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TopicThere will never be another game like Resident Evil 6.
AvantgardeAClue
01/22/20 6:47:30 PM
#83:


Darmik posted...
I played the game for like 17.7 hours (according to Steam) and had enough. I rarely quit games too.

It sucks dude. Trying to blame Destructoid or gamers not being fair to it because it's not a survival horror game is making up excuses. There's a reason no other third person shooter put in dumb shit like quick shots, stamina meters and being knocked on your ass. Because it bogs the game down. Even if you love that stuff you still have to deal with the shitty level design and enemy encounters.

If you like it that's fine. I like the odd mediocre game too.

No, Breakpoint is mediocre. This is a good game with reviews and sales to back that claim up. just because you don't like something doesn't mean you get to pass it off as fact.

You're complaining about a game having too many enemies in an action game, having too many mechanics to aid you in combat, complaining about how the controls are no longer entirely over the shoulder, how it's not simple enough. Can you name 5 other games where any of the aforementioned would be a negative to the experience rather than a benefit? Probably not, because they're only a problem when you're looking for things to critique the game over. People were saying RE5's controls were already dated when the game came out. Don't tell me things would've been okay if they kept them the same for RE6.

It's not a survival horror game and never was, but people are still mad as fuck because they were expecting another fucking mansion or police station to fuck around in or something. That's okay, I play those games too. I bought the new RE2 on launch. But that doesn't mean that I'm suddenly obligated to go look at RE6 be like "yeah fuck that game" simply because it does it differently.

But hey, if you enjoy having a game tell you how to play it the way they want you to, I get it.

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