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TopicPick a metroidvania for me
azuarc
12/13/21 11:05:25 AM
#98:


I started it over the weekend. (I think I've conceded on Ori since all I have left is the darkness area and I have zero interest in doing it.)

Blasphemous is...interesting. Feels like I'm playing one of those really old, stiff, arcade-style NES games where all the movements are very deliberate and you have to predict what's happening before you do it. The setting is extremely developed, with basically everything buying into iconography around the Spanish Inquisition. What I like is that there are a ton of different paths to explore right out of the gate. Unfortunately, there's also corpse runs. The downside of not doing them is minor, and you can eliminate it without the run by paying certain NPCs, but unlike a game with runback mechanics like Hollow Knight, because of the slower animations, I feel like I'm punished more heavily in Blasphemous. (Which is ironic because the penalty is lighter than HK.)

Anyway, I'm not really clear how the upgrade system works yet. I've beaten one boss and didn't really get anything for it besides 1/3 of a quest done. It did let me reach a new area where I bought a key to somewhere back at the beginning, and I got one "tech" from that, but this is definitely one of those games that gives you tools and doesn't club you over the head with how to use them. I usually prefer being clubbed, but the way they handle the item descriptions and all the lore around the game is quite fascinating.

I'm also only 2 hours in, so it's way too premature to judge the game off anything I say here. These are just first impressions.

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