LogFAQs > #950251549

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TopicRaka finishes FF7R (spoilers up to chapter 17 and ongoing)
Raka_Putra
02/03/21 8:04:55 PM
#49:


Yeah, that decision was understandable. Then again, since they were reimagining many enemies already, I suppose they could've gone that route if they really wanted to, in terms of finding a suitable final boss.

Ah, I see about the FF7 moments - I only recognized the Aeris scene, I think.

Huh, I didn't make the connection about Kadaj, Loz, and Yazoo but then again it's been a decade since I watched that movie.

I'm looking forward to Yuffie in the next part! Also the other characters, I suppose. I do wonder if the next game will allow us to swap party members...but I sure hope so.

Some other random thoughts:

Thinking more about it, I think this game does big moments really well. It knows how to impress. Like when we got a remake of the original game's cover art and when the plate falls.

But the fights are another story. I like the random fights much more than boss battles since I can actually use all the tricks and Materia I have. But the bosses are cool, at least.

The dungeons...they are kind of long and can run for a bit too long at parts since they are just miles and miles of collapsed tunnel or sewers...

Summons are neat but it felt slightly annoying that the Summon gauge just appears on very specific fights (or at least it felt like it). And the portable VR thing to get some summons somehow struck me as out of place though, yeah, it's a bit nitpicky.

I like the expanded roles of Biggs, Wedge, and Jessie here. Really made it feel that Brett's crew is a solid one.

The mini-games are ok for the most part. None I am especially in a hurry to replay, but none of them were too painful. Though the too dynamic camera angles in the dancing minigame was...weird... Oh, I like the darts though. :p

Out of combat, the gameplay is actually considerably well-polished with some neat QoL things like inactive party members getting SP and us still being able to access their materia and equipment. Though I wish there was an easy way to compare the weapons side by side instead of going through their upgrade view and manually noting which +5% effects we've unlocked.

And I'm not in a hurry to play Hard mode at all, especially since we can't use items WTF.

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