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TopicTears of the Kingdom Thread 2
adjl
05/30/23 4:55:23 PM
#36:


CyborgSage00x0 posted...
Which isn't doable in ER, since it is gated by Smithing Stones, which are finite and very hard and time consuming to hunt down. You basically have to gamble on a style and stick with it. One of the (many) frustrating and poorly designed aspects of ER.

That applies to most Souls games, I find. There's a ton of build variety, but because of how stats and weapon upgrades work, trying to switch builds mid-run often doesn't work very well and/or requires significant compromises. It makes them very beginner-unfriendly because they don't give much room to play around with different builds before settling on one, and if you start out without a clear direction in mind you can pretty severely gimp your character. Fortunately, build guides are everywhere and it's easy to get that direction so your first run doesn't end up needing to be restarted, and once you know what you're doing pivoting a build mid-run or making one up on the fly is certainly quite possible, but there's still definitely a lack of build flexibility there.

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