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TopicWhy are people upset about the Tears of the Kingdom gameplay
adjl
03/31/23 2:53:00 PM
#54:


wwinterj25 posted...
What I believe is some folk build a games hype so much in their own head that the hype will never be met.

Specifically with BotW and TotK, BotW's departure from the traditional Zelda formula left a lot of people with highly varied opinions on what worked, what didn't, and what should come next. More so than most other games, I think a lot of people came out of BotW with a laundry list of what they'd like to see changed or expanded upon, which they doubled down on with the news that a BotW sequel (which would presumably continue to deviate from the traditional Zelda formula and expand on what BotW started) was in the works. Now, to no surprise, many of those people are disappointed because so many of their ideas aren't being used.

It's a situation where the slate was unusually blank and people started mentally filling in those blanks before we had any confirmation of what they'd be filled in with.

chelle posted...
a bandaid over the controversial weapon durability issue.

It remains to be seen just how it plays out, but it certainly looks like a lot more than a band-aid. As I mentioned earlier, it has the potential to turn durability from just being a tedious chore into a mechanic that actually adds something interesting to the game. At worst, it'll make the tedious chore much less tedious, so that's at least welcome.

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