LogFAQs > #979175428

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TopicWhy didn't people like Gotham Knights?
Monferno_AQW
03/04/24 2:02:46 AM
#21:


I liked it, but it most definitely felt like a watered down Arkham game. I wish this had been what Rocksteady had been working on instead of Suicide Squad.

Batgirl's traversal ability, for example, is gliding like Batman. However, the gliding in this game is inferior to what we had in City, Origins, and Knight. Red Hood's traversal was clunky as hell, and Robin's teleporting was just annoying to use; Nightwing had the best, since he could fly with it.

We should've had more side-missions dealing with more villains, too. The main story has the Court of Owls, the League of Assassins, and Man-Bat(s). The side-missions had Clayface, Harley, and Mr. Freeze. That's it. No Riddler, Poison Ivy, Mad Hatter, Bane, Killer Croc, and so on. Batman has one of the biggest and best list of villains out there, and we barely get a fraction of them.

I also wish we didn't have to go back to the clocktower every single time to switch characters. We should've had the ability to switch at will, even have the ones you're not playing as help you in combat, or run into them every once in a while when traversing the city, like we got in Marvel's Spider-Man 2.

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