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TopicSuper Mario 3D World + Bowser's Fury trailer
adjl
01/21/21 4:28:18 PM
#80:


Master_Magnus posted...
No, but it is reasonable for them to sell the Switch port at a discount to those who have the Wii U version.

That may or may not be technically feasible. There's precedent for it, with improved WiiU versions of VC games being available to people that already owned them on the Wii for a small upgrade fee, but that relied on doing a Wii-->WiiU system transfer so the WiiU shop could confirm that you owned the Wii version. Where there's no such system transfer option between the WiiU and Switch, that's less simple to set up. The fact that the same Nintendo account can be used across systems would facilitate it, but the WiiU end of that may not be set up to allow that. It'd be nice, but I also understand them not putting in the effort to enable it (especially where we're talking about Nintendo and an online system).

Master_Magnus posted...
Or in the case of Super Mario 3D World, to sell Bowser's Fury separately.

It won't surprise me if they do, but that'll likely depend on just how much content it is. It may not actually be that much, in which case it'd be silly to do a standalone release (and, in turn, to be this butthurt over it).

Master_Magnus posted...
There are far more examples of Wii U ports than of other Nintendo ports having significant content added.

There are, but again, that's largely owing to how poorly the WiiU performed.

Master_Magnus posted...
Super Mario 64 was the only 3D Mario that had something like a Deluxe port and even then the new content was mostly a rehash of existing powerups.

SMB+Duck Hunt gave you two games for the price of one. Mario All Stars gave you four games for the price of one. OoT Master Quest completely overhauled every dungeon, and wasn't even available for sale (literally not available, not your version of "it costs too much so it's impossible to buy") until the 3DS port a decade later. Metroid Prime 3 was rereleased a mere two years later with two whole other games bundled in with it (each of which were also rereleased with control overhauls in such a bundle). Rereleases with major additional content are nothing new, even relatively soon after the original comes out.

Master_Magnus posted...
They didn't deliver because you could skip the Wii U and get all of its games just a few years later with more content to boot.

Which still doesn't mean they weren't exclusives. Heck, every game offers better value if you buy them later, given that their prices inevitably drop (by relatively little in the case of Nintendo games), far more so than the value of any of these games is affected by the additional content.

Master_Magnus posted...
Gamers shouldn't give money to companies that don't take their consoles seriously and screws people who buy their consoles.

Nobody's been screwed here. You're being melodramatic.

Master_Magnus posted...
I already did, I bought a PS5. Sony doesn't lock DLC behind ports.

The PS5's entire noteworthy launch lineup consists of a port of a PS3 game and glorified DLC for the PS4 Spiderman game sold as a standalone game, both of which are sold for $70. Not exactly the best example you could use there.

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