LogFAQs > #934332399

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TopicWhy they gotta change events around? *FFVII remake spoilers*
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02/13/20 3:32:56 PM
#52:


The thing about Sephiroth's reveal is what builds anticipation is in game time, not the actual story events requiring to be road mapped in that exact way.

Like it takes like 4 or 5 hours in FFVII to get to the area where the Zolom is. In this remake it'll probably take like 40 hours. Is it better to make Sephiroth completely MIA for the entire first game when you've seen him several times with 25 hours of play in the original?

I'm just saying there is a way to have Sephiroth's appearances still be sparse without ruining the story's integrity. Like you need to stop thinking of things in terms of where they exist in the story and think more where they exist in terms of the play time. Jenova may get revealed in Midgar here but like, the boat scene might be about as deep in in terms of play time as is her reveal in Midgar, so who cares?

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