LogFAQs > #945547272

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, DB6, Database 7 ( 07.18.2020-02.18.2021 ), DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicA ranking of every Super Mario Bros 35 level by how awesome picking it is
Paratroopa1
10/06/20 10:39:08 PM
#39:


19. 7-3

Excitement: ***
Enemies: ***
Items: **
Novelty: **
Villainy: **

18. 7-2

Excitement: **
Enemies: ***
Items: *
Novelty: **
Villainy: **

I don't know where to rank either of these levels. The problem is that they're both very, very good levels, for reasons I'll get to later, but they're clones of 2-3 and 2-2 respectively, and because they're so late in the order they'll come way later than you'd prefer to reap the benefits of these levels. They're GOOD levels, but I don't really think there's a good reason to pick them over the earlier versions. I almost thought about ranking these at the bottom just for that reason, but they're still good levels, so if you add them to the rotation it's a good thing. 7-3 in particular is pretty pointless - it just adds Goombas and Koopas to the mix over 2-3, which is highly impactful in SMB1, but since this is SMB35, you're ALREADY getting those added to the mix. 7-2 has more Bloopers at least, which is good. Bloopers are good.
... Copied to Clipboard!
Topic List
Page List: 1