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ForestLogic 04/23/18 11:14:22 AM #1: |
I know in fairness BotW is a port of a last gen game which was underpowered to begin with, but still funny to think this enemy was literally a boss in Mario, not Zelda lol.
Spoilers I guess? http://i0.kym-cdn.com/photos/images/original/001/309/289/345.jpg --- AKA Level 36 ForestWanderer / ObjectiveLogic #MasterChiefForSmash ... Copied to Clipboard!
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TheMarthKoopa 04/23/18 11:20:55 AM #2: |
Yea and it runs at a proper 60FPS
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HylianFox 04/23/18 11:25:56 AM #3: |
yeah, BotW is amazing but has some issues.
Like, the environment is stunning but the draw distance for everything else is atrocious. Sometimes enemies(and most animals) don't appear until you're right on top of them. --- I like my beer cold, my TV loud, and my homosexuals FUH-LAMING! - Homer Simpson i.imgur.com/a2EzoIs.gif i.imgur.com/rPcGRiP.gif ... Copied to Clipboard!
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Forlorn_Ass 04/23/18 11:31:52 AM #4: |
TheMarthKoopa posted...
Yea and it runs at a proper 60FPS Why would you need over 30 FPS tho --- Her cheeks wobble around like water balloons on a trampoline. ... Copied to Clipboard!
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#5 | Post #5 was unavailable or deleted. |
TheMarthKoopa 04/23/18 11:33:05 AM #6: |
Forlorn_Ass posted...
Why would you need over 30 FPS tho Because 30FPS looks like shit ... Copied to Clipboard!
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Forlorn_Ass 04/23/18 11:38:07 AM #7: |
TheMarthKoopa posted...
Forlorn_Ass posted...Why would you need over 30 FPS tho You cant notice any difference after 22 FPS. Ive tested it personally. --- Her cheeks wobble around like water balloons on a trampoline. ... Copied to Clipboard!
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ForestLogic 04/23/18 12:07:50 PM #8: |
Don't get me wrong either, I really liked BotW's art style, but it's funny seeing hyper cartoony games like Mario pull off more visually impressive stuff than Zelda, which is supposed to be Nintendo's big, hardcore series.
--- AKA Level 36 ForestWanderer / ObjectiveLogic #MasterChiefForSmash ... Copied to Clipboard!
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pinky0926 04/23/18 12:10:46 PM #9: |
BOTW solidified to me the notion that:
Art direction > graphics and textures. The only time I noticed any visual issues in BOTW was when you got things popping in at relatively short distances, especially NPCs/monsters. Aside from that I spent most of the game feeling intensely awe-ridden at how beautiful everything was. --- CE's Resident Scotsman. http://i.imgur.com/ILz2ZbV.jpg ... Copied to Clipboard!
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Turbam 04/23/18 12:11:56 PM #10: |
Odyssey is a gorgeous game
--- ~snip (V)_(;,;)_(V) snip~ I'm just one man! Whoa! Well, I'm a one man band! http://i.imgur.com/p9Xvjvs.gif ... Copied to Clipboard!
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pauIie 04/23/18 12:19:37 PM #11: |
BOTW's world is a lot bigger than any one world in Odyssey
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ForestLogic 04/23/18 12:22:15 PM #12: |
pauIie posted...
BOTW's world is a lot bigger than any one world in Odyssey Nobody's saying it isn't... --- AKA Level 36 ForestWanderer / ObjectiveLogic #MasterChiefForSmash ... Copied to Clipboard!
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Jeff AKA Snoopy 04/23/18 12:23:06 PM #13: |
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YOUHAVENOHOPE 04/23/18 12:24:38 PM #14: |
BOTW had a cartoony art-style tho
so comparing it to GTA: Mario which went for almost realistic graphics because it's set in the city is silly --- ... Copied to Clipboard!
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P4wn4g3 04/23/18 12:24:46 PM #15: |
BotW mainly got fucked over by low framerate issues in certain areas. Otherwise it wasn't an issue. For some reason though after the most recent updates the durian plateau in Faron dips below 10 fps for me pretty often... it's shitty. Other than some similar areas BotW actually looks better on average imo.
--- Hive Mind of Dark Aether, the unofficial Metroid Social Private board. https://www.gamefaqs.com/boards/851-dark-aether ... Copied to Clipboard!
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Turbam 04/23/18 12:26:02 PM #16: |
YOUHAVENOHOPE posted...
BOTW had a cartoony art-style tho There's only one area set in a city --- ~snip (V)_(;,;)_(V) snip~ I'm just one man! Whoa! Well, I'm a one man band! http://i.imgur.com/p9Xvjvs.gif ... Copied to Clipboard!
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Solar_Crimson 04/23/18 12:27:38 PM #18: |
Forlorn_Ass posted...
TheMarthKoopa posted...Yea and it runs at a proper 60FPS 60FPS is very important for fighting games and other games that require precise controls. --- Be wary of boarding the hype train, lest you end up on the ruse cruise... - nanobuilder (r/nintendo) http://backloggery.com/SolarCrimson ... Copied to Clipboard!
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Coffeebeanz 04/23/18 12:27:47 PM #19: |
Apples and oranges, considering SMO has small, self-contained worlds with simple geometry.
--- Physician [Internal Medicine] ... Copied to Clipboard!
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YOUHAVENOHOPE 04/23/18 12:29:14 PM #20: |
Turbam posted...
YOUHAVENOHOPE posted...BOTW had a cartoony art-style tho i clearly have not played gta mario --- ... Copied to Clipboard!
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P4wn4g3 04/23/18 12:29:22 PM #21: |
Coffeebeanz posted...
Apples and oranges, considering SMO has small, self-contained worlds with simple geometry. This is also true, and actually the bird boss causes some FPS issues if memory serves correctly. --- Hive Mind of Dark Aether, the unofficial Metroid Social Private board. https://www.gamefaqs.com/boards/851-dark-aether ... Copied to Clipboard!
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ForestLogic 04/23/18 12:34:45 PM #22: |
Coffeebeanz posted...
Apples and oranges, considering SMO has small, self-contained worlds with simple geometry. I mean, maybe? But I dunno. Most given Odyssey worlds are on par with what BotW's pop in is loading onto your visible area. Not to mention most of BotW's locations are pretty barren in terms of actual characters/enemies. --- AKA Level 36 ForestWanderer / ObjectiveLogic #MasterChiefForSmash ... Copied to Clipboard!
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thanosibe 04/23/18 12:45:54 PM #23: |
Wait the picture in the OP is a boss in Odyssey? I played like two hours and got bored tbh. And the only bosses I fought were like straight out a Mario game; ridiculous and cartoony.
Also I never had issues with BotW graphics or running it on WiiU on a 8 year old HDTV. It's beautiful and it plays great. I couldn't feel the same for Odyssey. Same Mario formula. BotW was a Breath of the Freshness in the Zelda franchise. --- I think I need a drink. Almost everybody does only they don't know it. -- Charles Bukowski ... Copied to Clipboard!
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sk8r_ryan 04/23/18 12:46:28 PM #24: |
Forlorn_Ass posted...
TheMarthKoopa posted...Forlorn_Ass posted...Why would you need over 30 FPS tho https://www.geeksaresexy.net/2015/06/10/15fps-vs-30fps-vs-60fps-animated-gif/ Mate if you don't recognise any difference then you need to get your eyes checked. Could be a neurological issue actually, I'm no expert. --- 'I will now punch my professor in the face because whatever punishment I will receive will not surpass the happiness I get when team salty mid loses' -Crows ... Copied to Clipboard!
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BLAKUboy 04/23/18 12:48:00 PM #25: |
Solar_Crimson posted...
60FPS is very important for fighting games and other games that require precise controls. Neither of which, frankly, describe Mario. --- Aeris dies if she takes more damage than her current HP - Panthera https://signavatar.com/26999_s.png ... Copied to Clipboard!
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Balrog0 04/23/18 1:05:27 PM #26: |
pinky0926 posted...
BOTW solidified to me the notion that: this has been true forever, imo first became really apparent to me in the 16 bit era --- It's one more thing we do to the poor, the deprived: cut out their tongues . . . allow them a language as lousy as their lives ... Copied to Clipboard!
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tennisdude818 04/23/18 1:12:51 PM #27: |
Wasn't this the case with Galaxy vs. Twilight Princess? Although TP came out in 11/06 and Galaxy came out in 09/07. It was kind of a similar situation though.
--- "I have never understood why it is greed to want to keep the money you have earned but not greed to want to take somebody else's money." Thomas Sowell ... Copied to Clipboard!
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Shuto-uke 04/23/18 1:19:26 PM #28: |
I have two theories about zelda's graphics -
1) Miyamoto went senile and wants zelda to be cartoony now 2) The N64 was strong enough to fulfill zelda's vision of a beautiful game with a LOTR vibe, but starting with the Wii, nintendo hardware was just not powerful enough to have a game as impressive as OoT was back on its day, so Miyamoto went for the cartoon style to hide the hardware limitations ... Copied to Clipboard!
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P4wn4g3 04/23/18 1:23:14 PM #29: |
Miyamito has never cared for good graphics. He's actively worked against it actually. I'm not sure if that's relevant to this topic though.
--- Hive Mind of Dark Aether, the unofficial Metroid Social Private board. https://www.gamefaqs.com/boards/851-dark-aether ... Copied to Clipboard!
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Shuto-uke 04/23/18 1:32:42 PM #30: |
P4wn4g3 posted...
Miyamito has never cared for good graphics. He's actively worked against it actually. I'm not sure if that's relevant to this topic though. Yoshi's island says hi. OoT says hi. ... Copied to Clipboard!
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P4wn4g3 04/23/18 1:33:51 PM #31: |
Shuto-uke posted...
P4wn4g3 posted...Miyamito has never cared for good graphics. He's actively worked against it actually. I'm not sure if that's relevant to this topic though. Yoshi 's Island is the go to case and point that I was thinking of. Lemme see if I can find the video. Edit: think it was this --- Hive Mind of Dark Aether, the unofficial Metroid Social Private board. https://www.gamefaqs.com/boards/851-dark-aether ... Copied to Clipboard!
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thanosibe 04/23/18 1:56:58 PM #32: |
People really need to stop stroking off OoT. Anyone saying that quality of graphics are based upon some kind of "realistic" portrayal of fictional things and settings doesn't really understand the word quality. Since OoT 3D Zelda's best quality graphics to this day, standing the test of time, have really only been Windwaker. Maybe Skyward Sword, but my absolute bore with that game, I am willing to concede might be biasing my opinion. BotW too, will stand the test of time with it's quality graphics.
Zelda never will probably be Skyrim, Shadow of Mordor or Witcher. But if that is the metric for "quality" graphics than that Nintendo has successfully built a empire on "cartoony" graphics would be a legit impossibility. --- I think I need a drink. Almost everybody does only they don't know it. -- Charles Bukowski ... Copied to Clipboard!
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pauIie 04/23/18 2:00:31 PM #33: |
ForestLogic posted...
pauIie posted...BOTW's world is a lot bigger than any one world in Odyssey Comparison is a bit pointless to me. One is a huge open world game, the other isn't. If Mario didn't have better graphics I'd be like wtf. --- ... Copied to Clipboard!
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DoctorVader 04/23/18 2:05:19 PM #34: |
BotW felt cheap and shitty because of the low res. Just the graphics. I still played a lot of it but it always bugged me. Undocked, I wish it was crispier, docked I wish it was 60 fps.
Skyward had the same issue but that was because it was the Wii. WW really looked lovely on the Wii U and I hope they port it to the Switch. TP not so much. --- It all just disappears, doesn't it? Everything you are, gone in a moment, like breath on a mirror. - The Doctor ... Copied to Clipboard!
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ForestLogic 04/23/18 2:23:37 PM #35: |
thanosibe posted...
Wait the picture in the OP is a boss in Odyssey? I played like two hours and got bored tbh. And the only bosses I fought were like straight out a Mario game; ridiculous and cartoony. Yes, that's actual gameplay. thanosibe posted... Also I never had issues with BotW graphics or running it on WiiU on a 8 year old HDTV. It's beautiful and it plays great. I couldn't feel the same for Odyssey. Same Mario formula. BotW was a Breath of the Freshness in the Zelda franchise. Sounds like you're just a Zelda fanboy then, tbqh. Both games were masterpieces that did great new things for their respective franchises, not one or the other. --- AKA Level 36 ForestWanderer / ObjectiveLogic #MasterChiefForSmash ... Copied to Clipboard!
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pinky0926 04/23/18 2:25:10 PM #36: |
Balrog0 posted...
pinky0926 posted...BOTW solidified to me the notion that: The switch from 2D to 3D was so ugly. Remember those early 3D RTS games? *shudder* --- CE's Resident Scotsman. http://i.imgur.com/ILz2ZbV.jpg ... Copied to Clipboard!
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AeroFlash15 04/23/18 2:29:13 PM #37: |
I like how vivid BotW is, but I generally find it to be flat in all other aspects. I just don't find it as visually stellar as people say it is.
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ForestLogic 04/23/18 2:34:20 PM #38: |
AeroFlash15 posted...
I like how vivid BotW is, but I generally find it to be flat in all other aspects. I just don't find it as visually stellar as people say it is. I think that's how I feel too. I looove the style, but it all looks very homogenous and melds together aside from a few areas, i.e. the place with all the autumnal trees, the jungle, the volcano area. --- AKA Level 36 ForestWanderer / ObjectiveLogic #MasterChiefForSmash ... Copied to Clipboard!
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Solar_Crimson 04/23/18 3:33:05 PM #39: |
Shuto-uke posted...
I have two theories about zelda's graphics - Or maybe they just feel that that aesthetic works best for the Zelda games. And it does help the game age better. Wind Waker still looks much better than Twilight Princess does. --- Be wary of boarding the hype train, lest you end up on the ruse cruise... - nanobuilder (r/nintendo) http://backloggery.com/SolarCrimson ... Copied to Clipboard!
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thanosibe 04/23/18 3:40:52 PM #40: |
ForestLogic posted...
Sounds like you're just a Zelda fanboy then, tbqh. Both games were masterpieces that did great new things for their respective franchises, not one or the other.Nah. OoT was the first Zelda I played. I've been playing Mario since Super Mario. Something about Odyssey is just not entertaining to me. But both my boys got our money's worth playing. --- I think I need a drink. Almost everybody does only they don't know it. -- Charles Bukowski ... Copied to Clipboard!
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Shuto-uke 04/23/18 4:39:07 PM #41: |
AeroFlash15 posted...
I like how vivid BotW is, but I generally find it to be flat in all other aspects. I just don't find it as visually stellar as people say it is. Nintendo is not being smart in regards to Zelda graphics. Why is BoTW so much more hardware draining than SS, and why is SS so much more draining than WW? The GC could handle WW just fine. The Switch should be able to give WW a MASSIVE graphical upgrade, but instead it struggles to handle BoTW. Sure, there are things that BoTW does that the Wii U or Wii couldn't, such as that humongous overworld or the massive draw distance. So what? That is rarely what makes a player go "wow!". I still feel amazed by the first 2 minutes of Bioshock 1, and that is a PS3 game. Wind Waker's overworld was a bit huge for my taste. TP's was waaaaayyy too big. We don't need such a massive overworld. We don't need that draw distance either, not that we'd notice with a smaller overworld. I'd rather have nintendo use that processing power to give us kick ass graphics. ... Copied to Clipboard!
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Coffeebeanz 04/23/18 8:45:04 PM #42: |
I really liked BotW's visual direction
--- Physician [Internal Medicine] ... Copied to Clipboard!
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Skye Reynolds 04/23/18 8:52:44 PM #43: |
That dragon is from Mario? I wouldn't be surprised if it was originally intended for Zelda, but scrapped and reused. That thing is way too realistic looking to be a Mario dragon.
Then again, he did have a realistic T-Rex. ... Copied to Clipboard!
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mehmeh1 04/23/18 9:00:05 PM #44: |
TBH, I prefer SMG/2's visuals over skyward sword or tp for the most part, same thing with 3D Land and ALBW, an
--- FC: 3840-6927-7945, have OR/Y/SM4SH/PSMD/S/US I'm a youtuber, here is my link: https://www.youtube.com/channel/UCRj1lj8EWzRtw3jp3HUXCxQ? .I play games ... Copied to Clipboard!
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BLAKUboy 04/23/18 9:03:49 PM #45: |
Solar_Crimson posted...
Or maybe they just feel that that aesthetic works best for the Zelda games. SS looks like ass, though. As will BotW in a few years. --- Aeris dies if she takes more damage than her current HP - Panthera https://signavatar.com/26999_s.png ... Copied to Clipboard!
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Shuto-uke 04/23/18 10:22:33 PM #46: |
P4wn4g3 posted...
Shuto-uke posted...P4wn4g3 posted...Miyamito has never cared for good graphics. He's actively worked against it actually. I'm not sure if that's relevant to this topic though. Really interesting video, it's awesome, thanks. Having said that, I loooooveee yoshi's island graphics. Even more so than DKC's. I am not sure why it needs to use the FX2 chip other than a couple special effects here and there though ... Copied to Clipboard!
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HydraSlayer82 04/23/18 10:25:08 PM #47: |
pinky0926 posted...
BOTW solidified to me the notion that: Agree. The lack of hand holding was refreshing as well. --- Sigless user ... Copied to Clipboard!
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Darmik 04/23/18 10:28:59 PM #48: |
I think it depends really.
The blowing grass, lighting, day/night cycles and the weather/elements system is stuff that's not really in Odyssey and a lot of that really adds a lot to the visuals in BOTW. I think Zelda is more of a technical showcase than Odyssey if that makes sense. --- Kind Regards, Darmik ... Copied to Clipboard!
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Shuto-uke 04/24/18 10:39:17 AM #49: |
Darmik posted...
I think it depends really. Yes. They're focusing on resource intensive features that are impressive from a technical standpoint, but that won't wow visually unless you know what to look for. Other games can be more wow worthy wihout being that technically impressive ... Copied to Clipboard!
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thanosibe 04/24/18 10:44:16 AM #50: |
Darmik posted...
I think it depends really.Much of the reason, I can relax and play BotW for hours and not really do anything, is how immersed I feel in the world, whether it looks as realistic as other games or not. All because of the stuff you mention. Odyssey may look "better" but it's still the same sterile 3D Mario in a different setting. --- I think I need a drink. Almost everybody does only they don't know it. -- Charles Bukowski ... Copied to Clipboard!
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