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TopicTurn based JRPGs that aren't just "use your best attack"?
IShall_Run_Amok
05/13/21 12:41:43 PM
#66:


Solid Snake07 posted...
Balancing buffs and timing when you break enemies defenses so you can hit hardest while they're broken is also kind of important to strategy

So while you can basically boil the strategy down to break then hit as hard as possible, that's sort of an oversimplification.
There's also the matter of not dying. A great deal of the strategy in later bosses, especially side bosses, is figuring out how to not die. Buffs, debuffs and breaking the enemy's shields becomes not just a matter of hittimg them as hard as you can, but surviving. And the final boss pretty much requires you to master the game's deceptively simple mechanics in order to beat. The whole "only one person can use each sub-job at a time" thing also prevents everyone from spamming all the strongest attacks.

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Its amazing how Warner Bros. is advertising their Space Jam sequel by announcing Pepe le Pew isn't in the movie and now everyone is an expert on Dave Chapelle.
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