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TopicAre you getting The Outer Worlds?
ParanoidObsessive
10/24/19 6:42:59 PM
#31:


yutterh posted...
This is exactly how I feel too. Bethesda, blizzard, etc just break my heart man

I was never in love with either, so their fall doesn't bother me as much. I save my tears for Bioware and Bungie. So many great memories from both for the first decade and a half of the current millennium, now both are so broken and ruined nothing of value is likely to ever come from either of them ever again (and Bioware will probably be gutted and devoured by EA sooner or later, like it's done to so many other studios before it like Origin and Westwood).

I felt the same way about Square before that - it was pretty much my A-number-1 company for most of the 90s, now it's been more or less dead to me since the Squeenix merger.



wolfy42 posted...
I did a bit of research and strength primarily affects 2 things, melee damage (of which I don't intend to use), and carrying capacity.

Thing is, you naturally start with 80kg, and gain 20 per str (or lose 20 per str), so dropping str 2 points means you start with 1/2 the carrying capacity.

That seriously blows, but.....unlike in fallout as soon as you get a perk (either by leveling or taking a fault), you can get pack rat...which adds 50 kg.

So then you have 90 or 130kg (if you don't dump strength).

Once you hit 5 perks though, you can get group of pack rats, which boosts your carrying capacity by 80 more (as long as you have 2 companions by then, 40 if you only have one still).

That nets you 170kg with the str penalty, vs 210 without.

Finally end game you can get super pack rat!!!!! It adds another 100kg.....so by end game you are running with 270kg vs 310kg....and yeah, no worries at all for the 2 less str.

Yeah, it's literally just New Vegas' system. Strength determines carry capacity, but there are perks like Strong Back, Pack Rat, Burden to Bear, and Long Haul to make it easier to carry heavier stuff even with lower capacity.

That being said, taking those perks prevents you from taking other perks, so it's still a drawback. Depending on how a game handles excess weight and carry capacity, and how much junk exists to be picked up (like, say, junk-heavy games a al Fallout or Elder Scrolls versus something a bit more junk-light like GreedFall), you might be better off just investing a lot of stat points into Str to boost carry weight, or ignore it entirely and just spend most of your time over-encumbered.
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