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TopicAnime, Manga, VN, JRPG, Related Things Discussion Topic XCI
adjl
10/13/20 2:58:22 PM
#414:


agesboy posted...
i actually havent dabbled in circuits like at all yet in factorio

Circuits are extremely powerful, but not remotely necessary to beat the game. There are some universal ones that are useful for pretty much everyone (backup power switch, train loaders/unloaders, safe train crossings if you're a pansy who doesn't like facetanking locomotives), but for the most part, you can pretty much always find a non-circuit way to do something and circuits are primarily for people who really want to do it a certain way.

And then there are these crazy bastards:
https://www.youtube.com/watch?v=mgfwwqwxdxY
https://www.youtube.com/watch?v=7lVAFcDX4eM

agesboy posted...
i always felt like i should be playing quickly because of how evolution works

Eh, provided you haven't cranked up biter settings and you don't neglect military research and building turrets and walls in sensible places, you don't really need to rush. Behemoths are somewhat scary, but the top-tier military stuff makes quick work of them (even just uranium rounds; nukes and artillery are more meant for large-scale base clearing). Especially with a solar-focused base and once you start transitioning into electric furnaces, you generally won't be spewing out enough pollution to make evolution a real threat.

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