Board 8 > I am replaying ff8 for the first time in over 20 years. (Spoilers)

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Not_an_Owl
04/17/23 8:24:56 AM
#51:


The whole NORG sequence is just so nonsensical. Like, you already have the MD level as a dungeon, why was it necessary to add the Garden too? And then throwing in a bonus boss fight for what reason? Like, the only service to the plot NORG provides is revealing Cid and Edea are married, and even that could've come from somewhere else. In a game full of absurd plot threads NORG is one of the worst.

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pjbasis
04/17/23 8:54:07 AM
#52:


It explains how you were set up for the assassination plot. Cid wasn't gonna do that!

Rather than nonsensical it's just kind of underdeveloped. The problem goes away as soon as it's introduced. And the shumi tribe thing is just kinda there.

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SeabassDebeste
04/17/23 8:57:11 AM
#53:


norg is amazing. i don't remember it making any sense but just this massive random NORG boss fight with a ridiculous appearance and name is hilarious

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FFDragon
04/17/23 8:58:07 AM
#54:


Shumi village for drawing Ultima is what I remember about the shumi

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Leonhart4
04/17/23 9:46:50 AM
#55:


pjbasis posted...
It explains how you were set up for the assassination plot. Cid wasn't gonna do that!

Rather than nonsensical it's just kind of underdeveloped. The problem goes away as soon as it's introduced. And the shumi tribe thing is just kinda there.

Yeah, I agree with this. NORG's existence does explain some things it doesn't make sense for Cid and Edea (pre-possession) to have done, but they drop it on you in one scene and then it's rarely mentioned afterwards. Even the NPCs in Garden seem to forget the NORG stuff ever happened...!

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pjbasis
04/17/23 11:06:28 AM
#56:


Once Cid's faction consolidated power they purged Balamb Garden of dissenters. History is written by the victor

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shane15
04/17/23 3:23:31 PM
#57:


FFDragon posted...
Shumi village for drawing Ultima is what I remember about the shumi

You can get an item that teaches gfs the 4x status junction as well if i remember right.

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colliding
04/17/23 3:25:39 PM
#58:


SeabassDebeste posted...
norg is amazing. i don't remember it making any sense but just this massive random NORG boss fight with a ridiculous appearance and name is hilarious

The first time I played this game I think NORG was the exact moment when I decided the game had jumped the shark

In later playthroughs I realized the shark had been jumped the whole time

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SirChris
04/17/23 3:45:07 PM
#59:


Leonhart4 posted...
Yeah, I agree with this. NORG's existence does explain some things it doesn't make sense for Cid and Edea (pre-possession) to have done, but they drop it on you in one scene and then it's rarely mentioned afterwards. Even the NPCs in Garden seem to forget the NORG stuff ever happened...!
This is what I was getting at more than anything.

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Leonhart4
04/17/23 3:46:56 PM
#60:


Hey man when you jump the shark first thing you're in for a wild ride

Sign me up

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redrocket
04/17/23 4:10:36 PM
#61:


Leonhart4 posted...
Hey man when you jump the shark first thing you're in for a wild ride

This actually works surprisingly often.

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FFDragon
04/17/23 4:20:59 PM
#62:


Leonhart4 posted...
Hey man when you jump the shark first thing you're in for a wild ride

Sign me up

All gas no brakes

It's why I'm sad more people don't appreciate the cocaine fever dream of a character that is Selphie

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colliding
04/17/23 5:08:57 PM
#63:


Leonhart4 posted...
Hey man when you jump the shark first thing you're in for a wild ride

Sign me up

yeah, I absolutely meant what I said as a positive! FF8 has an energy unlike any other FF and that's great about it.

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pjbasis
04/17/23 5:34:38 PM
#64:


FFDragon posted...
All gas no brakes

It's why I'm sad more people don't appreciate the cocaine fever dream that is RE6


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FFDragon
04/17/23 5:48:57 PM
#65:


RE6 is Krokodil

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pjbasis
04/17/23 6:00:40 PM
#66:


if you're not dyin, you're not tryin

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NinjaGhosts
04/17/23 6:20:34 PM
#67:


It came out after ffvii of course its gonna get crapped on just for that very reason
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NinjaGhosts
04/17/23 6:22:23 PM
#68:


When I played RE6 I was enjoying it then I went online and was supposed to hate it because of all the action and differences then other resident evils
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pjbasis
04/17/23 10:34:49 PM
#69:


I mean, I still have it low, but we already had an RE thread so I'll quit there.

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ctesjbuvf
04/18/23 7:22:54 AM
#70:


KanzarisKelshen posted...
More specifically, leveling is counterproductive if two things are true (and both must be true):

A) You're not junctioning aggressively and chasing down strong magics.

B) You don't have the Stat Up abilities, which makes leveling pure upside.

If either one is true, level all the way, it's worth it. Higher level makes it so you get stronger junctions so you stay very well ahead of the power curve, too. There IS merit to staying at base level for disc 1 and a chunk of 2 just to minmax, but it's wholly unnecessary.

This is mostly right. Would not say it's worth it but it's true it's not an issue if either is true. IIRC if you don't use stat up stuff at all and grind too much, you're making things unnecessarily hard for you by the end regardless of junctions. But you don't need to level up at all to get the good stuff anyway, because it can be done through cards (you can also do the Seifer trick for some, but that's tedious).

Therefore when I play, I like to just not think about it but then still use no encounter from Diablos once you get that. I tend to have all the good stuff because I really like Triple Triad and when you first get to it there are no bad rules around.

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pjbasis
04/18/23 8:55:29 AM
#71:


Yeah when people say something is unnecessary/useless it's just wrong because everything is a valid path to clearing the game! Even gf spam!

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FFDragon
04/18/23 8:57:21 AM
#72:


legends say that 13 year old me is still mashing square to boost eden to this day

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ctesjbuvf
04/18/23 9:04:17 AM
#73:


pjbasis posted...
Yeah when people say something is unnecessary/useless it's just wrong because everything is a valid path to clearing the game! Even gf spam!

Spending time grinding without stat ups just to make it harder for yourself by the end? No that's definitely unnecessary. Doesn't mean it's not a valid path though, unnecessary and useless are not the same thing, so I'm sure why you're saying it's wrong.

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shane15
04/18/23 9:11:47 AM
#74:


GF spam will get you through 90% of the game but you will hit a few roadblocks near the end of the game.

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pjbasis
04/18/23 10:08:02 AM
#75:


ctesjbuvf posted...
Spending time grinding without stat ups just to make it harder for yourself by the end? No that's definitely unnecessary.

? His point A is basically only fulfilled if you don't junction at all. I saw someone get to the end of disc 3 with like no junctions and 3GFs. This might be the actual case where leveling hurts you

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pjbasis
04/18/23 10:11:56 AM
#76:


Maybe my greater meaning though is that encounters are genuinely useful, but more importantly, fun imo! Turning off encounters for the rest of the game sounds like getting the minimum amount of stars in a Mario game to beat it. Just skipping content!

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Shattered
04/18/23 10:13:03 AM
#77:


I only vaguely remember my FF8 playthrough since I only did it the once and it was at release but can't you just get through the entire game by abusing Aura and Limit Breaks? I forget the point it becomes available but I distinctly remember that my entire strategy revolved around aura spam and just skipping turns to force limit breaks

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pjbasis
04/18/23 10:16:51 AM
#78:


That was one my preferred ways because it's fun to get upgraded limit breaks and they are ultimately the greatest form of damage output.

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MartinFF7
04/18/23 10:17:07 AM
#79:


shane15 posted...
GF spam will get you through 90% of the game but you will hit a few roadblocks near the end of the game.

I did a "GF only" challenge a year or two back and while I remember ultimately succeeding with it I think I amended the challenge to "GF + healing items only". Which worked for one of the two GF-only exception fights, healing Rinoa during the Adel fight. Or maybe used a Hero on her...? But I think I did like, GF attack - X-Potion Rinoa - repeating. Other exception fight was the first boss in Ultimecia's Castle to unlock the GF function, of course. I think I got through with just those two exceptions.

final boss one-hit-killing GFs was something I never knew was possible after all those years/playthroughs either.... usually a non-factor by that point but made for a tight finish.

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ctesjbuvf
04/18/23 11:18:11 AM
#80:


pjbasis posted...
? His point A is basically only fulfilled if you don't junction at all. I saw someone get to the end of disc 3 with like no junctions and 3GFs. This might be the actual case where leveling hurts you

That might also be it. I recalled it as that if you level through the game without stat ups (I think you can junction some), then grind a decent bit past where you'd naturally be just playing through the game, the the endgame is gonna be hard to a point where it's not fun. That's what I called unnecessary hard.

pjbasis posted...
Maybe my greater meaning though is that encounters are genuinely useful, but more importantly, fun imo! Turning off encounters for the rest of the game sounds like getting the minimum amount of stars in a Mario game to beat it. Just skipping content!

I respectfully disagree, I actually think trying to get to endgame without ever leveling is a fun challenge for a playthrough in itself. I really like this game and a decent part of that is that it has a system that I find fun to see how you optimize the most, which turns out to be done by not leveling ever. It's not that those additional stat ups you will end up having makes a big difference, but I like having made my characters as good as possible regardless and it's fun being all nerdy about mechanics like the junction system.

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Leonhart4
04/18/23 11:20:17 AM
#81:


GF spam became untenable for me around Lunatic Pandora at the end of disc 3, so that's when I had to learn how to actually play the game!

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pjbasis
04/18/23 11:25:07 AM
#82:


ctesjbuvf posted...
I respectfully disagree,

Yeah that's fine I think it's cool to do that too. I guess saying a mechanic is unnecessary bugs me though because they all are. The best ones are no more 'necessary'. I see it like pokemon where you can barge through with your starter, min max a well balanced team, or use 6 Beedrills.

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FFDragon
04/18/23 11:27:11 AM
#83:


As the board's (probably) biggest Beedrill fan.

6 is too many.

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ctesjbuvf
04/18/23 11:39:34 AM
#84:


I don't even think unnecessary is the best word to say what I was trying to say lol. I was just trying to recall what was needed for the game to become what I determine a too difficult for what's fun. But yeah, it's a bit weird to get a defensive answer when at no point did I try to criticize anything about the game (though I have stated why I understand how the system is not for everyone).

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pjbasis
04/18/23 11:51:09 AM
#85:


ctesjbuvf posted...
I don't even think unnecessary is the best word to say what I was trying to say lol.

Fair I wasn't just specifically responding to you it was just a jumping off point for my thoughts. There was someone else who mentioned grinding in cactuar island as if that's some obvious thing all players will know.

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Kenri
04/18/23 11:58:02 AM
#86:


GF spam was basically the only ""strategy"" I could figure out when I first played the game, and this was in like 2020 so it's not like I was a dumb kid. (Maybe dumb but not kid.) I mean I didn't use GFs exclusively but they were probably 60-80% of what I did.

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mnk
04/18/23 12:43:55 PM
#87:


FFDragon posted...
legends say that 13 year old me is still mashing square to boost eden to this day

Is this what your sig has been referring to all this time.

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most_games_r_ok
04/18/23 12:44:49 PM
#88:


GF spam is good most of the way until end of disc 3 and then disc 4. Then you suffer hard if you've been getting GF specific abilities and HP boost and stuff. Never was a fan about how I feel you get roped into using and abusing them first time only for your crutch to disappear at the end stretch.

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pjbasis
04/18/23 2:32:42 PM
#89:


I've always thought the game does a terrible job at teaching you. Just dumps some cold tutorials on you before you do anything.

And the menus don't emphasis the most important things and are rife with acronyms like ELEM-ATK-J and LIF-MAG-RF

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Leonhart4
04/18/23 2:45:11 PM
#90:


Yeah, the game tries to teach you how to use the Junction system effectively. They just do it poorly.

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shane15
04/18/23 4:33:36 PM
#91:


The game always seems to default to learning the worst gf abilities first as well. Yeah we totally need that GFHP10% as a priority _

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Mewtwo59
04/18/23 4:34:26 PM
#92:


You do if you're relying on GF spam!

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ctesjbuvf
04/18/23 5:37:56 PM
#93:


shane15 posted...
The game always seems to default to learning the worst gf abilities first as well. Yeah we totally need that GFHP10% as a priority _

Yeah, you definitely wanna check those manually lol.

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pjbasis
04/18/23 5:47:51 PM
#94:


Mewtwo59 posted...
You do if you're relying on GF spam!

I wonder if that was intentional

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Leonhart4
04/18/23 10:29:55 PM
#95:


Yeah, I feel like the game punishes you for not paying attention. It's not going to do the work for you...!

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KanzarisKelshen
04/19/23 5:32:34 AM
#96:


I actually think the fact GFs stop working in the tail end of disc 3/disc 4 is intentional gameplay design.

You know GFs cause memory loss by that point. The fact GFs can no longer carry you so easily and your characters can and must come into their own if they haven't yet is very thematic to me.

FF8 is such a fun game for challenge runs, honestly. If anyone here hasn't done the 'FF classic' playthrough (rely on magic and commands primarily for your damage output, use obsoleted magics for your junctioning such as Fira when you have Firaga), you should try it. It's actually really fun! The game very much feels like it was balanced for it, actually, save for the postgame stuff which very obviously expected you to bring properly minmaxed stats and suchlike.

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redrocket
04/19/23 10:13:52 AM
#97:


KanzarisKelshen posted...


You know GFs cause memory loss by that point. The fact GFs can no longer carry you so easily and your characters can and must come into their own if they haven't yet is very thematic to me.

I really dont think thats some kind of intentional theme. The party learns about the drawbacks and basically just shrugs and says, oh well, its the price we have to pay. And regardless whether you are still summoning them or not, you are absolutely still dependent on junctioning them, which is what cause the problem.


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SeabassDebeste
04/19/23 4:02:33 PM
#98:


redrocket posted...
The party learns about the drawbacks and basically just shrugs and says, oh well, its the price we have to pay.

this was a super bizarre moment for me

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Leonhart4
04/19/23 4:15:10 PM
#99:


I mean, you're oversimplifying that scene a bit. They do discuss it, but they realize they can't defeat Edea/Ultimecia without the power of the GFs, so it's a catch-22. They ultimately decide that the tradeoff is worth it because fate brought them back together despite them forgetting (and some of them are okay with forgetting their pasts anyway).

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redrocket
04/19/23 4:46:41 PM
#100:


I mean my main point is that the game is really not trying to push that you are giving up the power of GFs.

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