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TopicA ranking of every Super Mario Bros 35 level by how awesome picking it is
Paratroopa1
10/06/20 8:43:43 PM
#13:


26. 5-1

Excitement: *
Enemies: **
Items: *
Novelty: **
Villainy: *

This is a surprisingly dry level for a -1 level - usually these levels are a good opportunity to throw some interesting enemies into the pool and to stock up on coins, but 5-1 offers almost nothing - there are NO mushrooms here at all, and very few coins aside from a small secret area. This is the first level with Bullet Bills, but as I said, because they tend to disappear of the screen they don't get passed around much so their value is low, just a funny thing to send sometimes to psyche your opponents out. The level itself is just pretty flat and uninteresting too - the one big thing it does have to offer is time, as it has a lot of lanes for you to line up shell kicks to get a lot of time even during red timer. This is a surprisingly kind of crappy level and I don't know why you'd pick it - even if you want to leverage it for time, there's a better level you could pick for that.
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