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TopicI'm gonna play Dragon's Dogma, but I know literally nothing about it. (spoilers)
MariaTaylor
06/23/22 2:25:41 AM
#62:


I would guess your damage is still a bit too low, yeah. Try gaining a few levels if you can. Not only will your damage increase but you'll be able to hire Pawns that have better gear and stats to accompany you. It really makes a difference at low levels. Even a few levels can make fights much easier. If you're below level 20 then I would say you can rapidly gain a bunch of attack and defense if you go and do other things before trying to fight Ogres.

The Ogre has 210 Defense and this is a bit of a simplification of how damage works but you want to have above 210 Attack in order to do any kind of damage to the Ogre. And like, having just barely over 210 attack means you're doing barely any damage. Since he has 20,000 health, you really want to be doing a lot more than chip damage or it will take forever. Hitting him directly in the face deals the most damage but this is hard to do. Hitting him anywhere else will cause your damage to be reduced even further. So yeah. Having at least 300+ attack is probably useful in helping to bring him down.

That being said, there are also ways to boost your own damage with multipliers. The reason it's important to get good damage first is that multiplying 50 damage by 2x is still only 100 damage. But multiplying 300 damage by 2x is 600 damage. Should be obvious which of these is preferable when slashing through a 20,000 HP health bar.

Tactics that work:

Put him to sleep if you have a method to do so

Bring along a mage who can enchant your weapons with fire or ice. He can be frozen.

Jump on the Ogre's back and grab him. He will jump in the air and slam on his back, trying to crush you. If you are prepared for this, you can simply jump off of him when he jumps and then land on him with a plunging attack. Additionally, while he's on the ground, he takes 2x damage. Baiting him into knocking himself on the ground is highly effective.

If you're dealing enough damage he'll pretty frequently stop attacking and actually curl up into a ball to block his face with his arms. You can attack his arms and if you break his guard, this will allow you to keep attacking his face for even more damage. But you need to be doing enough DPS to get him to guard, and doing enough DPS to break his guard. This is why having the damage is the most important step BEFORE you start thinking about damage multipliers and which tactics work. Tactics don't matter if you don't have the damage to support it.

When he goes berserk he'll normally focus on YOU as a target, and you can use this to your advantage. Make sure to be aware of your own positioning. Get him to charge at you and away from your allies. This will have the triple benefit of; your allies can attack him from behind, your allies won't be trampled on by a charging ogre, all of the ogres damage will be aimed at a character that is fully under your control and you can rely on your own skills to block or dodge his attacks or simply open your menu and quickly heal yourself if things get too dicey

Lastly, an ogre will sometimes stop to eat corpses. I didn't personally find this to be too useful but I think the idea is that if you know an ogre is up ahead, you drag some corpses with you. Then if the fight starts to go badly you run toward the corpses and call your allies to follow you. The ogre will chase your group but he gets distracted by the corpses and stops to eat them. This will give you time to heal and you can even run back and ambush him while he's eating. He literally forgets that he's in the middle of a fight. Must be some delicious corpses.


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