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TopicWell, Returnal's lack of a save function screwed my longest run.
adjl
05/04/21 10:34:47 AM
#12:


Smiffwilm posted...
Copying/pasting this since I JUST wrote this elsewhere lol.

Smiffwilm posted...

Honestly, as much as preventing save-scumming is always a big thing people bring up in instances like this, I don't see why it's even necessary. It's a single-player game, so it's not like having an advantage over other players is meaningful, and save-scumming is always such a disruptive way to play games that anyone actually willing to entertain the possibility of doing it has already broken their immersion to such an extent that having the option isn't going to hurt it any further. Those who don't want to, don't have to.

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