Current Events > Remember how $2.50 horse armor DLC was a huge deal back in the day

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DevsBro
07/10/20 1:06:42 PM
#51:


Horse armor was legit terb for being a purchased downgrade but on the topic if cosmetic DLC, the only thing weirder than the idea that it actually sells is the idea that people are mad about it.

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Slayerblade11
07/10/20 1:12:58 PM
#52:


DevsBro posted...
Horse armor was legit terb for being a purchased downgrade but on the topic if cosmetic DLC, the only thing weirder than the idea that it actually sells is the idea that people are mad about it.

It's kinda annoying on principle that there's an item that you can buy off the store than you can't obtain ingame.
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SevenTenths
07/10/20 1:49:37 PM
#53:


AsucaHayashi posted...

but it was a huge deal and it was adopted by the entire industry.

not until much later after new policies. Apart of which was the success of shivering isles. It took quite some time until cosmetic DLC came back.

Also sure is strange how you ignored the other90% of the post because you can't admit you're talking out of your ass. Can't explain what "big" means that doesn't contradict everything else you've said. Can't support how overwatch was the game that sparked it into all these other franchises and genres...that already had them. And can't explain how within a few months of OW we have BFII putting a hard brake on the practice. Except of course for beloved Valve who continues to sell community mods in a loot box because they are the greediest developers outside of mobile.

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UnholyMudcrab
07/10/20 1:50:22 PM
#54:


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AsucaHayashi
07/10/20 1:53:08 PM
#55:


SevenTenths posted...
And can't explain how within a few months of OW we have BFII putting a hard brake on the practice

OW release date: may 2016
SWBF2 release date: november 2017

literally one and a half year between both games = within a few months

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SevenTenths
07/10/20 1:59:17 PM
#56:


yup that's how the word few works. But hey look that's 6 times now you can't answer a direct question.

Still waiting on you to define "big" in a way that doesn't contradict yourself.
still waiting on an explanation of how overwatch brought it to all these games and genres that already had them
still waiting on an explanation of how you come from "big" in may 2016 (apparently it was an instant success and immediately adopted by everyone, damn publishers have some quick turn around time!) to being abandoned, patched out, and phased out of future game plans by november 2017. Also only between this time it got big enough for legislation to rapidly react to the problem of lootboxes. I mean, we're what 5 months into a quarantine with unemployment benefits about to cut off and politicans can't act on that. But lootboxes. Bam, they were on that shit in MONTHS after overwatch took it from ??? to "big".

you can support what you say right? or do you just want to keep avoiding backing up what you say because it hurts you feelings to admit that Valve is the greediest developer outside of mobile.

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AzurexNightmare
07/10/20 2:00:57 PM
#57:


specialkid8 posted...
People always say this but p2w is virtually nonexistent outside of phone games. I still can't figure out why nerds in general and CE specifically are always so butt flustered about microtransactions.
Because if we don't, people like you bend right over and it would become a bad thing.

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AzurexNightmare
07/10/20 2:03:27 PM
#58:


SevenTenths posted...
please explain how it was popular and unaccepted.
You seriously need to learn how to quote.

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AsucaHayashi
07/10/20 2:06:13 PM
#59:


SevenTenths posted...
Still waiting on you to define "big" in a way that doesn't contradict yourself.

you not understanding the context of my initial post is not my problem.

SevenTenths posted...
still waiting on an explanation of how overwatch brought it to all these games and genres that already had them

already provided a list. you blatantly ignoring it isn't my problem.

SevenTenths posted...
still waiting on an explanation of how overwatch brought it to all these games and genres that already had them.
still waiting on an explanation of how you come from "big" in may 2016 (apparently it was an instant success and immediately adopted by everyone, damn publishers have some quick turn around time!) to being abandoned, patched out, and phased out of future game plans by november 2017.

already provided a list that supports the claim where it's adopted by several big name companies, games and franchises. you blatantly ignoring it isn't my problem.
also, your "abandonment" plans still refers to one single game by one single company in possession of the most downvoted reddit comment.

SevenTenths posted...


you can support what you say right?

already did. you blatantly ignoring it isn't my problem.

also, imagine comparing fucking covid-19 legislation to lootbox legislation of a few companies xd.

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SevenTenths
07/10/20 2:44:46 PM
#60:


AsucaHayashi posted...


you not understanding the context of my initial post is not my problem.
you not being able to explain it without contradicting yourself is yours.

AsucaHayashi posted...


already provided a list. you blatantly ignoring it isn't my problem.
your list of games that wasn't the first entry of lootboxes in those games? yes you blatantly

ignoring it is your problem.
AsucaHayashi posted...


already provided a list that supports the claim where it's adopted by several big name companies, games and franchises.

your list of games that wasn't the first entry of lootboxes in those games? yes you blatantly

ignoring it is your problem.

and that's still nothing on how they went from "big" to phased out in about a year.

so that's an 0/7. Going to try again?
AsucaHayashi posted...


also, imagine comparing fucking covid-19 legislation to lootbox legislation of a few companies xd.

you're stance literally requires on you saying lootbox legislation is more important than covid to get the legislation done faster then we can figure out what to due with 11% unemployment.

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AsucaHayashi
07/10/20 2:58:35 PM
#61:


SevenTenths posted...
your list of games that wasn't the first entry of lootboxes in those games?

there you go using adjectives to fit your own little narrative again.
quote me where i said that the games that had lootboxes after OW were the first entries in said franchises.

SevenTenths posted...
and that's still nothing on how they went from "big" to phased out in about a year.

phased out from what? one single game from one single game company in 2017? oh shucks, you sure got me with that pristine example.

SevenTenths posted...
you're stance literally requires on you saying lootbox legislation is more important than covid to get the legislation done faster then we can figure out what to due with 11% unemployment.

so any political topic that were resolved faster than covid-19 legislation at a time when the world wasn't in lockdown is now considered more important than covid-19?

lol holy shit.

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SevenTenths
07/10/20 3:14:42 PM
#62:


AsucaHayashi posted...


quote me where i said that the games that had lootboxes after OW were the first entries in said franchises.
AsucaHayashi posted...
led to an onslaught of games from several different companies across several different genres and franchises both paid and f2p.

so how it "leading" if they were already there?

AsucaHayashi posted...


phased out from what? one single game from one single game company in 2017?

ea has kept lootboxes out of their games beyond fifa and madden since. Ubisoft pulled them from their games. Microsoft pulled them from forza and gears. Eagerly await your post where you said it was just one game. Of course, no change from Valve, who continues to sell fan mods in loot boxes.

BFII is the straw that broke the golden gooses back.

so we're up to 0/8. Please keep swinging and missing because you can't support what you say and it makes you super angry to admit that valve is the greediest company in gaming outside of mobile.

AsucaHayashi posted...


so any political topic that were resolved faster than covid-19 legislation at a time when the world wasn't in lockdown is now considered more important than covid-19?

given things don't actually operate at that pace, you might pick up on the point. But, well, that requires you to think. And contrary to what you think, lodging your head up your ass to go BUT BLIZZARD, is not in fact thinking.

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treewojima
07/10/20 3:16:48 PM
#63:


Jesus Christ just stop
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AsucaHayashi
07/10/20 3:46:36 PM
#64:


SevenTenths posted...
so how it "leading" if they were already there?

because a small number of games before a single entry became a large number of games after said single entry. business, how does it work??
SevenTenths posted...
ea has kept lootboxes out of their games beyond fifa and madden since.

yes, after their shares took a nosedive from the BF2 debacle. still the same single company.

SevenTenths posted...
Ubisoft pulled them from their games. Microsoft pulled them from forza and gears.

you mean long after loot boxes became big? true.

in fact, they even agreed to share loot box odds:
https://www.pcgamer.com/microsoft-ea-ubisoft-and-others-agree-to-start-sharing-loot-box-odds/

date of article: august 2019.
SevenTenths posted...
BFII is the straw that broke the golden gooses back.

and yet there are still tons of games with lootboxes in them. keep cherrypicking yourself out of the hole tho.

SevenTenths posted...
given things don't actually operate at that pace

i'm sure everybody is slow in your own little narrative world but that doesn't mean everyone else has to be.

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SevenTenths
07/10/20 3:55:31 PM
#65:


AsucaHayashi posted...


because a small number of games before a single entry became a large number of games after said single entry.

given that small number is larger than your games that came after it. Can't wait for you to pretend you didn't say this.

That's also not an explanation of how you can "lead" to things that were already there. The word you're looking for is "catching up". With overwatch Blizzard caught up to valve with TF2, which valve already abandoned for the more active lootbox simulator of CSGO(which came out years before OW and also had lootboxes).
AsucaHayashi posted...


yes, after their shares took a nosedive from the BF2 debacle. still the same single company.
ubisoft, activision, and microsoft are a single company?

AsucaHayashi posted...


you mean long after loot boxes became big?

yes, that's been my point the entire time. Valve brought Lootboxes with TF2. EA went, "great idea", added it to Fifa. And the rest is history that leads up to BFII.

Your point is lootboxes were "small" then now "tons" despite 2/3 of your examples that "followed" overwatch having dropped them by now.

AsucaHayashi posted...


and yet there are still tons of games with lootboxes in them.
so now a few games is tons? but you just said all the games before overwatch with lootboxes is "small" but now it's "tons"? can't even finish your post without contradicting yourself.

that's 0/9 and now you aren't even waiting between post to contradict yourself. You sure try really hard to avoid admitting your beloved pc mustard race savoir valve is the greediest developer outside of mobile

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AsucaHayashi
07/10/20 4:08:40 PM
#66:


SevenTenths posted...
given that small number is larger than your games that came after it.

lol prove it.

SevenTenths posted...
Your point is lootboxes were "small" then now "tons" despite 2/3 of your examples that "followed" overwatch having dropped them by now.

what 2/3 of my examples that followed OW dropped them? did we jump back into your little narrative world again where you see words that weren't actually written by me?

SevenTenths posted...
so now a few games is tons? but you just said all the games before overwatch with lootboxes is "small" but now it's "tons"?

yes, after something becomes big and a few games choose to drop out of the race, there's still a large amount of games left that can be considered tons.

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SevenTenths
07/10/20 4:14:15 PM
#67:


AsucaHayashi posted...


lol prove it.

SevenTenths posted...


ea has kept lootboxes out of their games beyond fifa and madden since. Ubisoft pulled them from their games. Microsoft pulled them from forza and gears. Eagerly await your post where you said it was just one game. Of course, no change from Valve, who continues to sell fan mods in loot boxes.

AsucaHayashi posted...


what 2/3 of my examples that followed OW dropped them?

SevenTenths posted...


ea has kept lootboxes out of their games beyond fifa and madden since. Ubisoft pulled them from their games. Microsoft pulled them from forza and gears. Eagerly await your post where you said it was just one game. Of course, no change from Valve, who continues to sell fan mods in loot boxes.


AsucaHayashi posted...


yes, after something becomes big and a few games choose to drop out of the race,

why would you get out after it gets big and is pumping out the most money in this fantasy land of yours? Or are you catching up with the flaw of your premise yet that it couldn't have gotten "big" with overwatch if it crashed with BFII. It was big before OW, OW was just riding the wave that valve started.

and 0/10 and skipping 2/3 of the post again because you know you can't back up anything you say. All because you can't admit valve is the greediest developer outside of mobile.

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AsucaHayashi
07/10/20 4:22:16 PM
#68:


SevenTenths posted...
ea has kept lootboxes out of their games beyond fifa and madden since. Ubisoft pulled them from their games. Microsoft pulled them from forza and gears.

so your small cherrypicked list is apparently proof that there were more games with lootboxes before OW than after... including ones that were literally made after OW.

lol

what 2/3 of my examples that followed OW dropped them?
SevenTenths posted...

apparently we're now in the part of your brain where you confuse your own examples as ones that were provided by me... wow.

SevenTenths posted...
why would you get out after it gets big and is pumping out the most money in this fantasy land of yours?
because good business can easily turn into bad business.

business, how does it work??

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SevenTenths
07/10/20 5:35:21 PM
#69:


AsucaHayashi posted...


so your small cherrypicked list is apparently proof that there were more games with lootboxes before OW than after.

"my cherry picked list counts but not yours even though my cherry picked list includes the same games you mentioned" ~AsucaHayashi

AsucaHayashi posted...


apparently we're now in the part of your brain where you confuse your own examples as ones that were provided by me... wow.

your bought up how they had lootboxes, i brought up how they stopped lootboxes. I used your same games for a specific reason. Figure out why.

AsucaHayashi posted...
because good business can easily turn into bad business.

so again. In your world lootboxes didn't become "big" until 2016, were phased out in 2017. Explain how overwatch made them "big" and then faster than EA can churn out a sequel they were deemed "bad business". The 6 years between TF2 and OW, where lootboxes got added to everything, including e-gads, overwatch blizzard TF2 copy is "very small" but the so many games you can't even list one is "tons" now? And activision adding lootboxes before overwatch doesn't count because "leading" means "following" in your bizzaro world. Microsoft added lootboxes to gears and forza because of Overwatch, not because shadows of mordor already broke down the door of single player lootboxes?

and now we're at 0/11 of you being unable to support anything you've claimed because it caused you great turmoil to admit that valve is the greediest developer outside of mobile.


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Foppe
07/12/20 1:40:23 AM
#70:


Meanwhile Valorant got a cosmetic skin that will cost you almost $300.

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008Zulu
07/12/20 1:47:24 AM
#71:


The industry has people wrapped around their fingers.

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Kaliesto
07/13/20 7:55:39 AM
#72:


008Zulu posted...
The industry has people wrapped around their fingers.

Pretty much; some people have addiction issues.

I've seen some idiot on Perfect World Online sell his own car and (supposedly) house to get the funds he wanted for that game alone.

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Hexenherz
07/13/20 8:20:38 AM
#73:


I thought it was funny that they were selling a mount on ESO (at least $10, if not $20) when it first came out. Reminded me of the Oblivion horse armor fiasco.


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