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TopicBloodborne DLC question plz
MariaTaylor
07/09/20 5:48:44 PM
#234:


CassandraCain posted...
Like the Undead Giant, his second phase is tough to get a handle on for some reason.

Is it the one with all of the chains on his back? That guy is notoriously difficult, especially because one of his attacks can oneshot you if you're in your recovery frames from a failed dodge.

Just a reminder that I did post my PSN above, though, and I have over half of the chalices unlocked already. If you want some help, I can join in. Co-Op play makes the Chalices a lot more fun, anyway.

UshiromiyaEva posted...
Is there a Skl/Arc weapon?

Blades of Mercy

UshiromiyaEva posted...
Or even wierder, a Bld/Arc weapon?

No. I have made a BLT/ARC build in the past though. It works better than you'd think. You get the benefits of a high arcane build, and then because your build has so many extra points you can afford to spend a few buffing up your gun damage. (Edit: I thought this was unspoken, but I'll just specify that a good gun is a better and more efficient ranged attack option than Blacksky Eye. It will likely have better damage and a faster firing rate.)

UshiromiyaEva posted...
As for the de-transform attack, I thought I remembered you saying it was just OK, guess I was wrong. Love the near 180 degree frontal spread with a decent forward spray, especially when facing humanoid enemies who dodge. And it's practically instant, too.

yeah the move itself is very solid and useful. you might be thinking of when I said that the 1h->2h attack has a high damage multiplier and the 2h->1h attack has a low damage mutliplier of only 0.95. While this is true, keep in mind when transforming from 2 handed back to 1 handed, you're dealing 0.95x of your BUFFED two handed AR, which is scaling off of your better bloodtinge stat. they probably have similar damage when you factor in all of this, and is likely a reason why the damage multiplier is so high/low accordingly.

UshiromiyaEva posted...
As I continue to level skill, I hope to incorporate the basic mode more rather than always moving straight to blood mode and just changing back when retreating.

yeah this is the issue I mentioned above with Skill/BLT builds, and how it feels like you only ever use one or the other. and, ultimately, the skill investment feels a bit like a waste. although once you hit 50 skill it's not too bad as it means you essentially just have a 50 skill build to fight generic enemies with, and only need to worry about costly health and QS bullet usage against more powerful enemies.

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