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Topic | A ranking of every Super Mario Bros 35 level by how awesome picking it is |
Paratroopa1 10/06/20 10:39:08 PM #39: | 19. 7-3 Excitement: *** Enemies: *** Items: ** Novelty: ** Villainy: ** 18. 7-2 Excitement: ** Enemies: *** Items: * Novelty: ** Villainy: ** I don't know where to rank either of these levels. The problem is that they're both very, very good levels, for reasons I'll get to later, but they're clones of 2-3 and 2-2 respectively, and because they're so late in the order they'll come way later than you'd prefer to reap the benefits of these levels. They're GOOD levels, but I don't really think there's a good reason to pick them over the earlier versions. I almost thought about ranking these at the bottom just for that reason, but they're still good levels, so if you add them to the rotation it's a good thing. 7-3 in particular is pretty pointless - it just adds Goombas and Koopas to the mix over 2-3, which is highly impactful in SMB1, but since this is SMB35, you're ALREADY getting those added to the mix. 7-2 has more Bloopers at least, which is good. Bloopers are good. ... Copied to Clipboard! |
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