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TopicTears of the Kingdom Thread 2
CyborgSage00x0
05/30/23 3:27:04 PM
#35:


Cruddy_horse posted...
Sure but you might find a weapon that inspires you to change your build
Which isn't doable in ER, since it is gated by Smithing Stones, which are finite and very hard and time consuming to hunt down. You basically have to gamble on a style and stick with it. One of the (many) frustrating and poorly designed aspects of ER.

ReturnOfFa posted...
The dungeons so far seem like a compramise between BotW style and traditional style. To varying levels of enjoyability.
I've only done the Wind Temple so far, and I kind of feel that.

The design of a giant floating ark is kickass and feels epic, but the interior is a pretty lame copy and paste of the same art design, and it's pretty damn empty. It's a ship so I guess it makes sense to not have a "temple-y" design, but finding 6 wind machines to power also felt like a let down. Whereas the Divine Beasts didn't feel like temples, but had temple-like mechanic (i.e., rotate the entire building to solve the puzzle, etc.).

That said, the boss was epic, if easy.

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