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TopicTo those who have played it - What makes NiGHTS Into Dreams good?
tazzyboyishere
01/21/21 7:00:35 AM
#15:


I played it for the first time last year and loved it. Wrote a short blurb elsewhere:

This game kicks ass. It does a poor job of explaining how everything works, but playing around a little bit allowed me to decipher basically everything. At least what was needed to beat it. It prioritizes movement over anything else, and Nights feels very satisfying to move around. Each level is wonderfully designed and are presented in bite-sized pieces which makes for really quick satisfaction. The final level requires you to be able to beat each stage with a C rank, which I was worried about initially, but all that really implies is a solid grasp of the mechanics. I finished with B or C on my second attempt each time. The last level itself is a culmination of the best bits of the game, encouraging speed and precision, which made it super intense given the time limit. I really wish it were longer, because damn is it a blast. I can see why it's considered a classic.

It's definitely a game you need to fiddle around with for a bit before figuring it out, and once you do, it provides a very specific feel that I'm doubtful many will care about. It's definitely a niche game that only really got as vaunted as it was because of a very tiny but vocal group of Saturn owners, but its still a great game. You just have to be into what it provides, and what it provides Isn't for everyone.

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PSN/Steam - RoboQuote ; NNID - TazzyMan
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