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nfearurspecimn 02/16/22 4:25:18 PM #1: |
still pulled off amazing feats to jam a game onto a small chip, and now devs have more space and speed than ever before but just eat it up with inefficient engines and lazy programming? --- Wake up. You have to wake up. *currently a preta/hungry ghost* Dai Grepher: I was wrong. My entire theory is incorrect. Zero Mission IS a remake of Metroid. ... Copied to Clipboard!
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Doe 02/16/22 4:26:17 PM #2: |
They had to innovate to survive --- https://i.imgur.com/u5kY6Yt.gif https://i.imgur.com/V6HBhkR.png ... Copied to Clipboard!
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nfearurspecimn 02/16/22 4:29:05 PM #3: |
Doe posted... They had to innovate to survivethat's what made famous games of their time memorable because they were innovative creations, even if surpassed nowadays from a technical standpoint or just better game design --- Wake up. You have to wake up. *currently a preta/hungry ghost* Dai Grepher: I was wrong. My entire theory is incorrect. Zero Mission IS a remake of Metroid. ... Copied to Clipboard!
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Giant_Aspirin 02/16/22 4:30:32 PM #4: |
necessity is the mother of invention, right? but yeah, that was pretty damn impressive, especially the 'tricks' they did to reuse a byte or two. --- Playing: Dead Cells; Undertale I hope something good happens to you today ... Copied to Clipboard!
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