LogFAQs > #876170315

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TopicSpider-Geek: Homecoming
ParanoidObsessive
03/30/17 11:33:42 AM
#37:


Zeus posted...
Honestly, that's one of the things which appeals to me the most since previous Zeldas have felt small and linear compared to the earlier games which had more of an impression of a full world.

And like I said, I can honestly understand why some players absolutely love that sort of thing (especially the sort who really only have time to drop into a game for a few hours, play, then drop out again rather than push their way through a 100 hour+ narrative epic).

But it's pretty much the opposite of what I want out of games. I'd rather have a smaller sandbox with stricter limitations but a lot of really enjoyable moments than a vast sandbox and unlimited freedom but a dearth of reasons to actually care about any of it.

Minecraft's one of the very few "free and open" sort of games I enjoy playing at all, and that mostly only because I force myself to come up with new objectives every time I play. And even then, I'd still rather play more structured games most of the time (these days, I mostly only ever play Minecraft when my niece and nephew visit, and more because she wants to play than because he does).



Zeus posted...
Entity13 posted...
somehow made worse by the inability to make a new file of the game unless you either delete the old one or make a new profile on your system

Well, that's ridiculous.

That's pretty much Nintendo's entire MO, though. For all the good things they do (if you're into them), stubborn refusal to give in to player convenience or otherwise use "common sense" for certain things is pretty much their go-to strategy.


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