Current Events > Ubisoft kills another game and revokes access - The Crew (2014)

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Mew
04/12/24 10:05:16 AM
#1:


Two months after releasing their flop of a game Skull and Bones - Ubisoft has delisted The Crew (2014) without warning and is reportedly removing the game from all accounts that purchased it. The servers for the online-only game were shut down last month.

https://www.thegamer.com/the-crew-revoked-from-ubisoft-connect-accounts-after-servers-shut-down/

Ubisoft has said they would continue to end support for a number of their old titles - removing online services and unlockable content.

The whole ordeal has once again sparked concerns over digital rights and preservation.

https://www.ubisoft.com/en-us/help/purchases-and-rewards/article/decommissioning-of-online-services-for-older-legacy-ubisoft-games-a-m/000064576
https://www.ubisoft.com/en-us/help/connectivity-and-performance/article/decommissioning-of-online-services-for-older-legacy-ubisoft-games-n-to-z/000105855

What will they kill next? Skull and Bones?

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Were_Wyrm
04/12/24 10:07:39 AM
#2:


Welcome to the future of gaming.

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LoveLikeJazz
04/12/24 10:09:02 AM
#3:


Mew posted...
What will they kill next? Skull and Bones?
We can only hope.

Jk lol.

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Hexenherz
04/12/24 10:16:21 AM
#4:


Ubisoft is so damn scummy. I remember when they removed a lot of functionality for "old" games, some of which had only been out for like a couple years if that.

Maybe if they stopped throwing money at shitty AAAA games then they'd have enough money to keep the lights on for previous games.

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Mew
04/12/24 11:15:07 AM
#5:


Hexenherz posted...
Ubisoft is so damn scummy. I remember when they removed a lot of functionality for "old" games, some of which had only been out for like a couple years if that.

Maybe if they stopped throwing money at shitty AAAA games then they'd have enough money to keep the lights on for previous games.
Star Wars Outlaws is their new AAAA game. Look at how much they are pricing the editions lmao

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vycebrand2
04/12/24 11:28:12 AM
#6:


One of the reasons I payed peanuts for the Division games. I will not pay full price for something that can be taken away easily

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0K_Then
04/12/24 4:08:57 PM
#7:


i hope they never fuck with Breakpoint. only game where ive spent over $10 on dlc (which makes me feel like a filthy cons00mer, but its the closest thing we have to a follow-up for MGSV, albeit one glaringly NOT produced by Hideo, and also i couldnt say no to having a squad decked in all matching mfing vietnam war -era u.s. fatigues)
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TheDurinator
04/12/24 4:15:26 PM
#8:


If you're still buying Ubisoft games, you have no one to blame but yourself.
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WingsOfGood
04/12/24 4:22:49 PM
#9:


boycott star wars outlaws
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xlr_big-coop
04/12/24 5:03:06 PM
#10:


Were_Wyrm posted...
Welcome to the future of gaming.
This is what the people who championed a digital only future deserve. They brought it upon themselves.

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Hexenherz
04/12/24 6:25:11 PM
#11:


0K_Then posted...
i hope they never fuck with Breakpoint. only game where ive spent over $10 on dlc (which makes me feel like a filthy cons00mer, but its the closest thing we have to a follow-up for MGSV, albeit one glaringly NOT produced by Hideo, and also i couldnt say no to having a squad decked in all matching mfing vietnam war -era u.s. fatigues)
Ew Breakpoint was trash after Wildlands.

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0K_Then
04/12/24 8:51:09 PM
#12:


Hexenherz posted...
Ew Breakpoint was trash after Wildlands.
i could never get into wildlands. i tried and i tried, but i always w/o fail would sorta lose interest at around the same part of the game each & every time.
and honestly it has been so long since i played that i dont even remember what the biggest issue was, but something about it felt shallow by comparison, like i hate to say it but i immediately think of a term along the lines of beta-like right off-hand

also Breakpoint is not a bad game at all really, i feel like its just a meme for people to say that for some reason b/c Ubisoft are dorks & AAA-studios = le epic fail these days in the eyes of most

i liked it a whole lot better than the previous 2 FarCry entries combined, at least.
i also appreciated Breakpoint a lot as well since its characters & dialogue are actually pleasantly avoidable, unlike FarCry 6 and its stupid obnoxious crap like being forced to deal with dog, Chorizo, because
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Fenriswolf
04/12/24 10:02:02 PM
#13:


0K_Then posted...
i could never get into wildlands. i tried and i tried, but i always w/o fail would sorta lose interest at around the same part of the game each & every time.
and honestly it has been so long since i played that i dont even remember what the biggest issue was, but something about it felt shallow by comparison, like i hate to say it but i immediately think of a term along the lines of beta-like right off-hand

also Breakpoint is not a bad game at all really, i feel like its just a meme for people to say that for some reason b/c Ubisoft are dorks & AAA-studios = le epic fail these days in the eyes of most

i liked it a whole lot better than the previous 2 FarCry entries combined, at least.
i also appreciated Breakpoint a lot as well since its characters & dialogue are actually pleasantly avoidable, unlike FarCry 6 and its stupid obnoxious crap like being forced to deal with dog, Chorizo, because

Breakpoint actually got better after Ubisoft gave an option for AI team members and toggling off the Borderlands-like level scaling. Then they killed the game again by trying to shoehorn in NFTs.

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Mew
04/13/24 12:45:13 AM
#14:


Fenriswolf posted...
Then they killed the game again by trying to shoehorn in NFTs.
When did that happen lmao

https://www.forbes.com/sites/paultassi/2021/12/20/ubisoft-quartzs-ghost-recon-nfts-appear-to-have-made-just-400-total/?sh=3ba59b1b692f

Omg hahahaha

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tripleh213
04/13/24 12:46:30 AM
#15:


This is why I don't buy Ubisoft games anymore

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PraetorXyn
04/13/24 1:41:08 AM
#16:


xlr_big-coop posted...
This is what the people who championed a digital only future deserve. They brought it upon themselves.
How is this relevant here? Anyone with a physical copy of this now owns a paperweight.

Digital is not the problem. Ive got over 1100 digital games and havent lost access to a single one, with the exception of always-online games that depend on servers to function. The bold is the actual problem, and it affects physical copies too.

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ExtremeLuchador
04/13/24 1:46:41 AM
#17:


I think I got this game years ago in a giveaway and never bothered to play it.

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Trelve
04/13/24 2:38:26 AM
#18:


>buy game
>money stolen
Defend this.
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Hexenherz
04/13/24 8:18:55 AM
#19:


0K_Then posted...
i could never get into wildlands. i tried and i tried, but i always w/o fail would sorta lose interest at around the same part of the game each & every time.
and honestly it has been so long since i played that i dont even remember what the biggest issue was, but something about it felt shallow by comparison, like i hate to say it but i immediately think of a term along the lines of beta-like right off-hand

also Breakpoint is not a bad game at all really, i feel like its just a meme for people to say that for some reason b/c Ubisoft are dorks & AAA-studios = le epic fail these days in the eyes of most

i liked it a whole lot better than the previous 2 FarCry entries combined, at least.
i also appreciated Breakpoint a lot as well since its characters & dialogue are actually pleasantly avoidable, unlike FarCry 6 and its stupid obnoxious crap like being forced to deal with dog, Chorizo, because
Breakpoint to me was significantly more shallow than Wildlands.

It tried to be too much of a loot shooter instead of just a tactical stealth game. The AI was atrocious so you could clear every location by just camping in a corner of a room and letting enemies come to you one at a time. The world was empty and devoid of life. The life that was there was weird - I remember in one mission I did something for a Russian character, the guy had a few lines with a Russian accent and then immediately he went to a flat regular ass American English accent saying generic lines. And basic features like aircraft were completely useless - the enemy had laser precision aim and would snipe you out of helicopter cockpits instantly, and none of the missions really ever called for the use of aircraft anyway so they were an unnecessary feature, almost like what we saw between FC5 and FC6.

The worst part... was that the story just wasn't finished. Besides the fact that it sucked ass - I loved that Wildlands was written by a guy who had extensive knowledge of cartel operations, and it felt personal, you're tearing up this international drug ring one asshole at a time. In Breakpoint it's mostly this faceless enemy ("drones!"), and while that is relevant for the modern day, they failed miserably to incorporate it into a meaningful, emotionally impactful story. And it wasn't finished, like not even remotely so.

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