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TopicHollow Knight beated
andylt
12/27/20 11:20:35 AM
#64:


DeepsPraw posted...
Are you talking about that Ninja Gaiden-y game that I can't remember the name of? I don't know if that's really a spoiler since it was in the trailers and marketing
Yeah, The Messenger. I just picked it up on Game Pass not knowing about that stuff so it was a nice twist for me.

MZero posted...
The only thing I don't like about the combat in this game, and it's a problem I have with a lot of games, is that colliding with an enemy damages you even if they aren't attacking or anything (not including enemies with spikes and stuff obviously) I could understand that being a thing 30 years ago but there's no reason an enemy just standing there should be a hit box these days imo

I get what you mean but I think it works in this game. Some of the enemies are massive and they should be a threat you don't want to brush up against. The damage noise+pause is so good too, super annoying in the best way to make you not want to mess up (there was a video I watched recently that talked about that, made me appreciate the mechanic in a deeper way).

I will always hate the side of spikes hurting you in games though, never defensible!

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