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Topic | Hearthstone Topic:Madness at the Darkmoon Faire |
azuarc 02/27/21 3:47:29 PM #419: | DRUID Out: Moonfire Claw Healing Touch Savage Roar Swipe Starfire Ironbark Protector Savagery Wrath Mark of Nature Bite Keeper of the Grove Force of Nature Starfall Ancient of Lore Gift of the Wild In: Innervate *Mark of the Wild Power of the Wild Wild Growth Soul of the Forest *Druid of the Claw Nourish Ancient of War *Cenarius From wild: Pounce Enchanted Raven Landscaping *Menagerie Warden New: Nordrassil Druid (4m 3/5, reduces next spell by 3) That's a lot of staple stuff gone. Swipe, Wrath, Starfall, basically all the direct damage spells. In fact, there aren't *any* left in the core set. Also a bunch of chaff and icons of the past have been cut, like Claw, Ironbark, Savagery, Bite, Force, Savage, etc. Adjusting to all of that being out of the cycle is going to be jarring. Instead, what we still have includes minor mana cheats (Innervate, Nourish, Nordrassil Druid), buffs (improved Mark of the Wild, Power of the Wild, Soul of the Forest, Cenarius), and a very small collection of choose one cards (Power, Druid of the Claw, Nourish, Ancient of War, Cenarius). Maybe 5 isn't that small, but most of those cards haven't seen recent play. There's very little beast support outside of Raven -- is a 1 mana 2/2 that good in 2021? -- and Menagerie Warden. I'm honestly not sure what druid's identity is here. It certainly isn't treants. It's not mana ramp. It's not beasts. It's not...well, much of anything. Druid will be completely dependent on the sets of the current year, because these cards don't even seem like they're likely to augment an existing deck beyond maybe 1 or 2 cherrypicks. Making a core-set-only deck, though? Yeesh. --- Video Game Music Contest 14 champion: Idola Phantasy Star Saga - Endeavour ... Copied to Clipboard! |
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