish in its pointlessness).



knivesX2004 posted...
I got about 10 hours into that game before I realized that there's nothing in it and stopped.

To be fair to them, there IS a strong Dragon Age story in there.

The problem is that it's only about 40% of a game's worth of story, and it's bogged down by more than half a game's worth of nonsense.

If you cut out nearly all of the sidequests and Power level requirements, rebalanced enemy strengths to compensate for the changes, dropped the terrible combat mechanics entirely, and reworked and expanded some of the existing storylines, there's enough meat there to make a really awesome game.

Most of my other complaints about the game are minor at best (and a lot of them are just companion relationship based). Like thinking Cassandra would have worked better as the lesbian romance while Sera would have been better as the straight one. Or feeling like they shouldn't have shied away from having NPCs flirt because the backlash to Anders in DA2 made them panic. Or the fact that they pretty clearly needed to fire their voice director and most of their main cast VAs and replace them with people actually capable of producing worthwhile acting.

Or hating how Patrick Weekes handled the end of the Grey Warden storyline, and just hating most of his DA:I contributions in general (which is why I'd be very depressed about the fact that he's taking Gaider's position as head writer, if they hadn't already murdered my interest in the franchise to the point where it would take an utter miracle for me to buy/play DA4 anyway). Though to be fair to him, he DID do a much better job for most of what he wrote for Mass Effect.



TheCyborgNinja posted...
Honestly, as bad as Andromeda was, Inquisition was worse. It pandered harder to "them" and had a less meaningful story (somehow) and worse gameplay.

To be fair, I knew Andromeda was going to be shit the moment they said they were looking to Inquisition for design inspiration.

But I'd still say that Andromeda is an objectively worse game than Inquisition. Because while Inquisition did manage to turn me around on DA from it being one of my favorite franchises in gaming (to the point where I bought their two World of Thedas books) - even moreso than Mass Effect - to being a franchise that I am completely and absolutely apathetic towards (I have no intention or desire to ever play DA4), there WERE still hints of a good game in there, and moments of greatness that were all the more tragic because of what they were surrounded by.

Whereas Andromeda basically starts flat and gets worse all the time, has almost no worthwhile VA work at all (whether because they hired amateurs, because the director was inept, or just because no one involved gave a single shit), and was designed as a throwaway game by fourth string programmers in a sub-tier studio. DA:I failed, but ME:A was DOA.


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ParanoidObsessive
08/10/17 12:06:51 PM
#7:


helly posted...
i forgot who flemeth was, so i googled and spoiled myself

ucking bitch boy solas kills flemeth? what the actual shit? from just a hug? bullshit.

explain.

Okay, short version?

He's basically absorbing her soul and taking her power into himself Hence, she dies. But she gives it up willingly, so it's not a fight as much as a deliberate passing of the torch, hence the "hug".

And here's the total end-of-game plus outside material explanation, so this is about 110% spoilery. Don't read unless you're ABSOLUTELY SURE you want to know everything.

Solas is the Dread Wolf. ie, he's the Loki/Trickster God of the Elf pantheon in Thedas. It's implied that the other gods (who apparently weren't gods in the literal sense after all, but powerful elven mages who ruled over the weaker elves and declared themselves divine) murdered Mythal (one of the other gods), who was his friend, and in retaliation, he deliberately sealed them away in some fashion (ie, they weren't "killed", more likely banished into the Fade or otherwise locked in eternal magical slumber of some kind).

It's implied that he's been asleep or gone ever since, but he "wakes up"/comes back somehow shortly before the events of DA:I. He deliberately gives his orb (the focus of his "divine" power) to Corypheus, because Solas isn't powerful enough to "awaken" it himself (for some reason). His original plan was to have Corypheus awaken the orb and kill himself in the process, but that plan goes to total shit (because Corypheus is more powerful than Solas anticipated, and because your Inquisitior gets involved at a crucial point by fate or by accident).

So the Veil gets torn a new asshole, and Solas spends most of the game helping you fight Corypheus, because a) he wants him dead, b) he wants to repair the Veil since it was his screw up that caused the problem, and c) he wants to get his orb back. But when you fight Corypheus and seal the Veil in the end of the game, the orb gets broken, and the implication is that Solas/Fen'Harel is now crippled in some sense (which is why he's so upset by it, and why he leaves almost immediately after).

Flemeth is basically the avatar of Mythal. As early as the first game you hear stories that imply she was an ancient mage who made a deal with a spirit and became an Abomination, though in later games Morrigan and others will tell you there's more to the story than that. What actually happened is that Flemeth was sort of possessed by the spirit of Mythal, and became a living avatar for her power.

The ending of DA:I is ambiguous as fuck, but the upshot of it is that Solas now needs power to somehow replace what he's lost, and he meets with Mythal/Flemeth, who acknowledges both his need and his future plans. She willingly allows him to basically absorb her soul and her power, killing Flemeth but empowering Solas.

In the Trespasser DLC (which takes place after the main game), Solas' true nature is revealed, and nearly every single thing you accomplish in the main game is undone, because it's a shit DLC written by shit writers who'd written themselves into a corner. So as bad as DA:I is, Trespasser retroactively makes it way worse, and entirely meaningless besides. But the upshot is that now Solas is openly active and planning to restore the lost elven empire, even if he has to wipe out every current civilization and culture in Thedas (including the elves, who he sees as backward, ignorant, or broken). Because he feels like the only reason the empire fell in the first place was because of his actions, so now he feels like he needs to make amends and undo what happened.

He (and the elves who serve him) will probably wind up being the main threat in DA4.



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helly
08/10/17 12:39:19 PM
#8:


that's stupid

when did dragon age stop being about dragons
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funkyfritter
08/10/17 1:15:12 PM
#9:


Dragon age was never about dragons.
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ParanoidObsessive
08/10/17 1:21:57 PM
#10:


funkyfritter posted...
Dragon age was never about dragons.

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helly
08/10/17 3:21:43 PM
#11:


yes it was

the first one was all about stopping a dragon
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ParanoidObsessive
08/10/17 4:33:57 PM
#12:


It wasn't really a dragon.

It was the Archdemon (not a dragon), which you know from before you ever actually see it. Yes, it LOOKS like a dragon, but it's really an Elder God trapped in a corrupt body and able to manifest inside any of its minions and shape-change to look like a dragon. And people repeatedly point this out constantly. At no point should you ever be thinking it's a real dragon if you're paying attention.

And the second major "dragon" in the game was also not a dragon, because it was Flemeth shape-changing into a dragon.

The only real dragon in the first game was during the Sacred Ashes quest, and you didn't even have to fight that one (you could sneak past it - in fact, sneaking past it was arguably the "right" strategy, then waiting until you were almost maxed out to go back and fight it to get the material you needed to make the dragon armor).

Then in Awakening there's a ghost dragon that you don't ever have to find/fight, because it's part of an optional sidequest.

In DA2, there are basically two dragons - one being Flemeth (again), so not really a dragon, and the other being a dragon that's part of an optional sidequest in a way out of the way area that you can miss super-easily unless you're deliberately going out of your way to find it, the only purpose of which is to get cool stuff off its corpse. And which I believe requires you to have completed multiple previous sidequests in earlier acts in order to trigger at all.

DA:I actually has more dragons in it than every other game in the franchise combined. They're just optional sidequest hunt targets later in the game (and you're likely to discover the first of them in the Hinterlands, when you're WAAAY too low a level to fight it and it murders the fuck out of you almost instantly).


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mastermix3000
08/10/17 4:38:46 PM
#13:


funkyfritter posted...
Dragon age was never about dragons.


the sad sad truth :'(
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ParanoidObsessive
08/10/17 4:41:55 PM
#14:


mastermix3000 posted...
funkyfritter posted...
Dragon age was never about dragons.

the sad sad truth :'(

Dragon Age was really about that one time, at the turn of the century, when the Fantasy Pope Lady said "Man, look at those dragons!", and then they named it the Dragon Age.

Which is why they're always cramming all of their stories one right after the other (rather than having them happen a few hundred years apart like the Elder Scrolls does), because in about 50 years in-game they're canonically going to have to change the name of the age to something else.


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ZiggiStardust
08/10/17 4:45:25 PM
#15:


oh hey, it's a topic where helly doesn't like something. no way.
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helly
08/10/17 5:04:42 PM
#16:


the archdemon is a dragon dude

it's a dragon in da:i, too

you could make the argument that the archdemon isn't a dragon if it wasn't always in the form of a dragon

ZiggiStardust posted...
oh hey, it's a topic where helly doesn't like something. no way.

except no
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ParanoidObsessive
08/10/17 6:02:03 PM
#17:


helly posted...
the archdemon is a dragon dude

It's not, though. Pretty much everyone who ever talks about it says flat out that it isn't really a dragon, it just looks like one.

Basically, it's an Old God, and apparently the Old Gods could look like whatever the hell they wanted, but they mostly took on dragon form because that's what the Tevinters were into (and a conversation you have with Iron Bull in DA:I after you kill your first dragon sort of implies why that might be the case). Ever since the fall of the Golden City, the Old Gods have slumbered in dragon-form underground (either because they choose to or because they were somehow forced to), and the Darkspawn are constantly searching for them (and deliberately Taint them when they find them, creating an Archdemon), but they technically don't HAVE to look like dragons if they don't want to.

And they're not literally dragons any more than Flemeth is a dragon, or Morrigan is a dragon.



helly posted...
it's a dragon in da:i, too

It's not IN DA:I.

Multiple characters mention that the dragon that Corypheus has is NOT an Archdemon, but an actual dragon that has been Tainted/Red Lyrium'd. It's explicitly established that the Archdemon is NOT a dragon when they're talking about that, and why the two are different (but it's also pointed out that Corypheus' dragon is still incredibly freaking dangerous in spite of not being an actual Archdemon).

The only Archdemon/Old God who shows up at all in DA:I is Morrigan's kid, which is explicitly NOT a dragon, and which explicitly bears the soul of the Archdemon from DA:O.



helly posted...
you could make the argument that the archdemon isn't a dragon if it wasn't always in the form of a dragon

Technically, it isn't.

It's established that, if someone other than a Warden kills an Archdemon, its soul possesses the nearest Tainted creature, whether that be a Darkspawn or just an animal, and for a period of time, it basically IS that thing until it changes itself back into its preferred form (ie, dragon-y).

And then, if Morrigan does the Dark Ritual, it explicitly moves the soul of the Archdemon into the body of her unborn child, purifying it from the Taint and allowing it to be an "ordinary" Old God again. After which point it spends its time as a young boy (who knows way too many things he shouldn't and sees things he shouldn't be able to see), at least until Flemeth shows up and steals the Old God power for herself.


Basically, the Old Gods manifest as dragons because dragons are utterly badass and powerful and majestic and scary as hell, but it's not their natural or original form.

And the "Dragon Age" the games are named after have nothing to do with the Archdemon anyway.


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helly
08/10/17 6:39:49 PM
#18:


blah blah blah they're dragons because they want to be dragons, is essentially what i took from that

so they're dragons

as for killing a dragon in inquisition, i dont think iron bull ever said anything about it. or i could have skipped it. who the fuck knows.

as for the dragon in inquisiton, yes i know it's not an archdemon, but that's still what everyone thinks it is before the pool of mythal plot happens
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ParanoidObsessive
08/10/17 7:14:17 PM
#19:


helly posted...
as for killing a dragon in inquisition, i dont think iron bull ever said anything about it. or i could have skipped it. who the fuck knows.

After you hunt your first sidequest dragon, go back to base and talk to Iron Bull in the tavern. He'll have slightly different dialogue based on whether or not you took him with you in your party when you fought it, but either way he's super-impressed that you were crazy enough to fight a dragon and good enough to win, and he gets you really, really drunk.

While you're getting shitfaced with him, he talks about how the Qunari sort of revere dragons (but don't worship them) because they pretty much represent raw power and force and all sorts of things. If I remember correctly, you can comment on how the Tevinter basically worship dragon iconography and how the Qunari have something in common with them even though they're enemies.

Also as an unrelated aside, whenever you trigger a dragon fight, your companions will each offer a line of dialogue (I think only if it's their first time fighting a dragon), so there's at least some motivation to bring every one of your people along at least once when you're killing all the dragons late game.



helly posted...
blah blah blah they're dragons because they want to be dragons, is essentially what i took from that

But again, Flemeth can be a dragon whenever she wants to be a dragon, but no one would ever really say that she IS a dragon, even when she's in dragon-form. She's pretty clearly SOMETHING ELSE that occasionally chooses to look like a dragon.

The only difference with the Old Gods is that they spend MOST of their time as dragons, but it's unknown whether or not that's a conscious decision on their part, or if they're locked into those forms post Second Sin/First Blight by some external force. Nor, for that matter, do we really even know if the Old Gods DO spend most of their time in dragon form while asleep, because the only example we really have is how they behave once they've been Tainted and become insane monsters focused on absolute destruction (where being a dragon would absolutely be the MOST useful form to wear).



helly posted...
as for the dragon in inquisiton, yes i know it's not an archdemon, but that's still what everyone thinks it is before the pool of mythal plot happens

Nah, it's more like "Wait, is that an Archdemon or not?", with a lot of confusion. Solas sort of hints that it isn't right from the beginning, and later on it's pretty much confirmed that no, it isn't and never was.

But the point is, it isn't one and never was, so we can't use it to judge anything about actual Archdemons.


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helly
08/10/17 7:18:04 PM
#20:


i mean, if you're in the form of a dragon, it makes more sense to just call them a dragon
they're essentially actors, in the role of a super dragon
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ParanoidObsessive
08/10/17 7:46:11 PM
#21:


Yeah, but that's verbal shorthand. At the end of the day, the shapeshifter still isn't literally the shape they've shifted into. Just like slapping on blue makeup doesn't turn Alan Cumming into a teleporting mutant.


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helly
08/10/17 9:19:30 PM
#22:


okay well i'm going to continue calling them dragons, and i'm going to be pretty much not wrong so okay
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helIy
08/10/17 10:22:15 PM
#23:


i wish inventory management wasn't complete ass though

like i can deal with everything else just fine, lord knows i've played far shittier games

but i can't excuse this inventory system.
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helIy
08/11/17 1:41:11 AM
#24:


neat. i got my own dragon.

DRAGON AAAAAAGE

so now im probably at the last story mission, based on what the description is.

i'm only level 15

the cap is 27

uh, what would be the point in playing anymore after i beat the main quest? everything else sucks.
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ParanoidObsessive
08/11/17 2:34:06 AM
#25:


helly posted...
okay well i'm going to continue calling them dragons, and i'm going to be pretty much not wrong so okay

But all of the games will continue to not be about dragons regardless.


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helIy
08/11/17 3:02:48 AM
#26:


and yet they'll all prominently feature dragons, or things that LOOK like dragons, in the main campaigns.
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helIy
08/11/17 5:22:40 AM
#27:


heyyyy

i'm back in the hinterlands
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helIy
08/12/17 5:18:22 AM
#28:


kicked a dragons ass and got to level 16 yeeeeeaaaa boii
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SpeeDLeemon
08/12/17 12:19:39 PM
#29:


I should play this game one day. I bought it on a PS Sale like a year ago
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helIy
08/12/17 5:48:08 PM
#30:


don't
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ShinRaKnight
08/12/17 6:02:34 PM
#31:


I recently started it again, never finished it when it came out, and I am having a blast.
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ParanoidObsessive
08/13/17 9:30:32 AM
#32:


If you've never played any other Dragon Age game and go in with extremely low expectations, it's not a terrible game.

It's just not really recommended for people who actually like Dragon Age.


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