Current Events > Do you ever think about how creative game devs got with limited hardware but

Topic List
Page List: 1
nfearurspecimn
02/16/22 4:25:18 PM
#1:


still pulled off amazing feats to jam a game onto a small chip, and now devs have more space and speed than ever before but just eat it up with inefficient engines and lazy programming?

---
Wake up. You have to wake up. *currently a preta/hungry ghost*
Dai Grepher: I was wrong. My entire theory is incorrect. Zero Mission IS a remake of Metroid.
... Copied to Clipboard!
Doe
02/16/22 4:26:17 PM
#2:


They had to innovate to survive

---
https://i.imgur.com/u5kY6Yt.gif
https://i.imgur.com/V6HBhkR.png
... Copied to Clipboard!
nfearurspecimn
02/16/22 4:29:05 PM
#3:


Doe posted...
They had to innovate to survive
that's what made famous games of their time memorable because they were innovative creations, even if surpassed nowadays from a technical standpoint or just better game design

---
Wake up. You have to wake up. *currently a preta/hungry ghost*
Dai Grepher: I was wrong. My entire theory is incorrect. Zero Mission IS a remake of Metroid.
... Copied to Clipboard!
Giant_Aspirin
02/16/22 4:30:32 PM
#4:


necessity is the mother of invention, right?

but yeah, that was pretty damn impressive, especially the 'tricks' they did to reuse a byte or two.

---
Playing: Dead Cells; Undertale
I hope something good happens to you today
... Copied to Clipboard!
Topic List
Page List: 1