"All-Stars is a real wild-card in my opinion, which is part of why I wanted to work on it," Killian continues. "It ignores a lot of conventional thinking about fighters, both in terms of how you win (no lifebars, only supers kill, regular moves build super meter) and in terms of execution.
-- ICON: When there's nothing left to burn, you have to set Bidoof on fire.
it was pretty stupid for them to blatantly rip off smash (including tagging their initial youtube video as SUPER SMASH) and then remove one of the few parts of Smash that makes it fun and unique.
wait, only supers kill actually is how it works? what
Yeah.
Basically you hit people to build up your super, and your supers get more and more powerful as you go from 1-2-3 bars. One bar is generally just a "hey it's pretty much a melee attack that kills someone" to 3 bars which is "you are invincible and you have 10 seconds to one shot as many people as possible".
A couple characters have ways to steal meter, others build it faster, etc.
I love how "death only by supers" is such a dumb mechanic that every single time it's brought up, people go "what, really?" and refuse to believe it.
I mean it was hard to believe when it was first announced, but then it was confirmed again at E3, and now again by Seth Killian. Same reaction every time.
it was pretty stupid for them to blatantly rip off smash (including tagging their initial youtube video as SUPER SMASH) and then remove one of the few parts of Smash that makes it fun and unique.
yeah. it's already a shameless ripoff - which is fine - but they really should have gone all the way. i'd rather have a fun game than one with a crippling mechanic in place to seemingly get away from smash comparisons.
-- ICON: the raindrops the raindrops the raindrops the raindrops the raindrops the raindrops the raindrops the raindrops
I love how "death only by supers" is such a dumb mechanic that every single time it's brought up, people go "what, really?" and refuse to believe it.
I mean it was hard to believe when it was first announced, but then it was confirmed again at E3, and now again by Seth Killian. Same reaction every time.
That is how you know you f***ed up somewhere.
To be fair, if I said there's a game out there where you can't die from chip and blocking blocks literally everything but the most extremely telegraphed moves EVEN IF YOU BLOCK IT AT THE WRONG HEIGHT, you probably wouldn't believe me, but it exists, and it's quite playable. (for the record, that's the Touhou fighters)
That being said, the general consensus from the people that played is it's pretty stupid, whereas lack of chip damage is easily missable in IaMP/SWR/Soku, so we'll have to see.