Board 8 > Fix This Game Day 8: Apollo Justice: Ace Attorney

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BetrayedTangy
02/21/18 12:43:08 AM
#1:


Day 9?










The last two days we discussed the game with one of the best abbreviations ever, PUBG.

-Smaller Maps
-Different way to spawn loot
-More balanced weapons
-Fix the melee weapons
- No more cheaters

Today is the first game in Ace Attorney's second trilogy, Apollo Justice: Ace Attorney
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pjbasis
02/21/18 12:49:05 AM
#2:


- Give Apollo a more substantial role
- Make Klavier more interesting than just an awesome persona. Godot was surface level awesome, but then he was also DEEPLY awesome
- Actually follow up on the theme of forged evidence maybe? Like why was this such a thing and then not
- Put Psycho Locks back in for investigation sequences
- At least one Maya or Edgeworth cameo sheesh
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LeonhartFour
02/21/18 12:50:32 AM
#3:


Acknowledge the other games happened

Make Hobonix a new character instead of making him Phoenix Wright

find a way to make 4-2 and 4-3 less stupid

make 4-0 not a total abomination
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BetrayedTangy
02/21/18 12:51:40 AM
#4:


Allow the song in 4-3 to be skippable
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BetrayedTangy
02/21/18 2:59:08 PM
#5:


Bump
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Nanis23
02/21/18 3:34:46 PM
#6:


Oh boy

Spoilers obviously

4-1
Make Phoenix NOT forge evidence
Make Zak less of a jerk
Make Zak not pick Kristoph for a less stupid reason

4-2
Remove Wesley Stickler
Remove panties side quests
Make Wocky less annoying
Make the Mr Hat kidnapping a real kidnapping

4-3
Make it less idiotic in general
Follow the contradiction about the knock-back and Machi bodysize

4-0
Remove this shit

4-4
Make the paintings twist actually mean something
Tell them they are fucking siblings already

In general also make Klavier less than Apollo boyfriend and more like an opponent
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KujikawaRising
02/21/18 3:44:13 PM
#7:


This is for its 10th anniversary, which jsyk was this week

-Make Apollo, not Phoenix, the main character. Why it took until Spirit of Justice to properly develop Apollo is beyond me
-Remove 4-0 entirely
-Just... better writing in general
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Cybat
02/21/18 4:23:37 PM
#8:


Apollo and Phoenix do have it rough in this game but I actually think developing the Gavins would help more. Klavier has a deep connection with the 3rd and 4th villains but we don't get any real insight into his character from that. He starts off as basically just a slightly-more-likable Franziska and ends up as...what?
And as for Kristoph, well, "not being hired" is not exactly a compelling reason to start a multiyear scheme to murder multiple people and ruin the life of your colleague. Maybe if he had had more screen time (like Manfred von Karma) we would buy that a little more readily. And no, randomly having black Psyche-Locks at the end doesn't count.
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NeoElfboy
02/24/18 2:04:28 AM
#9:


Oh man. I like this game buuut...

(spoilers obviously)

-Embrace Apollo as the main and make the game about him
-Improve the humour. Most of the few comic witnesses in this game are pretty big misfires.
-Don't bring back Kristoph of the bad motivation and already-behind-bars as the big bad. Replace the final case with something more like 6-2 to actually close the Gramarye plot in a satisfying way, except with the villain developed throughout the game.
-Develop Klavier more. Do something with his relationships with Kristoph and Daryan. I like the guy, even.
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trdl23
02/24/18 3:28:40 AM
#10:


Get rid of the fucking Perception mechanic or at least make it much cleaner.
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Nanis23
02/25/18 3:13:34 PM
#11:


Is this series dead
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WickIebee
02/25/18 3:15:40 PM
#12:


I assume Tangy's just been busy.
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BetrayedTangy
02/25/18 3:42:24 PM
#13:


Yeah I tend to be really busy on weekends. I'll post the new one tonight after work
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