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TopicSpider-Geek: Homecoming
ParanoidObsessive
04/24/17 1:38:29 PM
#167:


shadowsword87 posted...
Not even for RPGs either

The funniest part is, for every overly obsessive GM reading Wiki articles or history books or whatever for little details and ideas to weave into their next campaign or to improve the "realism" of their fantasy setting, there are a dozen players who simply do not give a single fuck and likely won't even notice.

As much as I'm the sort of player who spends a week making a character and working that sort of detail into backstories (mainly because I read too much history as-is just for my own amusement/interest), nearly everyone else I've ever played with was perfectly content to just go for the occasional pop-culture reference or "Hollywood History" level of info and couldn't care less how anachronistic or inaccurate their character or setting was.

As much as I love in-depth, meaty history (I just finished reading a book about 11th century Europe and will probably start a book about the Byzantine Empire next), I'm the first to suggest people shouldn't force themselves to read those sorts of things if they don't enjoy them. Everybody has different interests - and the person reading books about Ancient Egypt or the Crusades or (like me) aren't really superior to someone who reads a ton of historical biographies (like my best friend does), or someone who really gets into the nitty-gritty of historical socioeconomics (which bores me), or even someone who just sits down and reads a book of quotes (something I've been known to do) or something like the Devil's Dictionary.

Most reading has inherent value, and pretty much any knowledge gained thereby or even just general life experience can help make for better RPing. I've played characters that took a week of research and writing to make, and I've run scenes referencing (ie, stealing) ideas from FFIV and Time Bandits. Creativity can be found pretty much everywhere.


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