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TopicA ranking of every Super Mario Bros 35 level by how awesome picking it is
Paratroopa1
10/06/20 11:22:14 PM
#48:


13. 8-1

Excitement: **
Enemies: **
Items: *
Novelty: ***
Villainy: ***

I gave it three stars for villainy due to how tricky some of the jumps in this level are, but this level's undoing is simply the fact that it's too late in the level order for anyone to truly experience that villainy. If you yourself get to it, there isn't actually that much upside here - aside from buzzy beetles, there are no intriguing enemies to send, although you can get a fair amount of time off of shell kicks. I gave it a 1 for items, though, because this is one of the few levels that has no mushrooms in it at all, which in such a long level can be a real killer. This, too, is villainous, but if you have this level unlocked, then you're probably going to be the one suffering as a result of it. 8-1 is a classic level, an important level in the SMB1 canon, but it doesn't actually have a lot to offer to a SMB35 rotation other than the fact that it's challenging and a pretty cool level - the lack of valuable enemies just really hurts it.
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