LogFAQs > #969101258

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TopicMarvel Snap Topic
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10/31/22 3:48:32 PM
#45:


Yeah I think the in game decisions (including when to snap for the bluff to be convincing if you're bluffing) are very rich in this game. The deckbuilding itself has potential but is limited by card pool, but that will naturally improve with time.

I do believe the natural path is to make the upgrades for cards unlock new cards at some point (rather than just foil versions) then you have an unlock route that allows for expanding the game en masse without it being infeasible for people to get the card (for instance if you had a new card that worked off a self discarding archetype you could make it unlock off of an apocalypse upgrade) but who knows where they go

I'm just saying like this game compared to set 1 of hearthstone I like what this game does a lot more. Hell I like what it does compared to set 1 of mtg too, though that isn't fair for a 30 year old game.

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