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Seanchan
10/20/20 8:32:24 AM
#452:


foolm0r0n posted...
Right, I'm just not too crazy about the action combat. Wasn't with Bastion either. That's not the game's fault, but I do think if the story was like 2-3x as fast, I wouldn't complain.

Maybe y'all don't remember the first escape, but it is so intense. You're totally focused on getting as good of a build as possible and playing perfectly, and you know you won't make it, but you try anyway since it could happen if everything aligns. And all of it is to see the surface and find your long lost mother. It's a really stark difference to the "add 1 to number" and "see 3 more lines of cryptic dialogue" of the core loop.

I guess for me I still feel that excitement/intensity of "can I get this run to work" since success is not trivial. But I'm still enjoying the combat and the exploration therein. If you're not, it might just be time to move on. It's okay to be satisfied with a game without "chewing all the meat off the bone" as it were.

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