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TopicI could never understand weak cards in YuGiOh.
Zeus
01/17/22 11:07:51 PM
#36:


DragonClaw01 posted...
Yeah fusions and ritual summons were always useless. They eventually tried balancing it around tribals or whatever the Yu-Gi-Oh term for it was and got some success as it pushed the player to play around certain strategies, then they broke the game in half with pendulum summons. Now cards have so much damn text on them it is like reading a Jane Austen novel. I don't know why any one would play it now

Fusions being useless isn't entirely true, because there were improvements down the road. The core principal as originally presented didn't work in a game where you could easily destroy a monster outside of combat.

thedicemaster posted...
i don't remember the name, but there's a card that shuts down any card with 4 or more stars.
would be really useful to have a 500/400 2 or 3 star monster with an axe of despair or two if that happens.

yu-gi-oh has some crazy card interactions, giving pretty much any card a use.

No, a lot of cards are still useless or inferior. In the the case of Gravity Bind and Level Limit Area B, you both have Legendary Ocean lowering Water monsters from lv4 to lv3 (some of whom can attack an opponent directly) and plenty of more useful lv3s... and lv4s who deal damage outside of combat


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