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TopicGhost of Tsushima topic
Far-Queue
07/22/20 2:18:49 PM
#9:


OK here's another criticism which might be more helpful for people on the fence.

While I'm enjoying the game immensely, for anyone who is sorta burned out on the standard open world formula that's been done to death in recent years, this game doesn't reinvent the wheel.

It has your standard fogged-over map dotted with unknown locations that you discover through exploration, liberate areas by defeating enemies, find collectible secrets and locations, etc...

You've seen it all before, but I must say you may never have seen it done quite this beautifully. The world Sucker Punch created here is stunning. Every time you take a turn around some rocky outcrop, or crest a hill surrounded by a sea of gently swaying pampas grass, the next area to come into view is more gorgeous than the last. It's incredible.

So yeah, same ol' open world tropes, but visually impressive and the combat is fairly deep but more importantly it's fun

My two cents anyway

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