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TopicDragon's Dogma 2 is getting pretty great early previews
sfcalimari
03/06/24 2:23:09 AM
#21:


Xerun posted...
Can I ask what made the first game great?

Because it did so much stuff that was just plain fun.

Being able to jump onto the back of a manticore or giant ogre and crawl around on it looking for its weak spot while it's flailing around attacking your party members? Just plain fun, and it baffles me why this mechanic has never been taken up by other games.

The world is just fun to move around doing random things at your own pace. It's fun when you're playing it for the first time and everything is new, and it's still fun playing it for the 30th time when you know where everything is, because everything is just randomized enough and dangerous enough to keep you on your toes.

The day/night cycle is actually meaningful, the night is REALLY dark and can be dangerous and it's probably best to sleep through it, but you'll miss certain enemies and quests doing that.

The classes are for the most part a lot of fun, though some are really lame and some never really clicked with me. I gave up on other classes a long time ago and just play as strider because it's so great. Also the bow combat is the most fun I've ever seen in a game of this type, it's completely unrealistic and arcadey but it's so much fun.

Being able to damage enemy weak points isn't a big focus of the game, but it works really well. Other games have tried it like HZD and Monster Hunter but it never seems to work as well as it did in DD.

There are a lot of criticisms of the game but they are mostly pretty lazy or don't get the game. Does it have a lot of bargain basement MMO type quests like collect 5 macguffins from killing the macguffin lizards? Yeah, but you can either do them while doing other stuff or just completely ignore them. Does it look crappy? Kind of, but it's a ps3 game, and it has a pretty unique design scheme for a Japanese action RPG game. Is the world small? Yeah but it's a lot busier than most games of its type, and does a lot with a small map, especially in BBI.

My main complaint about the game is that without needing to grind for levels you will get insanely overpowered in the base game to the point where you can literally kill late-game bosses with one or two hits, but then you get to BBI and it instantly beats you up and you realize that you really should have grinded for levels after all.

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