Current Events > Final Fantasy 8 REMAKE

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yunalenne10
01/19/21 11:44:46 AM
#51:


As long as they keep Eyes On Me. YES!

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MutantJohn
01/19/21 12:10:23 PM
#52:


This is the FF that could use a "reimagining"
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Ivany2008
01/19/21 12:14:28 PM
#53:


While I like the idea, I would rather someone full on remake Terranigma. The style of that game could really work well with a FF7 Remake design. If we are sticking to Final Fantasies, then probably go with 9. I love 8, but both the battle system and the story haven't aged well.
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FantasticAssGas
01/19/21 12:47:10 PM
#54:


Do want
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argonautweakend
01/19/21 12:47:17 PM
#55:


I'd love it but I would never expect for there to be one. For GOOD reason(despite me loving it), FF8 is like the outcast PS1 game for good reason: plot is a mess with characters that hardly develop and junctioning is a nice idea but whack and also makes using magic spells practically useless.

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Payzmaykr
01/19/21 12:48:40 PM
#56:


If they dont change the gameplay and turn it into a five part series.
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Eliza3
01/19/21 12:50:40 PM
#57:


Payzmaykr posted...
If they dont change the gameplay and turn it into a five part series.
I cant see how theyd do a remake in this day and age without changing the gameplay. Theres no way theyd keep the turn based with how theyve been transitioning to hybrid for years. Plus ff7r has been praised for its combat system

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Ivany2008
01/19/21 12:51:56 PM
#58:


If it were to get remade, I have my doubts they would even get to Deling City in Part 1. Hell, the Seed exam itself could be just 1 game.
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ApherosyLove
01/19/21 12:52:48 PM
#59:


As long as you leave Under Her Control unchanged. Such a cute banger.

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argonautweakend
01/19/21 12:53:18 PM
#60:


That detailed list of events makes a trilogy remake make a lot of sense.

I mean, I felt like a lot of people were thinking the first part of the FF7 remake would be the same 3 hours in Midgar like the original, and of course that would never have been the case.

There would be zero reason to believe an FF8 remake would just be 2 hours of the first fire dungeon and Dollet mission if they did it. I'd be interested in seeing a remake, but I highly doubt that would happen, for good reason.

What would make me happy is if they expanded the storyline some. I mean, the actual final boss wouldn't have been so forgettable if THEY got time to develop. Instead all you know is some interdimensional sorcoress and nebulous "time kompression". Expand her and actually detail her motivations for what she is doing and the story wouldn't be so bad. I don't know if how much they could change the Trabia Garden revelation scene where everybody realizes they know eachother since childhood and that GFs nebulously make them lose their memory, but some sort of expansion there would be welcome too.
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SpaceBear_
01/19/21 12:58:32 PM
#61:


My love for FFVIII makes me hate it so much. I'd love to see Garden expanded a lot more.

Better yet, just make a SEQUEL.

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AP3Brain
01/19/21 1:02:23 PM
#62:


Out of all of the FFs I think FF8 aged the most. I was playing it on the Switch and it is just ugly...Battle system was booty as well.
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argonautweakend
01/19/21 1:05:39 PM
#63:


The graphics look terrible but on the most recent PC release(the one before the actual HD upgrade) looks pretty alright to me, considering the time period it came out.

I've never bothered with the HD upgrade because I hear it isn't automatically better and it really was half assed.
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Taharqa_
01/19/21 1:11:04 PM
#64:


I'd like to see a remake of FF6.

Even if it's not visually similar to FF7R it would be fine if they did a cell shaded or upgraded sprite model for the characters.

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SonicZack
01/20/21 11:25:37 PM
#65:


I tried to be detailed with that list.

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onedarksoul
01/20/21 11:44:25 PM
#66:


I'd play. As long as they keep the music.

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onedarksoul
01/20/21 11:44:36 PM
#67:


And don't break it up into 8 parts like FF7.

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dotsdfe
01/20/21 11:46:43 PM
#68:


Selphie liking trains in HD?

Yes.

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Vyrulisse
01/20/21 11:47:31 PM
#69:


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SonicZack
01/22/21 8:14:01 AM
#70:


onedarksoul posted...
I'd play. As long as they keep the music.

I love the music too, but new arrangements will be nice as well.

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UnfairRepresent
01/23/21 2:24:45 AM
#71:


Am I the only one who thought it was the weakest (of the main non mmo) Final Fantasy games?

Even X-2 was better

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Cobalt_Wasps
01/23/21 2:26:05 AM
#72:


remake 4-12 over and over again. ill buy them every few years


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BakonBitz
01/23/21 2:30:29 AM
#73:


Sure, I'd be willing to try it.

I have a feeling they went with a remake of FFVII because it was teased and fans pestered Square-Enix to eventually do it, so any other FF getting a total overhaul remake is probably slim.
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Ivany2008
01/24/21 6:21:47 PM
#74:


UnfairRepresent posted...
Am I the only one who thought it was the weakest (of the main non mmo) Final Fantasy games?

Even X-2 was better

Not even close. 12 through 15 exist. IMO 12 is the worst. Sure it had a beautiful landscape, but everything in that game really pissed me off. Lack of story, character having little to no development, and those characters looking god awful on release due to the switch between CRTs and HDtvs. At least the sorceresses had some sort of character development, even if it wasn't great. Vayne shows up at the beginning of the game, and then proceeds to disappear for 90 percent of the game.
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Marauder64
01/24/21 6:29:05 PM
#75:


Please, lol, put it on Xbox series X as well,

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Kanaya413
01/24/21 6:30:38 PM
#76:


Yes

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UnfairRepresent
01/24/21 6:31:26 PM
#77:


I haven't played 13 (Well for more than a hour) and 15 so I can't comment on that but 12 is way better.

At least 12 felt like a fantasy game with grand ideas and not a high school drama where extremely boring people (all but 1 of which literally have the same backstory) enact the most tired and cliche time travel/generic villain plots that were stale in the 90s, there was so little creativity or imagination on display which is so rare for a Final Fantasy game and it had an immensely boring and poorly thought out Draw, Combat, Leveling, Limit Break, Weapon Crafting, Money Earning system.

Who the fuck designs a game where it gets harder if you level up so the pragmatic way to play is to fight as little as possible and the best way to earn money (which has no real use) is to just leave the console on all day and walk away? Where you can just have low HP and turn skip to do Limit Breaks forever and cheese the entire game?

Even the sidequests in 8 were lame.

I'd take the Hunts in XII over the stupid alien things or having to fight 16 boring Tonberrys in a row to get a summon.

Didn't VIII have that one boss that starts out with an unblockable attack that does 9,998 damage to all party members? So you HAVE to have max HP or use a Holy War to not instantly get a game over? Talk about a beginners trap. That's just lazy design worthy of an early 80s arcade coin stealer.

Laguna is pretty much the only thing that saves that game and he's barely in it

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a-c-a-b
01/24/21 6:34:58 PM
#78:


I'd more than likely play a FF8 remake.

Although the game is not very high up on my list of RPGs that I'd like to see remade.
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MutantJohn
01/24/21 9:06:53 PM
#79:


FF8 has one of the best first halves of any game I've played.

It's only really the ending when things to start go awry. But even then, I think the final dungeon is pretty enjoyable

Overall, I think FF8 is one of the FF games where the story should be redone.

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Ivany2008
01/25/21 9:33:44 AM
#80:


UnfairRepresent posted...
I haven't played 13 (Well for more than a hour) and 15 so I can't comment on that but 12 is way better.

At least 12 felt like a fantasy game with grand ideas and not a high school drama where extremely boring people (all but 1 of which literally have the same backstory) enact the most tired and cliche time travel/generic villain plots that were stale in the 90s, there was so little creativity or imagination on display which is so rare for a Final Fantasy game and it had an immensely boring and poorly thought out Draw, Combat, Leveling, Limit Break, Weapon Crafting, Money Earning system.

Who the fuck designs a game where it gets harder if you level up so the pragmatic way to play is to fight as little as possible and the best way to earn money (which has no real use) is to just leave the console on all day and walk away? Where you can just have low HP and turn skip to do Limit Breaks forever and cheese the entire game?

Even the sidequests in 8 were lame.

I'd take the Hunts in XII over the stupid alien things or having to fight 16 boring Tonberrys in a row to get a summon.

Didn't VIII have that one boss that starts out with an unblockable attack that does 9,998 damage to all party members? So you HAVE to have max HP or use a Holy War to not instantly get a game over? Talk about a beginners trap. That's just lazy design worthy of an early 80s arcade coin stealer.

Laguna is pretty much the only thing that saves that game and he's barely in it

Your praising 12, but it literally did the same thing.... less than a month of the original game coming out on the PS2 people designed a gambit set up which allowed the game to play itself while you slept. It couldn't advance the story, but beat the hardest boss in the game Yiazmat?

https://www.youtube.com/watch?v=L3w8w28DyO4&ab_channel=%E8%B5%A4%E5%BA%A7%E3%82%AF%E3%83%AA%E3%82%B9%E3%83%86%E3%82%A3

You also say that 12 has the better story, but I call bs on that. You essentially have 3 stories in the game with everyone else being a side character despite one of them(Balthier) being far more interesting than the rest of the cast.

Vaan and Ashe forget the reason they are journeying, Vayne is never in the story, the only consistent is Basch and Larsa. Which even they can't save the game.

The only worse villain than Vayne is Ardyn from FF15, but that was because they didn't connect Kingsglaive and the actual game.

And I get that I come off as bitter, but it was such a waste of time as a FF game. At least 8s story, even at the expense of being hot garbage, is consistent. The characters each have their own reason to journey, the main villains are always present in the story to show why they are a driving force, and up until the part where Ultimecia is introduced, its actually a very well made story, with the first disc being imo the best introduction for any Final Fantasy game.
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WingsOfGood
01/25/21 9:43:09 AM
#81:


Whatever...
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SpaceBear_
01/25/21 9:47:18 AM
#82:


VII's characters all have their own reasons to journey? Name two.

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Fizaga
01/25/21 10:13:17 AM
#83:


I'd prefer an FFVI remake if they were to do another. While FFVIII had some cool things going for it, it was one of the weaker games in the series and the characters weren't good.

I think FFVI has more merit because its a pre-3D Final Fantasy game, many people just haven't played it and alongside FFVII its generally loved by fans.

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creativeme
01/25/21 12:02:58 PM
#84:


would prefer FF9 but FF8 is one of the few FF games i never beat. it was the first one i played and my friend just always used the GFs when i watched him play it so i just pumped everything into that and HP and i was like 10 and didn't know any better. got to around the end of the 3rd disc and it worked the whole game till that double boss. like guy and a girl i'm pretty sure. but they have a move to drop you down to 1 hp and they would just do that and kill all my GFs. then my normal characters did like 300 damage and all died so i quit <_<

always wanted to give that game another try. i think i did pick up the steam version on sale but would prefer an HD remake. but they would probably make the battle system similar to 7Remake and so i would still want to go back and beat the original.
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SpaceBear_
01/25/21 12:04:36 PM
#85:


creativeme posted...
would prefer FF9 but FF8 is one of the few FF games i never beat. it was the first one i played and my friend just always used the GFs when i watched him play it so i just pumped everything into that and HP and i was like 10 and didn't know any better. got to around the end of the 3rd disc and it worked the whole game till that double boss. like guy and a girl i'm pretty sure. but they have a move to drop you down to 1 hp and they would just do that and kill all my GFs. then my normal characters did like 300 damage and all died so i quit <_<

always wanted to give that game another try. i think i did pick up the steam version on sale but would prefer an HD remake. but they would probably make the battle system similar to 7Remake and so i would still want to go back and beat the original.


You got out at the right time, tbh.

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UnfairRepresent
01/25/21 2:15:00 PM
#86:


SpaceBear_ posted...
VII's characters all have their own reasons to journey? Name two.
Barrett actually cares about the planet because of Marlene's future
Nanaki doesn't give a fuck and just wants to get home
Yuffie is only stringing along to steal your materia
Cait Sith is a Shinra spy
Cloud initially just wants money but then has many questions about Jenova/Seppy

Sure in the end they stand together but like FF7 or not their reasons for going on the adventure did vary. It's only really Tifa and Vincent who ultimately had the same reasons to journey as Cloud and even they had didn't motivations. Tifa wanted to ride Cloud's Buster Sword and Vincent was just too edgy to not come.

Aerith arguably had the same reason as Barrett but again, way different motivation for why.

Ivany2008 posted...
Your praising 12, but it literally did the same thing.... less than a month of the original game coming out on the PS2 people designed a gambit set up which allowed the game to play itself while you slept. It couldn't advance the story, but beat the hardest boss in the game Yiazmat?

https://www.youtube.com/watch?v=L3w8w28DyO4&ab_channel=%E8%B5%A4%E5%BA%A7%E3%82%AF%E3%83%AA%E3%82%B9%E3%83%86%E3%82%A3

You seem to be missing the forest for the trees here. A game having exploits isn't the same thing as the fundamental mechanics of the game being completely broken.

I remember hearing the same claptrap when people were soloing Mass Effect on Hard by playing Adept Shepard on her own. Honestly being able to cheese the game doesn't bother me in a single player game, obviously in a multiplayer one it's way out.

These are not things the average player is going to do and by your admission has no bearing on story progression. If anything a system being so robust that if you know exactly what you are doing, know exactly what you are facing and put considerable time and effort into doing it, you can become OP is a sign of a good system.

FF8 isn't this. You pretty much have to unintentionally do a skill run to play the game in good faith. "I will level up even though there's no reason to do so." "I won't just do Limit breaks forever eve though there's no reason not to." "I won't get all the money I need without doing anything even though there's no reason not to." "I'll use the draw system in good faith and not abuse it... even though there's no reason not to"

These systems are fundamentally badly designed. And even when you do all that, going out of your way to play the game as intended, it's just not fun or well thought out. It's just full of fundamentally poor gameplay design choices that are well below the standards of the average RPG game, let alone a good one.

It's not fair to compare it to something like this:
https://www.youtube.com/watch?v=5XwPttDKBLI

And then claim it's the same thing.

FF12 isn't anything masterful but the Gambit System, leveling, weapon vareity and whatever they called Limit Breaks all functionally worked well and allowed for a large amount of expertimentation. It rewarded intelligent strategy and planning for good players, luck was still a factor for bad/average ones and there are multiple viable ways to fight. This is good design. Sure there are dozens of exploits but those exploits come from specific scenarios and often involve forward planning created by virtue of millions of people trying different combinations in different circumstaces.

It's like saying Ride to Hell Retribution and Batma Arkham Knight are both equally flawed games because of this exploit:

https://www.youtube.com/watch?v=cvZnCnuolI0



You also say that 12 has the better story, but I call bs on that. You essentially have 3 stories in the game with everyone else being a side character despite one of them(Balthier) being far more interesting than the rest of the cast.

Vaan and Ashe forget the reason they are journeying, Vayne is never in the story, the only consistent is Basch and Larsa. Which even they can't save the game.

That really doesn't bother me. The characters not being the centre of the universe doesn't make or break a story for me.

In fact in some ways it makes it more interesting. I don't need or want Penello to be the Queen of the Quagaar people and I actually kinda hate the trend in RPG games, especially ones with multiple races, where everyone in your party ends up being the most important person of their race in the world.

I'm also not seeing how that differs from FF8. WTF did Zell provide other than being a side character to the plot? Or the trains lady? Even the Sniper guy who is scared of assassinating people so he totally picked the wrong job was only there to go "Y'all nuts." at all the others growing up together


And I get that I come off as bitter, but it was such a waste of time as a FF game. At least 8s story, even at the expense of being hot garbage, is consistent. The characters each have their own reason to journey,

They do?


the main villains are always present in the story to show why they are a driving force, and up until the part where Ultimecia is introduced, its actually a very well made story, with the first disc being imo the best introduction for any Final Fantasy game.

If you say so. I found high school drama as exciting as real life high school drama. 7 began with terrorists blowing up a rector, 9 began with a shipwreck/giant theatre production/....another shipwreck and X began with a kickass sequence of underwater soccer while a giant whale blew up a city.

"Which girl is going to come visit me in the infirmary." just doesn't compare for me... They don't even give you good enviroments to explore.

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SpaceBear_
01/25/21 2:38:13 PM
#87:


I meant VIII, sorry.

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Ivany2008
01/25/21 2:48:36 PM
#88:


"Which girl is going to come visit me in the infirmary." Nearly every Final Fantasy has something similar to that. And it isn't a high school, its a military academy. One that sends its students out to solve monster issues and political issues.

And by what you've said in your message, I take it you didn't actually pay attention to the story. The trains lady is named Rinoa. She hires on Squall and his party to assassinate someone, but they first have to go to another academy to find the expert Marksman who will accompany them, Irvine Kinneas(the sniper). He breaks down because although he is one of the best snipers in the academy he has never actually taken a life, which mimics real life snipers in the military who have never killed before.

While 8 starts technically with finding Ifrit, I'd like to think the real start is Dollet. Which isn't any worse than 12 starting with Reks and then moving on to a flatline with Vaan in a sewer.
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TheSavageDragon
01/25/21 2:55:54 PM
#89:


"Trains lady" is obviously referring to Selphie...
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Ivany2008
01/25/21 2:59:28 PM
#90:


TheSavageDragon posted...
"Trains lady" is obviously referring to Selphie...

My apologies, its been what 20 years since the game was released?
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NightRender
01/25/21 3:04:22 PM
#91:


Irvine doesn't freeze up because he's not a murderer. He freezes up because he doesn't want to murder his mom.

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Ivany2008
01/25/21 3:08:32 PM
#92:


NightRender posted...
Irvine doesn't freeze up because he's not a murderer. He freezes up because he doesn't want to murder his mom.

yeah.... about that.... at the time he had no clue about that, as he had amnesia.
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NightRender
01/25/21 3:10:12 PM
#93:


Ivany2008 posted...
yeah.... about that.... at the time he had no clue about that, as he had amnesia.

He was the only one without amnesia. Galbadia Garden doesn't use GF.

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UnfairRepresent
01/25/21 3:12:00 PM
#94:


Ivany2008 posted...
"Which girl is going to come visit me in the infirmary." Nearly every Final Fantasy has something similar to that.

If you say so. 9 didn't, X didn't, 7 didn't, XII didn't.

And it isn't a high school, its a military academy. One that sends its students out to solve monster issues and political issues.

It's literally a fantasy high school dude. Teens in uniforms going to classes and having drama,



And by what you've said in your message, I take it you didn't actually pay attention to the story. The trains lady is named Rinoa.

<_____<

Irvine Kinneas(the sniper). He breaks down because although he is one of the best snipers in the academy he has never actually taken a life, which mimics real life snipers in the military who have never killed before.

Who doesn't love it when fantasy RPGs with the power to create literally anything someone can possibly imagine choose to mimic real life in incredibly boring ways...

It's just so dull



While 8 starts technically with finding Ifrit, I'd like to think the real start is Dollet. Which isn't any worse than 12 starting with Reks and then moving on to a flatline with Vaan in a sewer.

If you say so?

The city in 12 was fun to explore and full of lore and worldbuilding from the city design, NPCs and quest chain. 8 was just a dull slog of nothing interesting until a ways in and even then "Interesting" is pushing it.

I'd say 8 doesn't pick up at all until Laguna turns up and then they drop it again. Squall could cure Insomina as a protaganist

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UnfairRepresent
01/25/21 3:12:45 PM
#95:


Ivany2008 posted...
yeah.... about that.... at the time he had no clue about that, as he had amnesia.
No he didn't have amnesia

He didn't use GFs until he joined the team

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Kisai
01/25/21 3:19:17 PM
#96:


Eliza3 posted...
That's a terrible camera angle for that moment. I can understand wanting to show off the characters, but that's not a good scene to do so. It works better with its original wideshot. But if people want an FFVIII remake that plays like FFVII Remake, there won't be any interesting camera angles like that anyway.

Eliza3 posted...
spikethedevil posted...
Locke looks so out of place.
[LFAQs-redacted-quote]

Yeah, I don't really want eyebrow-raising Dreamworks Locke.

NightRender posted...
He was the only one without amnesia. Galbadia Garden doesn't use GF.
This. This is the reason he didn't want to do it. They explained that's the reason why.

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Questionmarktarius
01/25/21 3:21:27 PM
#97:


I'd rather just have Triple Triad without the rest of FF8, thanks.
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Ivany2008
01/25/21 3:24:48 PM
#98:


My apologizes, obviously I don't remember things perfectly. It has been some time since I've played the game, despite liking it.
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Fizaga
01/25/21 3:30:51 PM
#99:


Ivany2008 posted...
"Which girl is going to come visit me in the infirmary." Nearly every Final Fantasy has something similar to that. And it isn't a high school, its a military academy. One that sends its students out to solve monster issues and political issues.

And by what you've said in your message, I take it you didn't actually pay attention to the story. The trains lady is named Rinoa. She hires on Squall and his party to assassinate someone, but they first have to go to another academy to find the expert Marksman who will accompany them, Irvine Kinneas(the sniper). He breaks down because although he is one of the best snipers in the academy he has never actually taken a life, which mimics real life snipers in the military who have never killed before.

While 8 starts technically with finding Ifrit, I'd like to think the real start is Dollet. Which isn't any worse than 12 starting with Reks and then moving on to a flatline with Vaan in a sewer.

You have to go find some dude in a military academy who can hit a lot of targets but hasn't actually had any experience to undertake a high risk hit on someone who is an immediate existential threat to humanity. The worlds "like real life snipers" really doesn't want to belong anywhere near it.

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Ivany2008
01/25/21 3:39:52 PM
#100:


Fizaga posted...
You have to go find some dude in a military academy who can hit a lot of targets but hasn't actually had any experience to undertake a high risk hit on someone who is an immediate existential threat to humanity. The worlds "like real life snipers" really doesn't want to belong anywhere near it.

The point, which I don't think you've grasped, is that someone can talk a big game, but when it comes down to performing the action, it doesn't always happen. Obviously I was wrong about what happened in the game. It's been 20 years. But the point still stands for other situations.
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