Current Events > Where do you stand regarding moral codes in Ghost of Tsushima?

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LonelyStoner
03/19/24 3:16:16 PM
#1:


Jins uncle says When you fight your enemies and end their life, you must do it head on and look them in the eye when you take their life. Only cowards strike from the shadows.

Jin has to adapt to regain control of the island from the Mongols, and breaks his uncles samurai code throughout the game.

What do you think?

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pinky0926
03/19/24 3:17:24 PM
#2:


I actually found it a pretty annoying fake drama because the samurai were literally never like that. They had no problem at all using assassination and covert tactics.

So basically, lord sakura was going to let thr Mongols gain control over Japan because of a bullshit version of bushido

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LonelyStoner
03/19/24 3:19:01 PM
#3:


pinky0926 posted...
I actually found it a pretty annoying fake drama because the samurai were literally never like that. They had no problem at all using assassination and covert tactics.
Im 100% with you. Found Jins uncle annoying as hell and was glad to kill him.

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refmon
03/19/24 3:19:05 PM
#4:


It's just too dumb considering the world they live in

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Baron_Ox
03/19/24 3:19:40 PM
#5:


I think it's fine, in an ideal setting, where both sides show honor/respect to each other.

the Mongols, in the game, used every underhanded tactic against Tsushima Island, and should have expected no better.

also, iirc, samurais generally didn't treat non-samurai and lords that well, so idk.

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Jupiter
03/19/24 3:20:49 PM
#6:


Jin's uncle sucked. Or rather, that moral code sucked.

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Kaldrenthebold
03/19/24 3:21:39 PM
#7:


Would have been better if that choice actually ever mattered at all but the story drops it like a stone immediately.

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DrizztLink
03/19/24 3:22:15 PM
#8:


pinky0926 posted...
because of a bullshit version of bushido
bullshido

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Japanties
03/19/24 3:22:17 PM
#9:


The bushido code is trite and tedious. Duty and honor are handicaps, which is a point made painfully clear during the tutorial. The main theme of the plot is Jin, the noble everyman trope, learning to overcome the stupid and arbitrary self-imposed limitations that led to his peoples' ruin.
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ScazarMeltex
03/19/24 3:22:23 PM
#10:


Jin's uncle would rather lose the war and get himself, his soldiers, and everyone else on the island (who he is responsible for protecting) killed than fight dirty. Which is a moronic way to live.

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C-zom
03/19/24 3:23:59 PM
#11:


Jin's uncle represents an impossible, fantasy version of honor and their code. As mentioned above, it's exaggerated to the extremes and real samurai clans had zero issue doing literally anything Jin could think of in-game.

If his actions harmed the invaders, won back territory, minimized samurai and clan deaths and kept their regional stability (see: dgaf about the villages) he'd have been a mystical figure of importance to them. They used their codes and laws to be, at best, neutral and at worst much like a crime syndicate of today. Honor and all that bent to excuse their actions. Jin's uncle should have been bouncing up and down in his fort in joy.

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NoxObscuras
03/19/24 3:40:18 PM
#12:


Kaldrenthebold posted...
Would have been better if that choice actually ever mattered at all but the story drops it like a stone immediately.
Yeah, that was such a wasted premise. You can choose to fight "honorably" for the entire game, but it doesn't change anything about the story. A morality system with branching story outcomes would have been cool

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MC_BatCommander
03/19/24 3:41:25 PM
#13:


Jin's uncle was stupid, and the game doesn't even give you a choice so you're getting shamed for just playing by the game's rules.

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tankboy
03/19/24 4:15:13 PM
#14:


Realism and historical accuracy issue aside, when conducting war with clear victory conditions, you should fight to win. Otherwise you are prolonging the conflict and risking more of your own population.
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sfcalimari
03/19/24 4:37:01 PM
#15:


Reminder that the suicide cult version of bushido didn't exist until the early 20th century and was retconned into Japanese history in order to legitimize the rise of fascist imperialist Japan.

https://www.tofugu.com/japan/bushido/

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Shamino
03/19/24 4:41:14 PM
#16:


LonelyStoner posted...
Jins uncle says When you fight your enemies and end their life, you must do it head on and look them in the eye when you take their life. Only cowards strike from the shadows.

Jin has to adapt to regain control of the island from the Mongols, and breaks his uncles samurai code throughout the game.

What do you think?

Well, you stick to your principles, die as a result with your honor, and never liberate the island. (realistic outcome, not necessarily in game outcome)
Or...
You can ignore your principles, save the island, and be considered honorless.

The thing is, principles aren't real, they are a construct made by man to feel better about life and the choices therein.

Jin isn't doing anyone any favors by fighting with honor.

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MarcoRubio
03/19/24 4:44:22 PM
#17:


Jins uncle was a fucking idiot

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wanderingshade
03/19/24 4:46:42 PM
#18:


Meanwhile during the Bakumatsu the Hitoriki were just like "WEEE" with the out in the daylight assassinations.

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LonelyStoner
03/19/24 4:47:59 PM
#19:


MarcoRubio posted...
Jins uncle was a fucking idiot
Its why I didnt feel any guilt about killing him.

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Baron_Ox
03/19/24 4:58:08 PM
#20:


I *heavy spoilers* let the uncle live since it made sense for someone like him to be in charge, while Japan sent more support, and Jin living in shadows, helping in his own way

it made sense to me, at least, from a political perspective.

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Jupiter
03/19/24 5:05:44 PM
#21:


I think letting the uncle live is also kind of a "fuck you" since he didn't want that. So I was more than happy to say "fuck you and your morals."

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Strider102
03/19/24 5:05:53 PM
#22:


When you're fighting an enemy that has no honor or morals, you're never going to beat them if you adhere to the morals and honor that's been beaten into your head for years.

The Samurai and Jin were making very little progress, Jin eventually opened his eyes to this and then decided to fight like his enemy. And it's only then substantial wins started to occur as well as saving the people.

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CobraGT
03/19/24 5:09:52 PM
#23:


I own the game but I have yet to play it. How good is the story?

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LonelyStoner
03/19/24 5:11:36 PM
#24:


CobraGT posted...
I own the game but I have yet to play it. How good is the story?
Pretty awesome. So is the gameplay.

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sfcalimari
03/19/24 5:46:18 PM
#25:


Strider102 posted...
When you're fighting an enemy that has no honor or morals, you're never going to beat them if you adhere to the morals and honor that's been beaten into your head for years.

The samurai had no honor or morals, otherwise there would have been no warring states period.

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pinky0926
03/19/24 5:56:35 PM
#26:


CobraGT posted...
I own the game but I have yet to play it. How good is the story?

Despite my earlier criticism of the premise the story is actually told very well in a very cinematic way and the characters are compelling, and is probably the most "authentic" samurai game of all time, in the sense that it literally feels like an Akira Kurosawa movie at times.

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Sufferedphoenix
03/20/24 12:29:45 AM
#27:


pinky0926 posted...
Despite my earlier criticism of the premise the story is actually told very well in a very cinematic way and the characters are compelling, and is probably the most "authentic" samurai game of all time, in the sense that it literally feels like an Akira Kurosawa movie at times.

I will agree the story is presented well but I'd say it's also mostly forgettable. Like I remember the overall summarized version if the story but struggle to remember specific story beats.

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Senta
03/20/24 12:43:15 AM
#28:


I played the game as close to the honor code as I could. Unless I HAD to be sneaky to sa e someone, I marched up to every camp and challenged them to face me. No assassinations.

I loved that they made how you play impact the weather throughout the game. I had a nice, sunny world.

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Sufferedphoenix
03/20/24 12:47:26 AM
#29:


Senta posted...
I played the game as close to the honor code as I could. Unless I HAD to be sneaky to sa e someone, I marched up to every camp and challenged them to face me. No assassinations.

I loved that they made how you play impact the weather throughout the game. I had a nice, sunny world.

Didn't know that last bit.

I played middle of the road. Basically whatever mood I was in is what I did. I leaned samurai but always went ninja if there was people to save.

As far as samurai though I preferred the ronin look. Ya know a robe and a straw hat.

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Zikten
03/20/24 12:53:54 AM
#30:


I haven't played that game but it would be cool if there was 2 storylines that you go down, depending on what code you use
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Sufferedphoenix
03/20/24 12:57:24 AM
#31:


Zikten posted...
I haven't played that game but it would be cool if there was 2 storylines that you go down, depending on what code you use

Think it only changes some dialogue before the final boss. Don't quote me though it's been awhile.

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DarthAragorn
03/20/24 1:00:26 AM
#32:


Jin did nothing wrong

I also can't fuckin wait to replay this game in May when it drops on PC

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pinky0926
03/20/24 5:45:44 AM
#33:


Sufferedphoenix posted...
I will agree the story is presented well but I'd say it's also mostly forgettable. Like I remember the overall summarized version if the story but struggle to remember specific story beats.

I actually preferred some of the main side quest stories. Lady Masako and Ishikawa were good characters.

This is what sets it apart from something like Horizon Zero Dawn IMO. Ostensibly a similar setup, but I literally can't remember a single character from that game.

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Dark_Arbron
03/20/24 6:27:53 AM
#34:


sfcalimari posted...
The samurai had no honor or morals, otherwise there would have been no warring states period.

Theres also the fact that honor means different things in different cultures. When you live in the upper tiers of a feudal caste system its very easy to do something most modern cultures would consider dishonorable like massacring peasants for looking at you funny because peasants arent people. As far as theyre concerned, honor just means obeying and respecting your lord.

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Sufferedphoenix
03/20/24 6:28:51 AM
#35:


pinky0926 posted...
I actually preferred some of the main side quest stories. Lady Masako and Ishikawa were good characters.

This is what sets it apart from something like Horizon Zero Dawn IMO. Ostensibly a similar setup, but I literally can't remember a single character from that game.

I don't really remember the side quests either

Kinda wanna play it again now though cause I know I had fun playing it

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Dark_Arbron
03/20/24 6:30:05 AM
#36:


Strider102 posted...
When you're fighting an enemy that has no honor or morals, you're never going to beat them if you adhere to the morals and honor that's been beaten into your head for years.

At the same time, some things are considered war crimes not just for moral reasons but also pragmatic ones. Like feigning surrender to ambush the enemy when they try to capture you. Thats a war crime because it encourages the enemy to simply shoot anyone trying to surrender because they arent falling for the same trick twice. In fact I believe this very thing happened in WW2.

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